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We study the classic NP-Hard problem of finding the maximum $k$-set coverage in the data stream model: given a set system of $m$ sets that are subsets of a universe $\{1,\ldots,n \}$, find the $k$ sets that cover the most number of distinct…
We study two popular ways to sketch the shortest path distances of an input graph. The first is distance preservers, which are sparse subgraphs that agree with the distances of the original graph on a given set of demand pairs. Prior work…
In the paper, we proposed a novel algorithm dedicated to adaptive video streaming based on HTTP. The algorithm employs a hybrid play-out strategy which combines two popular approaches: an estimation of network bandwidth and a control of a…
We present a new streaming algorithm for the $k$-Mismatch problem, one of the most basic problems in pattern matching. Given a pattern and a text, the task is to find all substrings of the text that are at the Hamming distance at most $k$…
Given a directed, weighted graph $G=(V,E)$ undergoing edge insertions, the incremental single-source shortest paths (SSSP) problem asks for the maintenance of approximate distances from a dedicated source $s$ while optimizing the total time…
We study the problem of approximately simulating a $t$-step random walk on a graph where the input edges come from a single-pass stream. The straightforward algorithm using reservoir sampling needs $O(nt)$ words of memory. We show that this…
We present parameterized streaming algorithms for the graph matching problem in both the dynamic and the insert-only models. For the dynamic streaming model, we present a one-pass algorithm that, with high probability, computes a…
We are motivated by the problem of designing a simple distributed algorithm for Peer-to-Peer streaming applications that can achieve high throughput and low delay, while allowing the neighbor set maintained by each peer to be small. While…
In this paper, we study streaming algorithms that minimize the number of changes made to their internal state (i.e., memory contents). While the design of streaming algorithms typically focuses on minimizing space and update time, these…
We study the problem of releasing the weights of all-pair shortest paths in a weighted undirected graph with differential privacy (DP). In this setting, the underlying graph is fixed and two graphs are neighbors if their edge weights differ…
Sketching and streaming algorithms are in the forefront of current research directions for cut problems in graphs. In the streaming model, we show that $(1-\epsilon)$-approximation for Max-Cut must use $n^{1-O(\epsilon)}$ space; moreover,…
We present a unified framework for proving memory lower bounds for multi-pass streaming algorithms that detect planted structures. Planted structures -- such as cliques or bicliques in graphs, and sparse signals in high-dimensional data --…
In this paper, we present a new algorithm for maintaining linear sketches in turnstile streams with faster update time. As an application, we show that $\log n$ \texttt{Count} sketches or \texttt{CountMin} sketches with a constant number of…
We study the problem of solving linear program in the streaming model. Given a constraint matrix $A\in \mathbb{R}^{m\times n}$ and vectors $b\in \mathbb{R}^m, c\in \mathbb{R}^n$, we develop a space-efficient interior point method that…
Gesture recognition in resource-constrained scenarios faces significant challenges in achieving high accuracy and low latency. The streaming gesture recognition framework, Duo Streamers, proposed in this paper, addresses these challenges…
A pseudo-deterministic algorithm is a (randomized) algorithm which, when run multiple times on the same input, with high probability outputs the same result on all executions. Classic streaming algorithms, such as those for finding heavy…
The All-Pairs Max-Flow problem has gained significant popularity in the last two decades, and many results are known regarding its fine-grained complexity. Despite this, wide gaps remain in our understanding of the time complexity for…
In this paper, we revisit the classic approximate All-Pairs Shortest Paths (APSP) problem in undirected graphs. For unweighted graphs, we provide an algorithm for $2$-approximate APSP in $\tilde O(n^{2.5-r}+n^{\omega(r)})$ time, for any…
We study the replacement paths problem in the $\mathsf{CONGEST}$ model of distributed computing. Given an $s$-$t$ shortest path $P$, the goal is to compute, for every edge $e$ in $P$, the shortest-path distance from $s$ to $t$ avoiding $e$.…
We study graph coloring problems in the streaming model, where the goal is to process an $n$-vertex graph whose edges arrive in a stream, using a limited space that is smaller than the trivial $O(n^2)$ bound. While prior work has largely…