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Digital video pervades daily life. Mobile video, digital TV, and digital cinema are now ubiquitous, and as such, the field of Digital Video Processing (DVP) has experienced tremendous growth. Digital video systems also permeate scientific…

Computer Vision and Pattern Recognition · Computer Science 2021-01-01 Todd Goodall , Alan C. Bovik

Video streaming, in various forms of video on demand (VOD), live, and 360 degree streaming, has grown dramatically during the past few years. In comparison to traditional cable broadcasters whose contents can only be watched on TVs, video…

Multimedia · Computer Science 2020-12-01 Xiangbo Li , Mahmoud Darwich , Magdy Bayoumi , Mohsen Amini Salehi

Virtual Reality (VR) has shown great potential to revolutionize the market by providing users immersive experiences with freedom of movement. Compared to traditional video streaming, VR is with ultra high-definition and dynamically changes…

Networking and Internet Architecture · Computer Science 2021-03-12 Miao Hu , Xianzhuo Luo , Jiawen Chen , Young Choon Lee , Yipeng Zhou , Di Wu

The range of video annotation software currently available is set within commercially specialized professions, distributed via outdated sources or through online video hosting services. As video content becomes an increasingly significant…

Multimedia · Computer Science 2016-04-21 Matthew Martin , James Charlton , Andy M. Connor

Although extended reality technologies have enjoyed an explosion in popularity in recent years, few applications are effectively used outside the entertainment or academic contexts. This work consists of a literature review regarding the…

Human-Computer Interaction · Computer Science 2023-12-04 Nuno Verdelho Trindade , Alfredo Ferreira , João Madeiras Pereira

Advances in neural fields are enabling high-fidelity capture of the shape and appearance of dynamic 3D scenes. However, their capabilities lag behind those offered by conventional representations such as 2D videos because of algorithmic…

Computer Vision and Pattern Recognition · Computer Science 2024-12-06 Cheng-You Lu , Peisen Zhou , Angela Xing , Chandradeep Pokhariya , Arnab Dey , Ishaan Shah , Rugved Mavidipalli , Dylan Hu , Andrew Comport , Kefan Chen , Srinath Sridhar

The VirtualCube system is a 3D video conference system that attempts to overcome some limitations of conventional technologies. The key ingredient is VirtualCube, an abstract representation of a real-world cubicle instrumented with RGBD…

Computer Vision and Pattern Recognition · Computer Science 2021-12-30 Yizhong Zhang , Jiaolong Yang , Zhen Liu , Ruicheng Wang , Guojun Chen , Xin Tong , Baining Guo

Due to the still relatively low number of users, acquiring large-scale and multidimensional virtual reality datasets remains a significant challenge. Consequently, VR datasets comparable in size to state-of-the-art collections in natural…

Human-Computer Interaction · Computer Science 2024-12-24 Tim Rolff , Niklas Hypki , Markus Lappe , Frank Steinicke

Video accessibility is crucial for blind and low vision users for equitable engagements in education, employment, and entertainment. Despite the availability of professional and amateur services and tools, most human-generated descriptions…

Human-Computer Interaction · Computer Science 2022-01-12 Shasta Ihorn , Yue-Ting Siu , Aditya Bodi , Lothar Narins , Jose M. Castanon , Yash Kant , Abhishek Das , Ilmi Yoon , Pooyan Fazli

The advent of text-driven 360-degree panorama generation, enabling the synthesis of 360-degree panoramic images directly from textual descriptions, marks a transformative advancement in immersive visual content creation. This innovation…

Computer Vision and Pattern Recognition · Computer Science 2025-11-06 Hai Wang , Xiaoyu Xiang , Weihao Xia , Jing-Hao Xue

To open up new possibilities to assess the multimodal perceptual quality of omnidirectional media formats, we proposed a novel open source 360 audiovisual (AV) quality dataset. The dataset consists of high-quality 360 video clips in…

Multimedia · Computer Science 2022-05-18 Randy F Fela , Andréas Pastor , Patrick Le Callet , Nick Zacharov , Toinon Vigier , Søren Forchhammer

Omnidirectional camera is a cost-effective and information-rich sensor highly suitable for many marine applications and the ocean scientific community, encompassing several domains such as augmented reality, mapping, motion estimation,…

Robotics · Computer Science 2023-10-03 Quan-Dung Pham , Yipeng Zhu , Tan-Sang Ha , K. H. Long Nguyen , Binh-Son Hua , Sai-Kit Yeung

Recent advances in Virtual Reality (VR) technology and the increased availability of VR-equipped devices enable a wide range of consumer-oriented applications. For novice developers, however, creating interactive scenes for VR applications…

Human-Computer Interaction · Computer Science 2021-07-02 Enes Yigitbas , Jonas Klauke , Sebastian Gottschalk , Gregor Engels

Implicit neural representations for videos (NeRV) have shown strong potential for video compression. However, applying NeRV to high-resolution 360-degree videos causes high memory usage and slow decoding, making real-time applications…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Daichi Arai , Kyohei Unno , Yasuko Sugito , Yuichi Kusakabe

This paper offers a comprehensive analysis of recent advancements in video inpainting techniques, a critical subset of computer vision and artificial intelligence. As a process that restores or fills in missing or corrupted portions of…

Computer Vision and Pattern Recognition · Computer Science 2024-02-01 Shreyank N Gowda , Yash Thakre , Shashank Narayana Gowda , Xiaobo Jin

Requirements engineering provides several practices to analyze how a user wants to interact with a future software. Mockups, prototypes, and scenarios are suitable to understand usability issues and user requirements early. Nevertheless,…

Software Engineering · Computer Science 2017-08-02 Oliver Karras , Carolin Unger-Windeler , Lennart Glauer , Kurt Schneider

The growing popularity of virtual and augmented reality communications and 360{\deg} video streaming is moving video communication systems into much more dynamic and resource-limited operating settings. The enormous data volume of 360{\deg}…

Multimedia · Computer Science 2018-03-23 Jacob Chakareski , Ridvan Aksu , Xavier Corbillon , Gwendal Simon , Viswanathan Swaminathan

Recent years have witnessed a rapid development of immersive multimedia which bridges the gap between the real world and virtual space. Volumetric videos, as an emerging representative 3D video paradigm that empowers extended reality, stand…

Multimedia · Computer Science 2023-04-18 Kaiyuan Hu , Yili Jin , Haowen Yang , Junhua Liu , Fangxin Wang

The recent development of commodity 360$^{\circ}$ cameras have enabled a single video to capture an entire scene, which endows promising potentials in surveillance scenarios. However, research in omnidirectional video analysis has lagged…

Computer Vision and Pattern Recognition · Computer Science 2020-02-11 Junnan Li , Jianquan Liu , Yongkang Wong , Shoji Nishimura , Mohan Kankanhalli

Volumetric video, the capture and display of three-dimensional (3D) imagery, has emerged as a revolutionary technology poised to transform the media landscape, enabling immersive experiences that transcend the limitations of traditional 2D…

Graphics · Computer Science 2025-01-13 Preetish Kakkar , Hariharan Ragothaman