Related papers: On Algorithms for Solving the Rubik's Cube
By first solving the equation $x^3+y^3+z^3=k$ with fixed $k$ for $z$ and then considering the distance to the nearest integer function of the result, we turn the sum of three cubes problem into an optimisation one. We then apply three…
We present an algorithm for finding a perfect matching in a $3$-edge-connected cubic graph that intersects every $3$-edge cut in exactly one edge. Specifically, we propose an algorithm with a time complexity of $O(n \log^4 n)$, which…
Gimbert and Horn gave an algorithm for solving simple stochastic games with running time O(r! n) where n is the number of positions of the simple stochastic game and r is the number of its coin toss positions. Chatterjee et al. pointed out…
We consider a classical k-center problem in trees. Let T be a tree of n vertices and every vertex has a nonnegative weight. The problem is to find k centers on the edges of T such that the maximum weighted distance from all vertices to…
Given a set of pairwise disjoint polygonal obstacles in the plane, finding an obstacle-avoiding Euclidean shortest path between two points is a classical problem in computational geometry and has been studied extensively. Previously,…
We consider the problem of finding a desired item out of $N$ items arranged on the sites of a two-dimensional lattice of size $\sqrt{N} \times \sqrt{N}$. The previous quantum walk based algorithms take $O(\sqrt{N}\log N)$ steps to solve…
We propose an $O(n^2)$-time algorithm to determine whether a given matching is efficient in the roommates problem.
Rubik's Cube (RC) is a well-known and computationally challenging puzzle that has motivated AI researchers to explore efficient alternative representations and problem-solving methods. The ideal situation for planning here is that a problem…
In this paper we make a step towards a time and space efficient algorithm for the hidden shift problem for groups of the form $\mathbb{Z}_k^n$. We give a solution to the case when $k$ is a power of 2, which has polynomial running time in…
We give an algorithm to compute $N$ steps of a convolution quadrature approximation to a continuous temporal convolution using only $O(N \log N)$ multiplications and $O(\log N)$ active memory. The method does not require evaluations of the…
The problem of efficient multiplication of large numbers has been a long-standing challenge in classical computation and has been extensively studied for centuries. It appears that the existing classical algorithms are close to their…
We consider a bichromatic two-center problem for pairs of points. Given a set $S$ of $n$ pairs of points in the plane, for every pair, we want to assign a red color to one point and a blue color to the other, in such a way that the value…
In a seminal paper on finding large matchings in sparse random graphs, Karp and Sipser proposed two algorithms for this task. The second algorithm has been intensely studied, but due to technical difficulties, the first algorithm has…
We present quantum algorithms for routing concentration assignments on full capacity fat-and-slim concentrators, bounded fat-and-slim concentrators, and regular fat-and-slim concentrators. Classically, the concentration assignment takes…
In this paper, we show that there is an O(log k log^2 n)-competitive randomized algorithm for the k-sever problem on any metric space with n points, which improved the previous best competitive ratio O(log^2 k log^3 n log log n) by Nikhil…
This paper describes a quantum algorithm for finding the maximum among N items. The classical method for the same problem takes O(N) steps because we need to compare two numbers in one step. This algorithm takes O(sqrt(N)) steps by…
The paper proposes a novel machine learning-based approach to the pathfinding problem on extremely large graphs. This method leverages diffusion distance estimation via a neural network and uses beam search for pathfinding. We demonstrate…
Given an undirected, unweighted graph with $n$ vertices and $m$ edges, the maximum cut problem is to find a partition of the $n$ vertices into disjoint subsets $V_1$ and $V_2$ such that the number of edges between them is as large as…
A generally intelligent agent must be able to teach itself how to solve problems in complex domains with minimal human supervision. Recently, deep reinforcement learning algorithms combined with self-play have achieved superhuman…
For the \textsc{Minkowski Sum Selection} problem with linear objective functions, we obtain the following results: (1) optimal $O(n\log n)$ time algorithms for $\lambda=1$; (2) $O(n\log^2 n)$ time deterministic algorithms and expected…