English

A Toolkit for Virtual Reality Data Collection

Human-Computer Interaction 2024-12-24 v1 Artificial Intelligence Machine Learning

Abstract

Due to the still relatively low number of users, acquiring large-scale and multidimensional virtual reality datasets remains a significant challenge. Consequently, VR datasets comparable in size to state-of-the-art collections in natural language processing or computer vision are rare or absent. However, the availability of such datasets could unlock groundbreaking advancements in deep-learning, psychological modeling, and data analysis in the context of VR. In this paper, we present a versatile data collection toolkit designed to facilitate the capturing of extensive VR datasets. Our toolkit seamlessly integrates with any device, either directly via OpenXR or through the use of a virtual device. Additionally, we introduce a robust data collection pipeline that emphasizes ethical practices (e.g., ensuring data protection and regulation) and ensures a standardized, reproducible methodology.

Keywords

Cite

@article{arxiv.2412.17490,
  title  = {A Toolkit for Virtual Reality Data Collection},
  author = {Tim Rolff and Niklas Hypki and Markus Lappe and Frank Steinicke},
  journal= {arXiv preprint arXiv:2412.17490},
  year   = {2024}
}
R2 v1 2026-06-28T20:46:31.533Z