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VibraForge: A Scalable Prototyping Toolkit For Creating Spatialized Vibrotactile Feedback Systems

Human-Computer Interaction 2025-02-14 v2

Abstract

Spatialized vibrotactile feedback systems deliver tactile information by placing multiple vibrotactile actuators on the body. As increasing numbers of actuators are required to adequately convey information in complicated applications, haptic designers find it difficult to create such systems due to limited scalability of existing toolkits. We propose VibraForge, an open-source vibrotactile toolkit that supports up to 128 vibrotactile actuators. Each actuator is encapsulated within a self-contained vibration unit and driven by its own microcontroller. By leveraging a chain-connection method, each unit receives independent vibration commands from a control unit, with fine-grained control over intensity and frequency. We also designed a GUI Editor to expedite the authoring of spatial vibrotactile patterns. Technical evaluation showed that vibration units reliably reproduced audio waveforms with low-latency and high-bandwidth data communication. Case studies of a phonemic tactile display, virtual reality fitness training, and drone teleoperation demonstrated the potential usage of VibraForge within different domains. A usability study with non-expert users highlighted the low technical barrier and customizability of the toolkit.

Keywords

Cite

@article{arxiv.2409.17420,
  title  = {VibraForge: A Scalable Prototyping Toolkit For Creating Spatialized Vibrotactile Feedback Systems},
  author = {Bingjian Huang and Siyi Ren and Yuewen Luo and Qilong Cheng and Hanfeng Cai and Yeqi Sang and Mauricio Sousa and Paul H. Dietz and Daniel Wigdor},
  journal= {arXiv preprint arXiv:2409.17420},
  year   = {2025}
}
R2 v1 2026-06-28T18:57:30.446Z