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The work describes the development of Online Assamese Stroke & Akshara Recognizer based on a set of language rules. In handwriting literature strokes are composed of two coordinate trace in between pen down and pen up labels. The Assamese…

Computer Vision and Pattern Recognition · Computer Science 2014-07-10 SRM Prasanna , Rituparna Devi , Deepjoy Das , Subhankar Ghosh , Krishna Naik

This is a popular review of some recent investigations of the Kondo effect in a variety of mesoscopic systems. After a brief introduction, experiments are described where a scanning tunneling microscope measures the surroundings of a…

Mesoscale and Nanoscale Physics · Physics 2007-05-23 Leo Kouwenhoven , Leonid Glazman

Hand-drawn sketches are a natural and efficient medium for capturing and conveying ideas. Despite significant advancements in controllable natural image generation, translating freehand sketches into structured, machine-readable diagrams…

Artificial Intelligence · Computer Science 2025-08-05 Cheng Tan , Qi Chen , Jingxuan Wei , Gaowei Wu , Zhangyang Gao , Siyuan Li , Bihui Yu , Ruifeng Guo , Stan Z. Li

For over twenty years, the term 'cosmic web' has guided our understanding of the large-scale arrangement of matter in the cosmos, accurately evoking the concept of a network of galaxies linked by filaments. But the physical correspondence…

Cosmology and Nongalactic Astrophysics · Physics 2018-04-26 Mark C. Neyrinck , Johan Hidding , Marina Konstantatou , Rien van de Weygaert

A gauge-invariant mass term for nonabelian gauge fields in two dimensions can be expressed as the Wess-Zumino-Witten (WZW) action. Hard thermal loops in the gauge theory in four dimensions at finite temperatures generate a screening mass…

High Energy Physics - Theory · Physics 2019-10-15 V. P. Nair

During the last decades, anatomy has become an interesting topic in education---even for laymen or schoolchildren. As medical imaging techniques become increasingly sophisticated, virtual anatomical education applications have emerged.…

Graphics · Computer Science 2020-11-23 Renata G. Raidou , M. Eduard Gröller , Hsiang-Yun Wu

Humans commonly work with multiple objects in daily life and can intuitively transfer manipulation skills to novel objects by understanding object functional regularities. However, existing technical approaches for analyzing and…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Yun Liu , Haolin Yang , Xu Si , Ling Liu , Zipeng Li , Yuxiang Zhang , Yebin Liu , Li Yi

Two-dimensional patterns are used in many research areas in computer science, ranging from image processing to specification and verification of complex software systems (via scenarios). The contribution of this paper is twofold. First, we…

Programming Languages · Computer Science 2014-05-16 Iulia Teodora Banu-Demergian , Gheorghe Stefanescu

Planning from demonstrations has shown promising results with the advances of deep neural networks. One of the most popular real-world applications is automated handwriting using a robotic manipulator. Classically it is simplified as a…

Robotics · Computer Science 2023-04-07 Fangping Xie , Pierre Le Meur , Charith Fernando

This paper provides an overview of the process of editing the forthcoming anthology "A NIME Reader - Fifteen Years of New Interfaces for Musical Expression." The selection process is presented, and we reflect on some of the trends we have…

Human-Computer Interaction · Computer Science 2020-10-22 Alexander Refsum Jensenius , Michael J. Lyons

The interaction between elasticity and capillarity is used to produce three dimensional structures, through the wrapping of a liquid droplet by a planar sheet. The final encapsulated 3D shape is controlled by tayloring the initial geometry…

Soft Condensed Matter · Physics 2015-06-25 C. Py , P. Reverdy , L. Doppler , J. Bico , B. Roman , C. N. Baroud

This is a concise mathematical introduction to Monte Carlo methods, a rich family of algorithms with far-reaching applications in science and engineering. Monte Carlo methods are an exciting subject for mathematical statisticians and…

Computation · Statistics 2024-05-28 Daniel Sanz-Alonso , Omar Al-Ghattas

In-hand manipulation of pen-like objects is an important skill in our daily lives, as many tools such as hammers and screwdrivers are similarly shaped. However, current learning-based methods struggle with this task due to a lack of…

Robotics · Computer Science 2024-10-25 Jun Wang , Ying Yuan , Haichuan Che , Haozhi Qi , Yi Ma , Jitendra Malik , Xiaolong Wang

Most people think that their handwriting is unique and cannot be imitated by machines, especially not using completely new content. Current cursive handwriting synthesis is visually limited or needs user interaction. We show that…

Computer Vision and Pattern Recognition · Computer Science 2021-04-19 Martin Mayr , Martin Stumpf , Anguelos Nicolaou , Mathias Seuret , Andreas Maier , Vincent Christlein

This chapter provides a hands-on tutorial on the important technique known as self-reducibility. Through a series of "Challenge Problems" that are theorems that the reader will---after being given definitions and tools---try to prove, the…

Computational Complexity · Computer Science 2019-03-18 Lane A. Hemaspaandra

This work presents One-press control, a tactile input method for pressure-sensitive keyboards based on the detection and classification of pressing movements on the already held-down key. To seamlessly integrate the added control input with…

Human-Computer Interaction · Computer Science 2021-07-30 Staas de Jong , Jeroen Jillissen , Dünya Kirkali , Alwin de Rooij , Hanna Schraffenberger , Arnout Terpstra

Su-Doku, a popular combinatorial puzzle, provides an excellent testbench for heuristic explorations. Several interesting questions arise from its deceptively simple set of rules. How many distinct Su-Doku grids are there? How to find a…

Artificial Intelligence · Computer Science 2008-04-01 Jean-Marie Chauvet

The trunk of a knot in $S^3$, defined by Makoto Ozawa, is a measure of geometric complexity similar to the bridge number or width of a knot. We prove that for any two knots $K_1$ and $K_2$, we have $tr(K_1 \# K_2) =…

Geometric Topology · Mathematics 2016-08-02 Derek Davies , Alexander Zupan

Craft practices rely on evolving archives of skill and knowledge developed through generations of craftspeople experimenting with designs, materials, and techniques. Better documentation of these practices enables the sharing of knowledge…

Human-Computer Interaction · Computer Science 2026-03-13 Ritik Batra , Lydia Kim , Ilan Mandel , Amritansh Kwatra , Jane L. E , Steven J. Jackson , Thijs Roumen

Japan is a unique country with a distinct cultural heritage, which is reflected in billions of historical documents that have been preserved. However, the change in Japanese writing system in 1900 made these documents inaccessible for the…

Computation and Language · Computer Science 2021-06-15 Alex Lamb , Tarin Clanuwat , Siyu Han , Mikel Bober-Irizar , Asanobu Kitamoto
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