Related papers: On Algorithms for Solving the Rubik's Cube
We consider the planar Euclidean two-center problem in which given $n$ points in the plane we are to find two congruent disks of the smallest radius covering the points. We present a deterministic $O(n \log n)$-time algorithm for the case…
Solving a quadratic nonlinear system of equations (QNSE) is a fundamental, but important, task in nonlinear science. We propose an efficient quantum algorithm for solving $n$-dimensional QNSE. Our algorithm embeds QNSE into a…
Given $n$ points in a circular region $C$ in the plane, we study the problems of moving the $n$ points to its boundary to form a regular $n$-gon such that the maximum (min-max) or the sum (min-sum) of the Euclidean distances traveled by the…
Rubik's Revenge, a 4x4x4 variant of the Rubik's puzzles, remains to date as an unsolved puzzle. That is to say, we do not have a method or successful categorization to optimally solve every one of its approximately $7.401 \times 10^{45}$…
One of the most basic computational problems is the task of finding a desired item in an ordered list of N items. While the best classical algorithm for this problem uses log_2 N queries to the list, a quantum computer can solve the problem…
We study the problem of multiway number partition optimization, which has a myriad of applications in the decision, learning and optimization literature. Even though the original multiway partitioning problem is NP-hard and requires…
Quantum computers have the potential of solving certain problems exponentially faster than classical computers. Recently, Harrow, Hassidim and Lloyd proposed a quantum algorithm for solving linear systems of equations: given an $N\times{N}$…
A configuration of $n$ unit-cube-shaped \textit{modules} (or \textit{robots}) is a lattice-aligned placement of the $n$ modules so that their union is face-connected. The reconfiguration problem aims at finding a sequence of moves that…
In this survey, we describe two recent developments in quantum algorithms. The first new development is a quantum algorithm for evaluating a Boolean formula consisting of AND and OR gates of size N in time O(\sqrt{N}). This provides quantum…
It has recently been shown that starting with a classical query algorithm (decision tree) and a guessing algorithm that tries to predict the query answers, we can design a quantum algorithm with query complexity $O(\sqrt{GT})$ where $T$ is…
We describe a RAM algorithm computing all runs (maximal repetitions) of a given string of length $n$ over a general ordered alphabet in $O(n\log^{\frac{2}3} n)$ time and linear space. Our algorithm outperforms all known solutions working in…
We study the bit complexity of two methods, related to the Euclidean algorithm, for computing cubic and quartic analogs of the Jacobi symbol. The main bottleneck in such procedures is computation of a quotient for long division. We give…
Self-consistent multi-particle simulation plays an important role in studying beam-beam effects and space charge effects in high-intensity beams. The Poisson equation has to be solved at each time-step based on the particle density…
We develop infinitary analogues of the $N\times N\times N$ Rubik's cube. We'll be pushed to consider the possibility of transfinitely many twists and the foremost question we shall study is whether or not all infinite scrambles are…
Dearing and Zeck presented a dual algorithm for the problem of the minimum covering ball in $\mathbb{R}^n$. Each iteration of their algorithm has a computational complexity of at least $\mathcal O(n^3)$. In this paper we propose a…
With reference to a search in a database of size N, Grover states: "What is the reason that one would expect that a quantum mechanical scheme could accomplish the search in O(square root of N) steps? It would be insightful to have a simple…
Given a set $ P $ of $n$ points and a set $ H $ of $n$ half-planes in the plane, we consider the problem of computing a smallest subset of points such that each half-plane contains at least one point of the subset. The previously best…
We describe a new algorithm that computes the n-th Bernoulli number in n^(4/3 + o(1)) bit operations. This improves on previous algorithms that had complexity n^(2 + o(1)).
A recent breakthrough by Ambainis, Balodis, Iraids, Kokainis, Pr\=usis and Vihrovs (SODA'19) showed how to construct faster quantum algorithms for the Traveling Salesman Problem and a few other NP-hard problems by combining in a novel way…
In this paper, we propose a two-phase algorithm for solving continuous rank-one quadratic knapsack problems (R1QKP). In particular, we study the solution structure of the problem without the knapsack constraint. We propose an $O(n\log n)$…