English

DrawTalking: Building Interactive Worlds by Sketching and Speaking

Human-Computer Interaction 2024-08-07 v4 Artificial Intelligence Computation and Language Emerging Technologies Graphics

Abstract

We introduce DrawTalking, an approach to building and controlling interactive worlds by sketching and speaking while telling stories. It emphasizes user control and flexibility, and gives programming-like capability without requiring code. An early open-ended study with our prototype shows that the mechanics resonate and are applicable to many creative-exploratory use cases, with the potential to inspire and inform research in future natural interfaces for creative exploration and authoring.

Keywords

Cite

@article{arxiv.2401.05631,
  title  = {DrawTalking: Building Interactive Worlds by Sketching and Speaking},
  author = {Karl Toby Rosenberg and Rubaiat Habib Kazi and Li-Yi Wei and Haijun Xia and Ken Perlin},
  journal= {arXiv preprint arXiv:2401.05631},
  year   = {2024}
}

Comments

25 pages, 27 figures; Matching version accepted at UIST 2024

R2 v1 2026-06-28T14:13:52.812Z