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The most important aim in tool path generation methods is to increase the machining efficiency by minimizing the total length of tool paths while the error is kept under a prescribed tolerance. This can be achieved by determining the moving…

Computational Geometry · Computer Science 2014-02-06 Márta Szilvási-Nagy , Gyula Mátyási , Szilvia Béla

This paper presents a new method to generate tool paths for machining freeform surfaces represented either as parametric surfaces or as triangular meshes. This method allows for the optimal tradeoff between the preferred feed direction…

Graphics · Computer Science 2020-09-08 Qiang Zou , Charlie C. L. Wang , Hsi-Yung Feng

The aim of tool path planning is to maximize the efficiency against some given precision criteria. In practice, scallop height should be kept constant to avoid unnecessary cutting, while the tool path should be smooth enough to maintain a…

Graphics · Computer Science 2018-11-20 Qiang Zou , Juyong Zhang , Bailin Deng , Jibin Zhao

We propose a novel computational framework for optimizing the toolpath continuity in fabricating surface models on an extrusion-based 3D printer. Toolpath continuity has been a critical issue for extrusion-based fabrications that affects…

Graphics · Computer Science 2022-05-31 Fanchao Zhong , Yonglai Xu , Haisen Zhao , Lin Lu

The quality of tool paths is a dominant factor in CNC machining, determining its efficiency and accuracy. This paper provides a brief review (in Chinese) on tool path planning methods reported in the literature, focusing on their…

Other Computer Science · Computer Science 2022-12-16 Qiang Zou

This paper introduces the MeshAC package, which generates three-dimensional adaptive meshes tailored for the efficient and robust implementation of multiscale coupling methods. While Delaunay triangulation is commonly used for mesh…

Graphics · Computer Science 2024-02-16 Kejie Fu , Mingjie Liao , Yangshuai Wang , Jianjun Chen , Lei Zhang

Visualization of implicit surfaces is an actively researched topic. While raytracing can produce high quality images, it is not well suited for creating a quick preview of the surface. Indirect algorithms (e.g. Marching Cubes) create an…

Graphics · Computer Science 2022-04-14 Ágostons Sipos , Péter Salvi

This paper introduces an algorithm to generate a 3D extruder path, combining classic planar and non-planar layers to enhance the surface quality and accuracy of complex 3D printed parts. Material extrusion 3D printing, due to its…

Computational Geometry · Computer Science 2024-11-12 Shadman Tajwar Shahid

When obtaining interior 3D voxel data from triangular meshes, most existing methods fail to handle low quality meshes which happens to take up a big portion on the internet. In this work we present a robust voxelization method that is based…

Graphics · Computer Science 2021-07-22 Joseph Chen , Ko-Wei Tai , Wen-Chin Chen , Ming Ouhyoung

We present a field-based method of toolpath generation for 3D printing continuous fibre reinforced thermoplastic composites. Our method employs the strong anisotropic material property of continuous fibres by generating toolpaths along the…

Graphics · Computer Science 2021-12-23 Xiangjia Chen , Guoxin Fang , Wei-Hsin Liao , Charlie C. L. Wang

Computational mathematics plays an increasingly important role in computational fluid dynamics (CFD). The aeronautics and aerospace re- search community is working on next generation of CFD capacity that is accurate, automatic, and fast. A…

Computational Geometry · Computer Science 2015-07-15 Guojun G Liao , Xi Chen , Xianxin Cai , Ben Hildebrand , Dion Fleitas

Triangular meshes are a widely used representation in the field of 3D modeling. In this paper, we present a novel approach for edge length-based linear subdivision on triangular meshes, along with two auxiliary techniques. We conduct a…

Graphics · Computer Science 2023-10-04 Junyi Shen

While multi-axis 3D printing can align continuous fibers along principal stresses in continuous fiber-reinforced thermoplastic (CFRTP) composites to enhance mechanical strength, existing methods have difficulty generating toolpaths with…

We consider the task of generating realistic 3D shapes, which is useful for a variety of applications such as automatic scene generation and physical simulation. Compared to other 3D representations like voxels and point clouds, meshes are…

Graphics · Computer Science 2023-04-18 Zhen Liu , Yao Feng , Michael J. Black , Derek Nowrouzezahrai , Liam Paull , Weiyang Liu

We propose a robust and efficient framework to generate global trajectories for ground robots in complex 3D environments. The proposed method takes point cloud as input and efficiently constructs a multi-level map using triangular patches…

Robotics · Computer Science 2024-11-14 Chengkun Tian , Xiaohui Gao , Yongguang Liu

We introduce MeshGPT, a new approach for generating triangle meshes that reflects the compactness typical of artist-created meshes, in contrast to dense triangle meshes extracted by iso-surfacing methods from neural fields. Inspired by…

Computer Vision and Pattern Recognition · Computer Science 2023-11-28 Yawar Siddiqui , Antonio Alliegro , Alexey Artemov , Tatiana Tommasi , Daniele Sirigatti , Vladislav Rosov , Angela Dai , Matthias Nießner

Recent developments for mathematical modeling and numerical simulation of biomolecular systems raise new demands for qualified, stable, and efficient surface meshing, especially in implicit-solvent modeling. In our former work, we have…

Numerical Analysis · Mathematics 2016-11-11 Tiantian Liu , Minxin Chen , Benzhuo Lu

Path generation, the process of converting high-level mission specifications, such as sequences of waypoints from a path planner, into smooth, executable paths, is a fundamental challenge in mobile robotics. Most path following and…

Robotics · Computer Science 2026-03-06 Alfredo González-Calvin , Juan F. Jiménez , Héctor García de Marina

Mesh generation remains a key technology in many areas where numerical simulations are required. As numerical algorithms become more efficient and computers become more powerful, the percentage of time devoted to mesh generation becomes…

Graphics · Computer Science 2022-10-19 Xinhai Chen , Jie Liu , Junjun Yan , Zhichao Wang , Chunye Gong

This paper addresses the problem of generating textures for 3D mesh assets. Existing approaches often rely on image diffusion models to generate multi-view image observations, which are then transformed onto the mesh surface to produce a…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Xuyang Wang , Ziang Cheng , Zhenyu Li , Jiayu Yang , Haorui Ji , Pan Ji , Mehrtash Harandi , Richard Hartley , Hongdong Li
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