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Cartoonization is a task that renders natural photos into cartoon styles. Previous deep cartoonization methods only have focused on end-to-end translation, which may hinder editability. Instead, we propose a novel solution with editing…

Computer Vision and Pattern Recognition · Computer Science 2023-03-09 Namhyuk Ahn , Patrick Kwon , Jihye Back , Kibeom Hong , Seungkwon Kim

Digital humans and, especially, 3D facial avatars have raised a lot of attention in the past years, as they are the backbone of several applications like immersive telepresence in AR or VR. Despite the progress, facial avatars reconstructed…

Computer Vision and Pattern Recognition · Computer Science 2023-11-27 Berna Kabadayi , Wojciech Zielonka , Bharat Lal Bhatnagar , Gerard Pons-Moll , Justus Thies

This paper presents an innovative approach to achieve face cartoonisation while preserving the original identity and accommodating various poses. Unlike previous methods in this field that relied on conditional-GANs, which posed challenges…

Computer Vision and Pattern Recognition · Computer Science 2023-09-27 Kushal Jain , Ankith Varun J , Anoop Namboodiri

We present AvatarPopUp, a method for fast, high quality 3D human avatar generation from different input modalities, such as images and text prompts and with control over the generated pose and shape. The common theme is the use of…

Computer Vision and Pattern Recognition · Computer Science 2024-07-15 Nikos Kolotouros , Thiemo Alldieck , Enric Corona , Eduard Gabriel Bazavan , Cristian Sminchisescu

In this paper, we propose Generalizable and Animatable Gaussian head Avatar (GAGAvatar) for one-shot animatable head avatar reconstruction. Existing methods rely on neural radiance fields, leading to heavy rendering consumption and low…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Xuangeng Chu , Tatsuya Harada

Animating various character drawings is an engaging visual content creation task. Given a single character drawing, existing animation methods are limited to flat 2D motions and thus lack 3D effects. An alternative solution is to…

Graphics · Computer Science 2024-09-16 Jie Zhou , Chufeng Xiao , Miu-Ling Lam , Hongbo Fu

Caricature is an artistic representation that deliberately exaggerates the distinctive features of a human face to convey humor or sarcasm. However, reconstructing a 3D caricature from a 2D caricature image remains a challenging task,…

Computer Vision and Pattern Recognition · Computer Science 2021-03-16 Yuda Qiu , Xiaojie Xu , Lingteng Qiu , Yan Pan , Yushuang Wu , Weikai Chen , Xiaoguang Han

Virtual try-on is a critical image synthesis task that aims to transfer clothes from one image to another while preserving the details of both humans and clothes. While many existing methods rely on Generative Adversarial Networks (GANs) to…

Computer Vision and Pattern Recognition · Computer Science 2023-08-14 Junhong Gou , Siyu Sun , Jianfu Zhang , Jianlou Si , Chen Qian , Liqing Zhang

Image captioning is a research area of immense importance, aiming to generate natural language descriptions for visual content in the form of still images. The advent of deep learning and more recently vision-language pre-training…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Taraneh Ghandi , Hamidreza Pourreza , Hamidreza Mahyar

Recently, realistic image generation using deep neural networks has become a hot topic in machine learning and computer vision. Images can be generated at the pixel level by learning from a large collection of images. Learning to generate…

Computer Vision and Pattern Recognition · Computer Science 2017-05-09 Yifan Liu , Zengchang Qin , Zhenbo Luo , Hua Wang

Facial video re-targeting is a challenging problem aiming to modify the facial attributes of a target subject in a seamless manner by a driving monocular sequence. We leverage the 3D geometry of faces and Generative Adversarial Networks…

Computer Vision and Pattern Recognition · Computer Science 2021-09-29 Michail Christos Doukas , Mohammad Rami Koujan , Viktoriia Sharmanska , Anastasios Roussos

The rise of 3D anime-style avatars in gaming, virtual reality, and other digital media has driven significant interest in automated generation methods capable of capturing their distinctive visual characteristics. These include stylized…

Graphics · Computer Science 2026-03-31 Fernanda Miyuki Yamada , João Paulo Gois , Hiroki Takahashi

We study how to generate captions that are not only accurate in describing an image but also discriminative across different images. The problem is both fundamental and interesting, as most machine-generated captions, despite phenomenal…

Computer Vision and Pattern Recognition · Computer Science 2019-03-12 Dianqi Li , Qiuyuan Huang , Xiaodong He , Lei Zhang , Ming-Ting Sun

One compelling application of artificial intelligence is to generate a video of a target person performing arbitrary desired motion (from a source person). While the state-of-the-art methods are able to synthesize a video demonstrating…

Computer Vision and Pattern Recognition · Computer Science 2022-12-26 Zhenguang Liu , Sifan Wu , Chejian Xu , Xiang Wang , Lei Zhu , Shuang Wu , Fuli Feng

Modern 3D-GANs synthesize geometry and texture by training on large-scale datasets with a consistent structure. Training such models on stylized, artistic data, with often unknown, highly variable geometry, and camera information has not…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Rameen Abdal , Hsin-Ying Lee , Peihao Zhu , Menglei Chai , Aliaksandr Siarohin , Peter Wonka , Sergey Tulyakov

Current developments in computer vision and deep learning allow to automatically generate hyper-realistic images, hardly distinguishable from real ones. In particular, human face generation achieved a stunning level of realism, opening new…

Computer Vision and Pattern Recognition · Computer Science 2019-10-08 Francesco Marra , Cristiano Saltori , Giulia Boato , Luisa Verdoliva

Image-based Virtual Try-On (VITON) aims to transfer an in-shop garment image onto a target person. While existing methods focus on warping the garment to fit the body pose, they often overlook the synthesis quality around the garment-skin…

Computer Vision and Pattern Recognition · Computer Science 2023-12-07 xujie zhang , Xiu Li , Michael Kampffmeyer , Xin Dong , Zhenyu Xie , Feida Zhu , Haoye Dong , Xiaodan Liang

Recent image tone adjustment (or enhancement) approaches have predominantly adopted supervised learning for learning human-centric perceptual assessment. However, these approaches are constrained by intrinsic challenges of supervised…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Hyeongmin Lee , Kyoungkook Kang , Jungseul Ok , Sunghyun Cho

Similar to facial beautification in real life, 3D virtual avatars require personalized customization to enhance their visual appeal, yet this area remains insufficiently explored. Although current 3D Gaussian editing methods can be adapted…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Yiming Zhong , Xiaolin Zhang , Ligang Liu , Yao Zhao , Yunchao Wei

We present a novel framework for generating high-quality, animatable 4D avatar from a single image. While recent advances have shown promising results in 4D avatar creation, existing methods either require extensive multiview data or…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Fei Yin , Mallikarjun B R , Chun-Han Yao , Rafał Mantiuk , Varun Jampani
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