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Related papers: Deep Geometric Texture Synthesis

200 papers

Here we demonstrate that the feature space of random shallow convolutional neural networks (CNNs) can serve as a surprisingly good model of natural textures. Patches from the same texture are consistently classified as being more similar…

Computer Vision and Pattern Recognition · Computer Science 2016-06-02 Ivan Ustyuzhaninov , Wieland Brendel , Leon A. Gatys , Matthias Bethge

We propose a novel multi-texture synthesis model based on generative adversarial networks (GANs) with a user-controllable mechanism. The user control ability allows to explicitly specify the texture which should be generated by the model.…

Computer Vision and Pattern Recognition · Computer Science 2019-04-25 Aibek Alanov , Max Kochurov , Denis Volkhonskiy , Daniil Yashkov , Evgeny Burnaev , Dmitry Vetrov

This paper addresses the problem of generating textures for 3D mesh assets. Existing approaches often rely on image diffusion models to generate multi-view image observations, which are then transformed onto the mesh surface to produce a…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Xuyang Wang , Ziang Cheng , Zhenyu Li , Jiayu Yang , Haorui Ji , Pan Ji , Mehrtash Harandi , Richard Hartley , Hongdong Li

Distinguishing between computer-generated (CG) and natural photographic (PG) images is of great importance to verify the authenticity and originality of digital images. However, the recent cutting-edge generation methods enable high…

Computer Vision and Pattern Recognition · Computer Science 2022-09-08 Qiang Xu , Shan Jia , Xinghao Jiang , Tanfeng Sun , Zhe Wang , Hong Yan

D shape generation is a fundamental operation in computer graphics. While significant progress has been made, especially with recent deep generative models, it remains a challenge to synthesize high-quality shapes with rich geometric…

Graphics · Computer Science 2022-05-31 Jie Yang , Kaichun Mo , Yu-Kun Lai , Leonidas J. Guibas , Lin Gao

Recent generative models can create visually plausible 3D representations of objects. However, the generation process often allows for implicit control signals, such as contextual descriptions, and rarely supports bold geometric distortions…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Changwoon Choi , Hyunsoo Lee , Clément Jambon , Yael Vinker , Young Min Kim

Recently, enthusiastic studies have devoted to texture synthesis using deep neural networks, because these networks excel at handling complex patterns in images. In these models, second-order statistics, such as Gram matrix, are used to…

Computer Vision and Pattern Recognition · Computer Science 2018-07-31 Zi-Ming Wang , Gui-Song Xia , Yi-Peng Zhang

Neural representations of 3D data have been widely adopted across various applications, particularly in recent work leveraging coordinate-based networks to model scalar or vector fields. However, these approaches face inherent challenges,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Biao Zhang , Jing Ren , Peter Wonka

We present SeamlessGAN, a method capable of automatically generating tileable texture maps from a single input exemplar. In contrast to most existing methods, focused solely on solving the synthesis problem, our work tackles both problems,…

Computer Vision and Pattern Recognition · Computer Science 2022-01-14 Carlos Rodriguez-Pardo , Elena Garces

This paper presents a novel patch-based adversarial attack pipeline that trains adversarial patches on 3D human meshes. We sample triangular faces on a reference human mesh, and create an adversarial texture atlas over those faces. The…

Computer Vision and Pattern Recognition · Computer Science 2021-04-23 Arman Maesumi , Mingkang Zhu , Yi Wang , Tianlong Chen , Zhangyang Wang , Chandrajit Bajaj

While high-quality texture maps are essential for realistic 3D asset rendering, few studies have explored learning directly in the texture space, especially on large-scale datasets. In this work, we depart from the conventional approach of…

Computer Vision and Pattern Recognition · Computer Science 2024-11-25 Xin Yu , Ze Yuan , Yuan-Chen Guo , Ying-Tian Liu , JianHui Liu , Yangguang Li , Yan-Pei Cao , Ding Liang , Xiaojuan Qi

We propose GOTEX, a general framework for texture synthesis by optimization that constrains the statistical distribution of local features. While our model encompasses several existing texture models, we focus on the case where the…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Antoine Houdard , Arthur Leclaire , Nicolas Papadakis , Julien Rabin

Meshes are widely used in 3D computer vision and graphics, but their irregular topology poses challenges in applying them to existing neural network architectures. Recent advances in mesh neural networks turn to remeshing and push the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-25 Shengchao Yuan , Yishun Dou , Rui Shi , Bingbing Ni , Zhong Zheng

Triangle meshes play a crucial role in 3D applications for efficient manipulation and rendering. While auto-regressive methods generate structured meshes by predicting discrete vertex tokens, they are often constrained by limited face…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Ruowen Zhao , Junliang Ye , Zhengyi Wang , Guangce Liu , Yiwen Chen , Yikai Wang , Jun Zhu

As image generation techniques mature, there is a growing interest in explainable representations that are easy to understand and intuitive to manipulate. In this work, we turn to co-occurrence statistics, which have long been used for…

Computer Vision and Pattern Recognition · Computer Science 2020-07-24 Anna Darzi , Itai Lang , Ashutosh Taklikar , Hadar Averbuch-Elor , Shai Avidan

The recent advances in text and image synthesis show a great promise for the future of generative models in creative fields. However, a less explored area is the one of 3D model generation, with a lot of potential applications to game…

Computer Vision and Pattern Recognition · Computer Science 2023-12-14 Antoine Schnepf , Flavian Vasile , Ugo Tanielian

Generative Adversarial Networks have been crucial in the developments made in unsupervised learning in recent times. Exemplars of image synthesis from text or other images, these networks have shown remarkable improvements over conventional…

Machine Learning · Computer Science 2019-09-02 Rohan Akut , Sumukh Marathe , Rucha Apte , Ishan Joshi , Siddhivinayak Kulkarni

Generative Adversarial Networks (GANs) have recently advanced image synthesis by learning the underlying distribution of the observed data. However, how the features learned from solving the task of image generation are applicable to other…

Computer Vision and Pattern Recognition · Computer Science 2021-04-06 Yinghao Xu , Yujun Shen , Jiapeng Zhu , Ceyuan Yang , Bolei Zhou

We propose a system for surface completion and inpainting of 3D shapes using generative models, learnt on local patches. Our method uses a novel encoding of height map based local patches parameterized using 3D mesh quadrangulation of the…

Computer Vision and Pattern Recognition · Computer Science 2019-03-27 Kripasindhu Sarkar , Kiran Varanasi , Didier Stricker

Deep image inpainting has made impressive progress with recent advances in image generation and processing algorithms. We claim that the performance of inpainting algorithms can be better judged by the generated structures and textures.…

Computer Vision and Pattern Recognition · Computer Science 2022-12-06 Jitesh Jain , Yuqian Zhou , Ning Yu , Humphrey Shi