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Raghavendra (STOC 2008) gave an elegant and surprising result: if Khot's Unique Games Conjecture (STOC 2002) is true, then for every constraint satisfaction problem (CSP), the best approximation ratio is attained by a certain simple…

Data Structures and Algorithms · Computer Science 2010-11-01 Yuichi Yoshida

This paper studies a simple class of zero-sum games played by two competing quantum players: each player sends a mixed quantum state to a referee, who performs a joint measurement on the two states to determine the players' payoffs. We…

Quantum Physics · Physics 2008-08-21 Rahul Jain , John Watrous

We are interested in the problem of characterizing the correlations that arise when performing local measurements on separate quantum systems. In a previous work [Phys. Rev. Lett. 98, 010401 (2007)], we introduced an infinite hierarchy of…

Quantum Physics · Physics 2009-01-16 Miguel Navascues , Stefano Pironio , Antonio Acin

The behaviour of multi-agent learning in competitive settings is often considered under the restrictive assumption of a zero-sum game. Only under this strict requirement is the behaviour of learning well understood; beyond this, learning…

Computer Science and Game Theory · Computer Science 2023-07-27 Aamal Hussain , Francesco Belardinelli , Georgios Piliouras

Several problems in planning and reactive synthesis can be reduced to the analysis of two-player quantitative graph games. {\em Optimization} is one form of analysis. We argue that in many cases it may be better to replace the optimization…

Formal Languages and Automata Theory · Computer Science 2021-01-08 Suguman Bansal , Krishnendu Chatterjee , Moshe Y. Vardi

We develop a framework for approximation limits of polynomial-size linear programs from lower bounds on the nonnegative ranks of suitably defined matrices. This framework yields unconditional impossibility results that are applicable to any…

Computational Complexity · Computer Science 2014-05-20 Gábor Braun , Samuel Fiorini , Sebastian Pokutta , David Steurer

Calude et al. have recently shown that parity games can be solved in quasi-polynomial time, a landmark result that has led to a number of approaches with quasi-polynomial complexity. Jurdinski and Lasic have further improved the precise…

Data Structures and Algorithms · Computer Science 2022-11-18 Daniele Dell'Erba , Sven Schewe

We give a quantum algorithm for solving semidefinite programs (SDPs). It has worst-case running time $n^{\frac{1}{2}} m^{\frac{1}{2}} s^2 \text{poly}(\log(n), \log(m), R, r, 1/\delta)$, with $n$ and $s$ the dimension and row-sparsity of the…

Quantum Physics · Physics 2017-09-26 Fernando G. S. L. Brandao , Krysta Svore

Quantum field theory reconciles quantum mechanics and special relativity, and plays a central role in many areas of physics. We develop a quantum algorithm to compute relativistic scattering probabilities in a massive quantum field theory…

Quantum Physics · Physics 2015-06-03 Stephen P. Jordan , Keith S. M. Lee , John Preskill

Classical objectives in two-player zero-sum games played on graphs often deal with limit behaviors of infinite plays: e.g., mean-payoff and total-payoff in the quantitative setting, or parity in the qualitative one (a canonical way to…

Logic in Computer Science · Computer Science 2016-09-21 Véronique Bruyère , Quentin Hautem , Mickael Randour

Congestion games constitute an important class of games to model resource allocation by different users. As computing an exact or even an approximate pure Nash equilibrium is in general PLS-complete, Caragiannis et al. (2011) present a…

Computer Science and Game Theory · Computer Science 2020-08-03 Alexander Skopalik , Vipin Ravindran Vijayalakshmi

We consider a recently introduced fair repetitive scheduling problem involving a set of clients, each asking for their associated job to be daily scheduled on a single machine across a finite planning horizon. The goal is to determine a job…

Data Structures and Algorithms · Computer Science 2026-01-01 Danny Hermelin , Danny Segev , Dvir Shabtay

In this paper, we compute $\epsilon$-approximate Nash equilibria in atomic splittable polymatroid congestion games with convex Lipschitz continuous cost functions. The main approach relies on computing a pure Nash equilibrium for an…

Computer Science and Game Theory · Computer Science 2018-08-15 Tobias Harks , Veerle Timmermans

Parity games play a central role in model checking and satisfiability checking. Solving parity games is computationally expensive, among others due to the size of the games, which, for model checking problems, can easily contain $10^9$…

Logic in Computer Science · Computer Science 2016-03-22 S. Cranen , J. J. A. Keiren , T. A. C. Willemse

We present quantum algorithms for solving two problems regarding stochastic processes. The first algorithm prepares the thermal Gibbs state of a quantum system and runs in time almost linear in $\sqrt{N \beta/{\cal Z}}$ and polynomial in…

Quantum Physics · Physics 2017-01-11 Anirban Narayan Chowdhury , Rolando D. Somma

Classical objectives in two-player zero-sum games played on graphs often deal with limit behaviors of infinite plays: e.g., mean-payoff and total-payoff in the quantitative setting, or parity in the qualitative one (a canonical way to…

Logic in Computer Science · Computer Science 2016-09-15 Véronique Bruyère , Quentin Hautem , Mickael Randour

We improve the complexity of solving parity games (with priorities in vertices) for $d={\omega}(\log n)$ by a factor of ${\theta}(d^2)$: the best complexity known to date was $O(mdn^{1.45+\log_2(d/\log_2(n))})$, while we obtain…

Computer Science and Game Theory · Computer Science 2023-05-02 Paweł Parys , Aleksander Wiącek

Although Q-learning is one of the most successful algorithms for finding the best action-value function (and thus the optimal policy) in reinforcement learning, its implementation often suffers from large overestimation of Q-function values…

Machine Learning · Computer Science 2020-10-13 Huaqing Xiong , Lin Zhao , Yingbin Liang , Wei Zhang

We investigate a two-player zero-sum stochastic differential game in which one of the players has more information on the game than his opponent. We show how to construct numerical schemes for the value function of this game, which is given…

Computer Science and Game Theory · Computer Science 2011-11-18 Christine Grün

We give a new algorithm for Unique Games which is based on purely {\em spectral} techniques, in contrast to previous work in the area, which relies heavily on semidefinite programming (SDP). Given a highly satisfiable instance of Unique…

Computational Complexity · Computer Science 2011-02-14 Alexandra Kolla