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Graph algorithms are widely used for decision making and knowledge discovery. To ensure their effectiveness, it is essential that their output remains stable even when subjected to small perturbations to the input because frequent output…

Data Structures and Algorithms · Computer Science 2023-09-15 Soh Kumabe , Yuichi Yoshida

We consider a natural generalization of the Partial Vertex Cover problem. Here an instance consists of a graph G = (V,E), a positive cost function c: V-> Z^{+}, a partition $P_1,..., P_r$ of the edge set $E$, and a parameter $k_i$ for each…

Data Structures and Algorithms · Computer Science 2015-03-19 Suman Kalyan Bera , Shalmoli Gupta , Amit Kumar , Sambuddha Roy

The definition of $1$-planar graphs naturally extends graph planarity, namely a graph is $1$-planar if it can be drawn in the plane with at most one crossing per edge. Unfortunately, while testing graph planarity is solvable in linear time,…

Computational Geometry · Computer Science 2019-11-05 Carla Binucci , Walter Didimo , Fabrizio Montecchiani

Graph Balancing is the problem of orienting the edges of a weighted multigraph so as to minimize the maximum weighted in-degree. Since the introduction of the problem the best algorithm known achieves an approximation ratio of $1.75$ and it…

Data Structures and Algorithms · Computer Science 2018-11-05 Klaus Jansen , Lars Rohwedder

We study the ubiquitous super-resolution problem, in which one aims at localizing positive point sources in an image, blurred by the point spread function of the imaging device. To recover the point sources, we propose to solve a convex…

Information Theory · Computer Science 2020-09-08 Armin Eftekhari , Tamir Bendory , Gongguo Tang

Polygons are a paramount data structure in computational geometry. While the complexity of many algorithms on simple polygons or polygons with holes depends on the size of the input polygon, the intrinsic complexity of the problems these…

Computational Geometry · Computer Science 2013-09-17 Oswin Aichholzer , Thomas Hackl , Matias Korman , Alexander Pilz , Birgit Vogtenhuber

In this paper, we study the following problem of reconstructing a simple polygon: Given a cyclically ordered vertex sequence of an unknown simple polygon P of n vertices and, for each vertex v of P, the sequence of angles defined by all the…

Computational Geometry · Computer Science 2010-09-15 Danny Z. Chen , Haitao Wang

Traditional mathematical programming solvers require long computational times to solve constrained minimization problems of complex and large-scale physical systems. Therefore, these problems are often transformed into unconstrained ones,…

Optimization and Control · Mathematics 2024-05-06 Ksenija Stepanovic , Wendelin Böhmer , Mathijs de Weerdt

In the NP-hard continuous 1.5D Terrain Guarding Problem (TGP) we are given an $x$-monotone chain of line segments in $\mathbb{R}^2$ (the terrain $T$) and ask for the minimum number of guards (located anywhere on $T$) required to guard all…

Computational Geometry · Computer Science 2016-06-28 Stephan Friedrichs , Michael Hemmer , James King , Christiane Schmidt

A rectangle visibility representation (RVR) of a graph consists of an assignment of axis-aligned rectangles to vertices such that for every edge there exists a horizontal or vertical line of sight between the rectangles assigned to its…

Computational Geometry · Computer Science 2019-09-04 Therese Biedl , Giuseppe Liotta , Fabrizio Montecchiani

We provide a spectrum of results for the Universal Guard Problem, in which one is to obtain a small set of points ("guards") that are "universal" in their ability to guard any of a set of possible polygonal domains in the plane. We give…

Computational Geometry · Computer Science 2017-03-28 Sándor P. Fekete , Qian Li , Joseph S. B. Mitchell , Christian Scheffer

We introduce a new stabilization for discontinuous Galerkin methods for the Poisson problem on polygonal meshes, which induces optimal convergence rates in the polynomial approximation degree $p$. In the setting of [S. Bertoluzza and D.…

Numerical Analysis · Mathematics 2020-12-22 Silvia Bertoluzza , Ilaria Perugia , Daniele Prada

We consider guarding classes of simple polygons using mobile guards (polygon edges and diagonals) under the constraint that no two guards may see each other. In contrast to most other art gallery problems, existence is the primary question:…

Computational Geometry · Computer Science 2012-06-11 Sarah Cannon , Diane L. Souvaine , Andrew Winslow

The problem of searching a polygonal region for an unpredictably moving intruder by a set of stationary guards, each carrying an orientable laser, is known as the Searchlight Scheduling Problem. Determining the computational complexity of…

Computational Geometry · Computer Science 2015-03-20 Giovanni Viglietta

Recent research works have shown that image retrieval models are vulnerable to adversarial attacks, where slightly modified test inputs could lead to problematic retrieval results. In this paper, we aim to design a provably robust image…

Information Retrieval · Computer Science 2022-06-23 Yihan Wu , Hongyang Zhang , Heng Huang

Background: Whereas filtered back projection algorithms for voxel-based CT image reconstruction have noise properties defined by the filter, iterative algorithms must stop at some point in their convergence and do not necessarily produce…

Many problems in computational geometry are not stated in graph-theoretic terms, but can be solved efficiently by constructing an auxiliary graph and performing a graph-theoretic algorithm on it. Often, the efficiency of the algorithm…

Computational Geometry · Computer Science 2009-08-28 David Eppstein

Given a graph $G = (V,E)$ with vertex weights $w(v)$ and a desired number of parts $k$, the goal in graph partitioning problems is to partition the vertex set V into parts $V_1,\ldots,V_k$. Metrics for compactness, contiguity, and balance…

Data Structures and Algorithms · Computer Science 2021-02-10 Cyrus Hettle , Shixiang Zhu , Swati Gupta , Yao Xie

The goal in the stochastic vertex cover problem is to obtain an approximately minimum vertex cover for a graph $G^\star$ that is realized by sampling each edge independently with some probability $p\in (0, 1]$ in a base graph $G = (V, E)$.…

Data Structures and Algorithms · Computer Science 2026-03-31 Jan van den Brand , Inge Li Gørtz , Chirag Pabbaraju , Debmalya Panigrahi , Clifford Stein , Miltiadis Stouras , Ola Svensson , Ali Vakilian

We investigate the folding problem that asks if a polygon P can be folded to a polyhedron Q for given P and Q. Recently, an efficient algorithm for this problem has been developed when Q is a box. We extend this idea to regular polyhedra,…

Computational Geometry · Computer Science 2021-06-01 Tonan Kamata , Akira Kadoguchi , Takashi Horiyama , Ryuhei Uehara