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Related papers: The Hyper360 toolset for enriched 360$^\circ$ vide…

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In comparison to traditional footage, 360{\deg} videos can convey engaging, immersive experiences and even be utilized to create interactive virtual environments. Like regular recordings, these videos need to consider the privacy of…

Human-Computer Interaction · Computer Science 2024-05-10 Leslie Wöhler , Satoshi Ikehata , Kiyoharu Aizawa

With the broad growth of video capturing devices and applications on the web, it is more demanding to provide desired video content for users efficiently. Video summarization facilitates quickly grasping video content by creating a compact…

Computer Vision and Pattern Recognition · Computer Science 2022-10-24 Mayu Otani , Yale Song , Yang Wang

This demo introduces Focus360, a system designed to enhance user engagement in 360{\deg} VR videos by guiding attention to key elements within the scene. Using natural language descriptions, the system identifies important elements and…

Human-Computer Interaction · Computer Science 2026-04-01 Paulo Vitor S. Silva , Lucas L. Neves , Rafael A. Goiás , Diogo F. C. Silva , Rafael T. Sousa , Arlindo R. Galvão Filho

Salient human detection (SHD) in dynamic 360{\deg} immersive videos is of great importance for various applications such as robotics, inter-human and human-object interaction in augmented reality. However, 360{\deg} video SHD has been…

Computer Vision and Pattern Recognition · Computer Science 2021-12-23 Yi Zhang , Lu Zhang , Kang Wang , Wassim Hamidouche , Olivier Deforges

3D content creation from a single image is a long-standing yet highly desirable task. Recent advances introduce 2D diffusion priors, yielding reasonable results. However, existing methods are not hyper-realistic enough for post-generation…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Tong Wu , Zhibing Li , Shuai Yang , Pan Zhang , Xinggang Pan , Jiaqi Wang , Dahua Lin , Ziwei Liu

Advanced video technologies are driving the development of the futuristic Metaverse, which aims to connect users from anywhere and anytime. As such, the use cases for users will be much more diverse, leading to a mix of 360-degree videos…

Networking and Internet Architecture · Computer Science 2023-08-09 Wenhan Yu , Jun Zhao

Volumetric video, which offers immersive viewing experiences, is gaining increasing prominence. With its six degrees of freedom, it provides viewers with greater immersion and interactivity compared to traditional videos. Despite their…

Multimedia · Computer Science 2024-12-19 Yili Jin , Kaiyuan Hu , Junhua Liu , Fangxin Wang , Xue Liu

Animated data videos have gained significant popularity in recent years. However, authoring data videos remains challenging due to the complexity of creating and coordinating diverse components (e.g., visualization, animation, audio, etc.).…

Human-Computer Interaction · Computer Science 2025-02-10 Leixian Shen , Haotian Li , Yun Wang , Huamin Qu

Nowadays, 360{\deg} video/image has been increasingly popular and drawn great attention. The spherical viewing range of 360{\deg} video/image accounts for huge data, which pose the challenges to 360{\deg} video/image processing in solving…

Image and Video Processing · Electrical Eng. & Systems 2019-10-29 Chen Li , Mai Xu , Shanyi Zhang , Patrick Le Callet

In this paper, we investigate three forms of virtual reality content production and consumption. Namely, 360 stereoscopic video, the combination of a 3D environment with a video billboard for dynamic elements, and a full 3D rendered scene.…

We present a novel approach for generating 360-degree high-quality, spatio-temporally coherent human videos from a single image. Our framework combines the strengths of diffusion transformers for capturing global correlations across…

Computer Vision and Pattern Recognition · Computer Science 2024-09-25 Ruizhi Shao , Youxin Pang , Zerong Zheng , Jingxiang Sun , Yebin Liu

Omnidirectional (or 360-degree) images and videos are emergent signals in many areas such as robotics and virtual/augmented reality. In particular, for virtual reality, they allow an immersive experience in which the user is provided with a…

Video editing can be a very tedious task, so unsurprisingly Artificial Intelligence has been increasingly used to streamline the workflow or automate away tedious tasks. However, it is very difficult to get an overview of what intelligent…

Human-Computer Interaction · Computer Science 2021-09-17 Than Htut Soe

Human video generation is a dynamic and rapidly evolving task that aims to synthesize 2D human body video sequences with generative models given control conditions such as text, audio, and pose. With the potential for wide-ranging…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Wentao Lei , Jinting Wang , Fengji Ma , Guanjie Huang , Li Liu

360{\deg} video provides an immersive experience for viewers, allowing them to freely explore the world by turning their head. However, creating high-quality 360{\deg} video content can be challenging, as viewers may miss important events…

Graphics · Computer Science 2019-01-15 Chengzhou Tang , Oliver Wang , Feng Liu , Ping Tan

Building robots that can automate labor-intensive tasks has long been the core motivation behind the advancements in computer vision and the robotics community. Recent interest in leveraging 3D algorithms, particularly neural fields, has…

Computer Vision and Pattern Recognition · Computer Science 2023-12-13 Litian Liang , Liuyu Bian , Caiwei Xiao , Jialin Zhang , Linghao Chen , Isabella Liu , Fanbo Xiang , Zhiao Huang , Hao Su

360-degree video has become increasingly popular in content consumption. However, finding the viewing direction for important content within each frame poses a significant challenge. Existing approaches rely on either viewer input or…

Multimedia · Computer Science 2023-12-05 Qian Zhou , Michael Zink , Ramesh Sitaraman , Klara Nahrstedt

We propose a new method for the visual quality assessment of 360-degree (omnidirectional) videos. The proposed method is based on computing multiple spatio-temporal objective quality features on viewports extracted from 360-degree videos. A…

Multimedia · Computer Science 2021-05-04 Roberto G. de A. Azevedo , Neil Birkbeck , Ivan Janatra , Balu Adsumilli , Pascal Frossard

Manufacturing is using Virtual Reality tools to enhance the product life cycle. Their definitions are still in flux and it is necessary to define their connections. Thus, firstly, we will introduce more closely some definitions where we…

Robotics · Computer Science 2007-07-25 Fouad Bennis , Damien Chablat , Philippe Dépincé

Video storytelling is often constrained by available material, limiting creative expression and leaving undesired narrative gaps. Generative video offers a new way to address these limitations by augmenting captured media with tailored…

Human-Computer Interaction · Computer Science 2026-02-10 Catherine Yeh , Anh Truong , Mira Dontcheva , Bryan Wang