English

Computing Equilibria in Atomic Splittable Polymatroid Congestion Games with Convex Costs

Computer Science and Game Theory 2018-08-15 v1 Optimization and Control

Abstract

In this paper, we compute ϵ\epsilon-approximate Nash equilibria in atomic splittable polymatroid congestion games with convex Lipschitz continuous cost functions. The main approach relies on computing a pure Nash equilibrium for an associated integrally-splittable congestion game, where players can only split their demand in integral multiples of a common packet size. It is known that one can compute pure Nash equilibria for integrally-splittable congestion games within a running time that is pseudo-polynomial in the aggregated demand of the players. As the main contribution of this paper, we decide for every ϵ>0\epsilon>0, a packet size kϵk_{\epsilon} and prove that the associated kϵk_{\epsilon}-splittable Nash equilibrium is an ϵ\epsilon-approximate Nash equilibrium for the original game. We further show that our result applies to multimarket oligopolies with decreasing, concave Lipschitz continuous price functions and quadratic production costs: there is a polynomial time transformation to atomic splittable polymatroid congestion games implying that we can compute ϵ\epsilon-approximate Cournot-Nash equilibria within pseudo-polynomial time.

Keywords

Cite

@article{arxiv.1808.04712,
  title  = {Computing Equilibria in Atomic Splittable Polymatroid Congestion Games with Convex Costs},
  author = {Tobias Harks and Veerle Timmermans},
  journal= {arXiv preprint arXiv:1808.04712},
  year   = {2018}
}

Comments

10 pages. arXiv admin note: text overlap with arXiv:1612.00190

R2 v1 2026-06-23T03:33:29.367Z