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We provide new tradeoffs between approximation and running time for the decremental all-pairs shortest paths (APSP) problem. For undirected graphs with $m$ edges and $n$ nodes undergoing edge deletions, we provide four new approximate…
We investigate the time-complexity of the All-Pairs Max-Flow problem: Given a graph with $n$ nodes and $m$ edges, compute for all pairs of nodes the maximum-flow value between them. If Max-Flow (the version with a given source-sink pair…
We consider \textsc{Persistence}, a new online problem concerning optimizing weighted observations in a stream of data when the observer has limited buffer capacity. A stream of weighted items arrive one at a time at the entrance of a…
In this paper, we consider the problem of approximating the densest subgraph in the dynamic graph stream model. In this model of computation, the input graph is defined by an arbitrary sequence of edge insertions and deletions and the goal…
We prove three new lower bounds for graph connectivity in the $1$-bit broadcast congested clique model, BCC$(1)$. First, in the KT-$0$ version of BCC$(1)$, in which nodes are aware of neighbors only through port numbers, we show an…
The multiplayer promise set disjointness is one of the most widely used problems from communication complexity in applications. In this problem there are $k$ players with subsets $S^1, \ldots, S^k$, each drawn from $\{1, 2, \ldots, n\}$,…
Consider the following abstract coin tossing problem: Given a set of $n$ coins with unknown biases, find the most biased coin using a minimal number of coin tosses. This is a common abstraction of various exploration problems in theoretical…
We improve the space bound for streaming approximation of Diameter but also of Farthest Neighbor queries, Minimum Enclosing Ball and its Coreset, in high-dimensional Euclidean spaces. In particular, our deterministic streaming algorithms…
We study a statistical procedure based on higher criticism (HC) to address the sparse multi-stream quickest change-point detection problem. Namely, we aim to detect a potential change in the distribution of multiple data streams at some…
We study the problem of approximating the value of a Unique Game instance in the streaming model. A simple count of the number of constraints divided by $p$, the alphabet size of the Unique Game, gives a trivial $p$-approximation that can…
In this work, we revisit the fundamental and well-studied problem of approximate pattern matching under edit distance. Given an integer $k$, a pattern $P$ of length $m$, and a text $T$ of length $n \ge m$, the task is to find substrings of…
Low-precision streaming PCA estimates the top principal component in a streaming setting under limited precision. We establish an information-theoretic lower bound on the quantization resolution required to achieve a target accuracy for the…
We study differentially private continual release of the number of distinct items in a turnstile stream, where items may be both inserted and deleted. A recent work of Jain, Kalemaj, Raskhodnikova, Sivakumar, and Smith (NeurIPS '23) shows…
We explore the use of local algorithms in the design of streaming algorithms for the Maximum Directed Cut problem. Specifically, building on the local algorithm of Buchbinder et al. (FOCS'12) and Censor-Hillel et al. (ALGOSENSORS'17), we…
A streaming algorithm is considered to be adversarially robust if it provides correct outputs with high probability even when the stream updates are chosen by an adversary who may observe and react to the past outputs of the algorithm. We…
We consider the problem of space-efficiently estimating the number of simplices in a hypergraph stream. This is the most natural hypergraph generalization of the highly-studied problem of estimating the number of triangles in a graph…
Motivated by the increasing need to understand the algorithmic foundations of distributed large-scale graph computations, we study a number of fundamental graph problems in a message-passing model for distributed computing where $k \geq 2$…
Given a graph $G=(V,E)$, the dominating set problem asks for a minimum subset of vertices $D\subseteq V$ such that every vertex $u\in V\setminus D$ is adjacent to at least one vertex $v\in D$. That is, the set $D$ satisfies the condition…
Fine-grained reductions have established equivalences between many core problems with $\tilde{O}(n^3)$-time algorithms on $n$-node weighted graphs, such as Shortest Cycle, All-Pairs Shortest Paths (APSP), Radius, Replacement Paths, Second…
We study the minimum backlog problem (MBP). This online problem arises, e.g., in the context of sensor networks. We focus on two main variants of MBP. The discrete MBP is a 2-person game played on a graph $G=(V,E)$. The player is initially…