Related papers: A two-dimensional introduction to sashiko
Combine the scanning properties of a common office photocopier with an object in motion to create stunning imagery. Produce a scan or hard copy that records the artifact of two motions, the moving object and the moving photocopier scan bar.…
Learning data storytelling involves a complex web of skills. Professional and academic educational offerings typically focus on the computational literacies required, but professionals in the field employ many non-technical methods;…
Computational notebooks have become increasingly popular for exploratory data analysis due to their ability to support data exploration and explanation within a single document. Effective documentation for explaining chart findings during…
In the early stages of engineering design, it is essential to know how a product behaves, especially how it moves. As designers must keep adjusting the motion until it meets the intended requirements, this process is often repetitive and…
Third International Sakharov Conference on Physics organized by the Theoretical Physics Department of the Lebedev Institute, Russian Academy of Sciences, covered wide scope of topics: astrophysics, fusion, high field, high pressure and high…
The application of mathematics and statistical methods to scholarly communication: scientometrics, has facilitated the systematic analysis of the modern digital tide of literature. This chapter reviews three of such applications:…
We present a novel freehand sketch beautification method, which takes as input a freely drawn sketch of a man-made object and automatically beautifies it both geometrically and structurally. Beautifying a sketch is challenging because of…
Online learning and academic conferences have become pervasive and essential for education and professional development, especially since the onset of pandemics. Academic presentations usually require well-designed slides that are easily…
With the expansion of scientific research, the number of scientific research is increasing. A new urgent problem is raised that how to keep these researches in a proper way. Therefore, knowledge mapping methods come into being, providing a…
In a mosaic, a tessera is a single stone. We introduce tesserae for the co-simulation framework mosaik, where they are sets of entities. They allow for a visual, intuitive, and yet systematic description of simulation scenarios by allowing…
We present a fully automatic method to generate detailed and accurate artistic shadows from pairs of line drawing sketches and lighting directions. We also contribute a new dataset of one thousand examples of pairs of line drawings and…
We introduce DrawTalking, an approach to building and controlling interactive worlds by sketching and speaking while telling stories. It emphasizes user control and flexibility, and gives programming-like capability without requiring code.…
Free-hand sketches are appealing for humans as a universal tool to depict the visual world. Humans can recognize varied sketches of a category easily by identifying the concurrence and layout of the intrinsic semantic components of the…
Folding a sequence $S$ into a multidimensional box is a method that is used to construct multidimensional codes. The well known operation of folding is generalized in a way that the sequence $S$ can be folded into various shapes. The new…
We consider dynamics of a scalar piecewise linear "saw map" with infinitely many linear segments. In particular, such maps are generated as a Poincar\'e map of simple two-dimensional discrete time piecewise linear systems involving a…
We propose a novel image-to-pencil translation method that could not only generate high-quality pencil sketches but also offer the drawing process. Existing pencil sketch algorithms are based on texture rendering rather than the direct…
This article describes a project called ReShape in which we created and designed a crowdsourced art initiative, inspired and powered by mathematics.
In education there exists a tension between two modes of learning: traditional lecture-based instruction and more tinkering-based creative learning. In this paper, we outline our efforts as two Ph.D. students (who are skilled in…
This paper proposes a novel robotic hand design for assembly tasks. The idea is to combine two simple grippers -- an inner gripper which is used for precise alignment, and an outer gripper which is used for stable holding. Conventional…
We have been investigating rakugo speech synthesis as a challenging example of speech synthesis that entertains audiences. Rakugo is a traditional Japanese form of verbal entertainment similar to a combination of one-person stand-up comedy…