English

MeshGPT: Generating Triangle Meshes with Decoder-Only Transformers

Computer Vision and Pattern Recognition 2023-11-28 v1 Machine Learning

Abstract

We introduce MeshGPT, a new approach for generating triangle meshes that reflects the compactness typical of artist-created meshes, in contrast to dense triangle meshes extracted by iso-surfacing methods from neural fields. Inspired by recent advances in powerful large language models, we adopt a sequence-based approach to autoregressively generate triangle meshes as sequences of triangles. We first learn a vocabulary of latent quantized embeddings, using graph convolutions, which inform these embeddings of the local mesh geometry and topology. These embeddings are sequenced and decoded into triangles by a decoder, ensuring that they can effectively reconstruct the mesh. A transformer is then trained on this learned vocabulary to predict the index of the next embedding given previous embeddings. Once trained, our model can be autoregressively sampled to generate new triangle meshes, directly generating compact meshes with sharp edges, more closely imitating the efficient triangulation patterns of human-crafted meshes. MeshGPT demonstrates a notable improvement over state of the art mesh generation methods, with a 9% increase in shape coverage and a 30-point enhancement in FID scores across various categories.

Keywords

Cite

@article{arxiv.2311.15475,
  title  = {MeshGPT: Generating Triangle Meshes with Decoder-Only Transformers},
  author = {Yawar Siddiqui and Antonio Alliegro and Alexey Artemov and Tatiana Tommasi and Daniele Sirigatti and Vladislav Rosov and Angela Dai and Matthias Nießner},
  journal= {arXiv preprint arXiv:2311.15475},
  year   = {2023}
}

Comments

Project Page: https://nihalsid.github.io/mesh-gpt/, Video: https://youtu.be/UV90O1_69_o

R2 v1 2026-06-28T13:32:09.325Z