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We are interested in reconstructing the mesh representation of object surfaces from point clouds. Surface reconstruction is a prerequisite for downstream applications such as rendering, collision avoidance for planning, animation, etc.…

Computer Vision and Pattern Recognition · Computer Science 2020-10-01 Minghua Liu , Xiaoshuai Zhang , Hao Su

Existing 3D surface representation approaches are unable to accurately classify pixels and their orientation lying on the boundary of an object. Thus resulting in coarse representations which usually require post-processing steps to extract…

Computer Vision and Pattern Recognition · Computer Science 2019-01-23 Mateusz Michalkiewicz , Jhony K. Pontes , Dominic Jack , Mahsa Baktashmotlagh , Anders Eriksson

We present a novel generative 3D modeling system, coined CraftsMan, which can generate high-fidelity 3D geometries with highly varied shapes, regular mesh topologies, and detailed surfaces, and, notably, allows for refining the geometry in…

Graphics · Computer Science 2025-06-02 Weiyu Li , Jiarui Liu , Hongyu Yan , Rui Chen , Yixun Liang , Xuelin Chen , Ping Tan , Xiaoxiao Long

It has been argued that a central objective of nanotechnology is to make products inexpensively, and that self-replication is an effective approach to very low-cost manufacturing. The research presented here is intended to be a step towards…

Neural and Evolutionary Computing · Computer Science 2007-05-23 Robert Ewaschuk , Peter Turney

This paper addresses the problem of reconstructing the surface shape of transparent objects. The difficulty of this problem originates from the viewpoint dependent appearance of a transparent object, which quickly makes reconstruction…

Image and Video Processing · Electrical Eng. & Systems 2021-05-24 Kai Han , Kwan-Yee K. Wong , Miaomiao Liu

Additive manufacturing builds physical objects by accumulating layers upon layers of solidified material. This process is typically done with horizontal planar layers. However, fused filament printers have the capability to extrude material…

Graphics · Computer Science 2024-06-07 Emilio Ottonello , Pierre-Alexandre Hugron , Alberto Parmiggiani , Sylvain Lefebvre

Accurately reconstructing complex full multi-object scenes from sparse observations remains a core challenge in computer vision and a key step toward scalable and reliable simulation for robotics. In this work, we introduce RecGen, a…

We propose a new method for the reconstruction of simplicial complexes (combining points, edges and triangles) from 3D point clouds from Mobile Laser Scanning (MLS). Our main goal is to produce a reconstruction of a scene that is adapted to…

Graphics · Computer Science 2018-04-10 Stephane Guinard , Bruno Vallet

Advancing robotic manipulation of deformable objects can enable automation of repetitive tasks across multiple industries, from food processing to textiles and healthcare. Yet robots struggle with the high dimensionality of deformable…

Robotics · Computer Science 2024-09-26 Jan Obrist , Miguel Zamora , Hehui Zheng , Juan Zarate , Robert K. Katzschmann , Stelian Coros

Recent works have shown exciting results in unsupervised image de-rendering -- learning to decompose 3D shape, appearance, and lighting from single-image collections without explicit supervision. However, many of these assume simplistic…

Computer Vision and Pattern Recognition · Computer Science 2021-09-01 Shangzhe Wu , Ameesh Makadia , Jiajun Wu , Noah Snavely , Richard Tucker , Angjoo Kanazawa

Procedural material graphs are a compact, parameteric, and resolution-independent representation that are a popular choice for material authoring. However, designing procedural materials requires significant expertise and publicly…

Graphics · Computer Science 2022-08-16 Paul Guerrero , Miloš Hašan , Kalyan Sunkavalli , Radomír Měch , Tamy Boubekeur , Niloy J. Mitra

The world around us is full of soft objects we perceive and deform with dexterous hand movements. For a robotic hand to control soft objects, it has to acquire online state feedback of the deforming object. While RGB-D cameras can collect…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Elham Amin Mansour , Hehui Zheng , Robert K. Katzschmann

3D shape models are naturally parameterized using vertices and faces, \ie, composed of polygons forming a surface. However, current 3D learning paradigms for predictive and generative tasks using convolutional neural networks focus on a…

Computer Vision and Pattern Recognition · Computer Science 2017-03-14 Ayan Sinha , Asim Unmesh , Qixing Huang , Karthik Ramani

Unsupervised object modeling is important in robotics, especially for handling a large set of objects. We present a method for unsupervised 3D object discovery, reconstruction, and localization that exploits multiple instances of an…

Computer Vision and Pattern Recognition · Computer Science 2017-10-18 Wim Abbeloos , Esra Ataer-Cansizoglu , Sergio Caccamo , Yuichi Taguchi , Yukiyasu Domae

In this paper, we propose a zoom-out-and-in network for generating object proposals. We utilize different resolutions of feature maps in the network to detect object instances of various sizes. Specifically, we divide the anchor candidates…

Computer Vision and Pattern Recognition · Computer Science 2017-02-21 Hongyang Li , Yu Liu , Wanli Ouyang , Xiaogang Wang

Conventional methods of 3D object generative modeling learn volumetric predictions using deep networks with 3D convolutional operations, which are direct analogies to classical 2D ones. However, these methods are computationally wasteful in…

Computer Vision and Pattern Recognition · Computer Science 2017-06-22 Chen-Hsuan Lin , Chen Kong , Simon Lucey

Sequential recommendation demonstrates the capability to recommend items by modeling the sequential behavior of users. Traditional methods typically treat users as sequences of items, overlooking the collaborative relationships among them.…

Information Retrieval · Computer Science 2023-08-15 Sijia Liu , Jiahao Liu , Hansu Gu , Dongsheng Li , Tun Lu , Peng Zhang , Ning Gu

The problem of immersing a simply connected surface with a prescribed shape operator is discussed. From classical and more recent work, it is known that, aside from some special degenerate cases, such as when the shape operator can be…

Differential Geometry · Mathematics 2007-05-23 Robert L. Bryant

Sequential patterns play an important role in building modern recommender systems. To this end, several recommender systems have been built on top of Markov Chains and Recurrent Models (among others). Although these sequential models have…

Information Retrieval · Computer Science 2019-08-28 An Yan , Shuo Cheng , Wang-Cheng Kang , Mengting Wan , Julian McAuley

We describe a system that lets a designer interactively draw patterns of strokes in the picture plane, then guide the synthesis of similar patterns over new picture regions. Synthesis is based on an initial user-assisted analysis phase in…

Graphics · Computer Science 2008-03-25 Pascal Barla , Simon Breslav , Lee Markosian , Joëlle Thollot
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