Related papers: Vertex Guarding for Dynamic Orthogonal Art Galleri…
The eternal vertex cover problem is a variant of the classical vertex cover problem where a set of guards on the vertices have to be dynamically reconfigured from one vertex cover to another in every round of an attacker-defender game. The…
In the nearest neighbor problem, we are given a set $S$ of point sites that we want to store such that we can find the nearest neighbor of a (new) query point efficiently. In the dynamic version of the problem, the goal is to design a data…
We study dynamic algorithms for maintaining fundamental algebraic properties of matrices, specifically, rank, basis, and full-rank submatrices, with applications to maximum matching on dynamic graphs. Prior dynamic algorithms for rank…
We present an algorithm to explore an orthogonal polygon using a team of $p$ robots. This algorithm combines ideas from information-theoretic exploration algorithms and computational geometry based exploration algorithms. We show that the…
We propose a fully dynamic algorithm for maintaining reachability information in directed graphs. The proposed deterministic dynamic algorithm has an update time of $O((ins*n^{2}) + (del * (m+n*log(n))))$ where $m$ is the current number of…
We present an efficient dynamic data structure that supports geodesic nearest neighbor queries for a set of point sites $S$ in a static simple polygon $P$. Our data structure allows us to insert a new site in $S$, delete a site from $S$,…
We consider the problem of maintaining a proper $(\Delta + 1)$-vertex coloring in a graph on $n$-vertices and maximum degree $\Delta$ undergoing edge insertions and deletions. We give a randomized algorithm with amortized update time…
In this paper we introduce a general framework for casting fully dynamic transitive closure into the problem of reevaluating polynomials over matrices. With this technique, we improve the best known bounds for fully dynamic transitive…
The problem of searching a polygonal region for an unpredictably moving intruder by a set of stationary guards, each carrying an orientable laser, is known as the Searchlight Scheduling Problem. Determining the computational complexity of…
Dynamic connectivity is a well-studied problem, but so far the most compelling progress has been confined to the edge-update model: maintain an understanding of connectivity in an undirected graph, subject to edge insertions and deletions.…
Fully dynamic graph is a data structure that (1) supports edge insertions and deletions and (2) answers problem specific queries. The time complexity of (1) and (2) are referred to as the update time and the query time respectively. There…
Polygons are a paramount data structure in computational geometry. While the complexity of many algorithms on simple polygons or polygons with holes depends on the size of the input polygon, the intrinsic complexity of the problems these…
Despite significant research efforts, the state-of-the-art algorithm for maintaining an approximate matching in fully dynamic graphs has a polynomial {worst-case} update time, even for very poor approximation guarantees. In a recent…
In the PATH COVER problem, one asks to cover the vertices of a graph using the smallest possible number of (not necessarily disjoint) paths. While the variant where the paths need to be pairwise vertex-disjoint, which we call PATH…
This paper initiates the studies of parallel algorithms for core maintenance in dynamic graphs. The core number is a fundamental index reflecting the cohesiveness of a graph, which are widely used in large-scale graph analytics. The core…
The classical NP-complete problem Vertex Cover requires us to determine whether a graph contains at most $k$ vertices that cover all edges. In spite of its intractability, the problem can be solved in FPT time for parameter $k$ by various…
In this paper, we propose a novel space partitioning strategy for implicit hierarchy visualization such that the new plot not only has a tidy layout similar to the treemap, but also is flexible to data changes similar to the Voronoi…
Approximate Nearest Neighbor (ANN) search is a fundamental technique for (e.g.,) the deployment of recommender systems. Recent studies bring proximity graph-based methods into practitioners' attention -- proximity graph-based methods…
Federated learning collaboratively trains a neural network on a global server, where each local client receives the current global model weights and sends back parameter updates (gradients) based on its local private data. The process of…
The paper presents an algorithm for minimum vertex cover problem, which is an NP-Complete problem. The algorithm computes a minimum vertex cover of each input simple graph. Tested by the attached MATLAB programs, Stage 1 of the algorithm is…