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People with blindness and low vision (pBLV) face challenges in navigating. Mobility aids are crucial for enhancing independence and safety. This paper presents an electronic travel aid that leverages a haptic-based, higher-order sensory…

Human-Computer Interaction · Computer Science 2024-08-28 Junchi Feng , Giles Hamilton-Fletcher , Todd E Hudson , Mahya Beheshti , Maurizio Porfiri , John-Ross Rizzo

The use of vibrotactile feedback is of growing interest in the field of prosthetics, but few devices fully integrate this technology in the prosthesis to transmit high-frequency contact information (such as surface roughness and first…

Visual impairments create barriers to learning physical activities, since conventional training methods rely on visual demonstrations or often inadequate verbal descriptions. This research explores 3D-printed human body models to enhance…

Human-Computer Interaction · Computer Science 2026-02-17 Kengo Tanaka , Xiyue Wang , Hironobu Takagi , Yoichi Ochiai , Chieko Asakawa

This paper presents a wearable electrotactile feedback system to enhance contact information for mid-air interactions with virtual objects. In particular, we propose the use of electrotactile feedback to render the interpenetration distance…

Human-Computer Interaction · Computer Science 2021-09-22 Sebastian Vizcay , Panagiotis Kourtesis , Ferran Argelaguet , Claudio Pacchierotti , Maud Marchal

People with visual impairments face numerous challenges when interacting with their environment. Our objective is to develop a device that facilitates communication between individuals with visual impairments and their surroundings. The…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Souayah Abdelkader , Mokretar Kraroubi Abderrahmene , Slimane Larabi

Mastering dexterous, contact-rich object manipulation demands precise estimation of both in-hand object poses and external contact locations$\unicode{x2013}$tasks particularly challenging due to partial and noisy observations. We present…

Robotics · Computer Science 2025-06-17 Jayjun Lee , Nima Fazeli

The number of visually impaired or blind (VIB) people in the world is estimated at several hundred million. Based on a series of interviews with the VIB and developers of assistive technology, this paper provides a survey of…

Human-Computer Interaction · Computer Science 2018-11-29 Martin Weiss , Margaux Luck , Roger Girgis , Chris Pal , Joseph Paul Cohen

In today's society, where independent living is becoming increasingly important, it can be extremely constricting for those who are blind. Blind and visually impaired (BVI) people face challenges because they need manual support to prompt…

Human-Computer Interaction · Computer Science 2023-03-15 Malay Joshi , Aditi Shukla , Jayesh Srivastava , Manya Rastogi

Spatialized vibrotactile feedback systems deliver tactile information by placing multiple vibrotactile actuators on the body. As increasing numbers of actuators are required to adequately convey information in complicated applications,…

Human-Computer Interaction · Computer Science 2025-02-14 Bingjian Huang , Siyi Ren , Yuewen Luo , Qilong Cheng , Hanfeng Cai , Yeqi Sang , Mauricio Sousa , Paul H. Dietz , Daniel Wigdor

It is challenging for humans -- particularly those living with physical disabilities -- to control high-dimensional, dexterous robots. Prior work explores learning embedding functions that map a human's low-dimensional inputs (e.g., via a…

Robotics · Computer Science 2021-05-04 Siddharth Karamcheti , Albert J. Zhai , Dylan P. Losey , Dorsa Sadigh

Balance and gait disorders are the second leading cause of falls, which, along with consequent injuries, are reported as major public health problems all over the world. For patients who do not require mechanical support, vibrotactile…

Human-Computer Interaction · Computer Science 2023-05-17 Marta Lorenzini , Juan M. Gandarias , Luca Fortini , Wansoo Kim , Arash Ajoudani

Video games remain largely inaccessible to visually impaired people (VIPs). Today's blind-accessible games are highly simplified renditions of what sighted players enjoy, and they do not give VIPs the same freedom to look around and explore…

Human-Computer Interaction · Computer Science 2021-09-06 Vishnu Nair , Jay L. Karp , Samuel Silverman , Mohar Kalra , Hollis Lehv , Faizan Jamil , Brian A. Smith

The main aim of the work presented here is to contribute to computer science advances in the multimodal usability area, in-as-much as it addresses one of the major issues relating to the generation of effective oral system messages: how to…

Human-Computer Interaction · Computer Science 2007-08-28 Suzanne Kieffer , Noëlle Carbonell

This paper presents a framework to navigate visually impaired people through unfamiliar environments by means of a mobile manipulator. The Human-Robot system consists of three key components: a mobile base, a robotic arm, and the human…

To help the blind people walk to the destination efficiently and safely in indoor environment, a novel wearable navigation device is presented in this paper. The locating, way-finding, route following and obstacle avoiding modules are the…

Computer Vision and Pattern Recognition · Computer Science 2019-05-01 Jinqiang Bai , Shiguo Lian , Zhaoxiang Liu , Kai Wang , Dijun Liu

Approximately 200 million individuals around the world suffer from varying degrees of visual impairment, making it crucial to leverage AI technology to offer walking assistance for these people. With the recent progress of vision-language…

Computer Vision and Pattern Recognition · Computer Science 2025-03-05 Zhiqiang Yuan , Ting Zhang , Ying Deng , Jiapei Zhang , Yeshuang Zhu , Zexi Jia , Jie Zhou , Jinchao Zhang

Blind people face a lot of problems in their daily routines. They have to struggle a lot just to do their day-to-day chores. In this paper, we have proposed a system with the objective to help the visually impaired by providing audio aid…

Computer Vision and Pattern Recognition · Computer Science 2019-11-21 Nikhil Thakurdesai , Anupam Tripathi , Dheeraj Butani , Smita Sankhe

Accurate 3D pose estimation of grasped objects is an important prerequisite for robots to perform assembly or in-hand manipulation tasks, but object occlusion by the robot's own hand greatly increases the difficulty of this perceptual task.…

This paper explores the principles for transforming a quadrupedal robot into a guide robot for individuals with visual impairments. A guide robot has great potential to resolve the limited availability of guide animals that are accessible…

Robotics · Computer Science 2024-04-08 J. Taery Kim , Wenhao Yu , Yash Kothari , Jie Tan , Greg Turk , Sehoon Ha

The visible orientation of human eyes creates some transparency about people's spatial attention and other mental states. This leads to a dual role of the eyes as a means of sensing and communication. Accordingly, artificial eye models are…

Human-Computer Interaction · Computer Science 2026-01-30 Matti Krüger , Yutaka Oshima , Yu Fang