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The Trigger Arc Traveling Salesman Problem (TA-TSP) extends the classical TSP by introducing dynamic arc costs that change when specific "trigger" arcs are traversed, modeling scenarios such as warehouse operations with compactable storage…

Artificial Intelligence · Computer Science 2025-10-08 Joan Salvà Soler , Grégoire de Lambertye

We describe a search-based approach to generating new levels for bullet hell games, which are action games characterized by and requiring avoidance of a very large amount of projectiles. Levels are represented using a domain-specific…

Artificial Intelligence · Computer Science 2018-06-15 Ahmed Khalifa , Scott Lee , Andy Nealen , Julian Togelius

Combinatorial optimization is an important application targeted by quantum computing. However, near-term hardware constraints make quantum algorithms unlikely to be competitive when compared to high-performing classical heuristics on large…

Quantum Physics · Physics 2021-06-14 Charles Moussa , Hao Wang , Henri Calandra , Thomas Bäck , Vedran Dunjko

For almost two decades the question of whether tabu search (TS) or simulated annealing (SA) performs better for the quadratic assignment problem has been unresolved. To answer this question satisfactorily, we compare performance at various…

Data Structures and Algorithms · Computer Science 2010-10-04 Gerald Paul

The Traveling Tournament Problem (TTP) is a challenging combinatorial optimization problem that has attracted the interest of researchers around the world. This paper proposes an improved search neighbourhood for the TTP that has been…

Data Structures and Algorithms · Computer Science 2010-07-06 Glenn Langford

Though effective in the segmentation, conventional multilevel thresholding methods are computationally expensive as exhaustive search are used for optimal thresholds to optimize the objective functions. To overcome this problem,…

Neural and Evolutionary Computing · Computer Science 2020-06-18 Xiaotao Huang , Liang Shen , Chongyi Fan , Jiahua zhu , Sixian Chen

Recent real-time heuristic search algorithms have demonstrated outstanding performance in video-game pathfinding. However, their applications have been thus far limited to that domain. We proceed with the aim of facilitating wider…

Artificial Intelligence · Computer Science 2013-08-16 Daniel Huntley , Vadim Bulitko

In this article we propose a heuristic algorithm to explore search space trees associated with instances of combinatorial optimization problems. The algorithm is based on Monte Carlo tree search, a popular algorithm in game playing that is…

Artificial Intelligence · Computer Science 2022-11-17 Jorik Jooken , Pieter Leyman , Tony Wauters , Patrick De Causmaecker

The well-known K-means clustering algorithm has been employed widely in different application domains ranging from data analytics to logistics applications. However, the K-means algorithm can be affected by factors such as the initial…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-12-04 Yinhao Lu , Buyang Cao , Cesar Rego , Fred Glover

Monte Carlo Tree Search (MCTS), most famously used in game-play artificial intelligence (e.g., the game of Go), is a well-known strategy for constructing approximate solutions to sequential decision problems. Its primary innovation is the…

Optimization and Control · Mathematics 2017-04-21 Daniel R. Jiang , Lina Al-Kanj , Warren B. Powell

How can heuristic strategies emerge from smaller building blocks? We propose Approximate Bayesian Computation as a computational solution to this problem. As a first proof of concept, we demonstrate how a heuristic decision strategy such as…

Applications · Statistics 2016-05-17 Eric Schulz , Maarten Speekenbrink , Björn Meder

MAP is the problem of finding a most probable instantiation of a set of variables in a Bayesian network, given evidence. Unlike computing marginals, posteriors, and MPE (a special case of MAP), the time and space complexity of MAP is not…

Artificial Intelligence · Computer Science 2013-01-14 James D. Park , Adnan Darwiche

What is the effectiveness of local search algorithms for geometric problems in the plane? We prove that local search with neighborhoods of magnitude $1/\epsilon^c$ is an approximation scheme for the following problems in the Euclidian…

Computational Geometry · Computer Science 2015-09-10 Vincent Cohen-Addad , Claire Mathieu

This paper presents a new multi-objective hybrid model that makes cooperation between the strength of research of neighborhood methods presented by the tabu search (TS) and the important exploration capacity of evolutionary algorithm. This…

Artificial Intelligence · Computer Science 2011-02-16 Rjab Hajlaoui , Mariem Gzara , Abdelaziz Dammak

Integrated task and motion planning (TAMP) is desirable for generalized autonomy robots but it is challenging at the same time. TAMP requires the planner to not only search in both the large symbolic task space and the high-dimension motion…

Robotics · Computer Science 2021-10-18 Tianyu Ren , Georgia Chalvatzaki , Jan Peters

Monte Carlo Tree Search (MCTS) is a powerful approach to designing game-playing bots or solving sequential decision problems. The method relies on intelligent tree search that balances exploration and exploitation. MCTS performs random…

Artificial Intelligence · Computer Science 2023-04-04 Maciej Świechowski , Konrad Godlewski , Bartosz Sawicki , Jacek Mańdziuk

Roguelike games generally feature exploration problems as a critical, yet often repetitive element of gameplay. Automated approaches, however, face challenges in terms of optimality, as well as due to incomplete information, such as from…

Artificial Intelligence · Computer Science 2018-08-08 Jonathan C. Campbell , Clark Verbrugge

Planning under social interactions with other agents is an essential problem for autonomous driving. As the actions of the autonomous vehicle in the interactions affect and are also affected by other agents, autonomous vehicles need to…

Robotics · Computer Science 2022-07-11 Chenran Li , Tu Trinh , Letian Wang , Changliu Liu , Masayoshi Tomizuka , Wei Zhan

Multi-vehicle routing has become increasingly important with the rapid development of autonomous vehicle technology. Dial-a-ride problem, a variant of vehicle routing problem (VRP), deals with the allocation of customer requests to…

Artificial Intelligence · Computer Science 2018-02-15 Songguang Ho , Sarat Chandra Nagavarapu , Ramesh Ramasamy Pandi , Justin Dauwels

This study investigates the area of general quadratic integer programming (QIP), encompassing both unconstrained (UQIP) and constrained (CQIP) variants. These NP-hard problems have far-reaching applications, yet the non-convex cases have…

Discrete Mathematics · Computer Science 2025-12-17 Haibo Wang , Bahram Alidaee