English

Head2Head++: Deep Facial Attributes Re-Targeting

Computer Vision and Pattern Recognition 2021-09-29 v2 Machine Learning Image and Video Processing

Abstract

Facial video re-targeting is a challenging problem aiming to modify the facial attributes of a target subject in a seamless manner by a driving monocular sequence. We leverage the 3D geometry of faces and Generative Adversarial Networks (GANs) to design a novel deep learning architecture for the task of facial and head reenactment. Our method is different to purely 3D model-based approaches, or recent image-based methods that use Deep Convolutional Neural Networks (DCNNs) to generate individual frames. We manage to capture the complex non-rigid facial motion from the driving monocular performances and synthesise temporally consistent videos, with the aid of a sequential Generator and an ad-hoc Dynamics Discriminator network. We conduct a comprehensive set of quantitative and qualitative tests and demonstrate experimentally that our proposed method can successfully transfer facial expressions, head pose and eye gaze from a source video to a target subject, in a photo-realistic and faithful fashion, better than other state-of-the-art methods. Most importantly, our system performs end-to-end reenactment in nearly real-time speed (18 fps).

Keywords

Cite

@article{arxiv.2006.10199,
  title  = {Head2Head++: Deep Facial Attributes Re-Targeting},
  author = {Michail Christos Doukas and Mohammad Rami Koujan and Viktoriia Sharmanska and Anastasios Roussos},
  journal= {arXiv preprint arXiv:2006.10199},
  year   = {2021}
}

Comments

Published in IEEE Transactions on Biometrics, Behavior, and Identity Science (Volume: 3, Issue: 1, Jan. 2021)

R2 v1 2026-06-23T16:25:07.831Z