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We study the problem of estimating the number of triangles in a graph stream. No streaming algorithm can get sublinear space on all graphs, so methods in this area bound the space in terms of parameters of the input graph such as the…
We consider the problem of computing distance between a pattern of length $n$ and all $n$-length subwords of a text in the streaming model. In the streaming setting, only the Hamming distance ($L_0$) has been studied. It is known that…
Additive spanners are fundamental graph structures with wide applications in network design, graph sparsification, and distance approximation. In particular, a $4$-additive spanner is a subgraph that preserves all pairwise distances up to…
In the distributed triangle detection problem, we have an $n$-vertex network $G=(V,E)$ with one player for each vertex of the graph who sees the edges incident on the vertex. The players communicate in synchronous rounds using the edges of…
We identify a sharp separation in the streaming space complexity of Maximum Cut when the algorithm must output an approximate cut (rather than only the approximate value). For dense graphs, we show that $O(n/\varepsilon^2)$ space is…
Graph sketching is a powerful paradigm for analyzing graph structure via linear measurements introduced by Ahn, Guha, and McGregor (SODA'12) that has since found numerous applications in streaming, distributed computing, and massively…
We show a dichotomy result for $p$-pass streaming algorithms for all CSPs and for up to polynomially many passes. More precisely, we prove that for any arity parameter $k$, finite alphabet $\Sigma$, collection $\mathcal{F}$ of $k$-ary…
In the pairwise weighted spanner problem, the input consists of an $n$-vertex-directed graph, where each edge is assigned a cost and a length. Given $k$ vertex pairs and a distance constraint for each pair, the goal is to find a…
We consider the problem of approximating a maximum weighted matching, when the edges of an underlying weighted graph $G(V,E)$ are revealed in a streaming fashion. We analyze a variant of the previously best-known…
Subgraph counting is a fundamental primitive in graph processing, with applications in social network analysis (e.g., estimating the clustering coefficient of a graph), database processing and other areas. The space complexity of subgraph…
Many real-world applications pose challenges in incorporating fairness constraints into the $k$-center clustering problem, where the dataset consists of $m$ demographic groups, each with a specified upper bound on the number of centers to…
We show new lower bounds in the \emph{Merlin-Arthur} (MA) communication model and the related \emph{annotated streaming} or stream verification model. The MA communication model is an enhancement of the classical communication model, where…
One of the most popular approaches to multi-target tracking is tracking-by-detection. Current min-cost flow algorithms which solve the data association problem optimally have three main drawbacks: they are computationally expensive, they…
We consider the task of topology discovery of sparse random graphs using end-to-end random measurements (e.g., delay) between a subset of nodes, referred to as the participants. The rest of the nodes are hidden, and do not provide any…
Given a directed weighted graph $G=(V,E)$ undergoing vertex insertions \emph{and} deletions, the All-Pairs Shortest Paths (APSP) problem asks to maintain a data structure that processes updates efficiently and returns after each update the…
We consider the problem of computing a $(1+\epsilon)$-approximation of the Hamming distance between a pattern of length $n$ and successive substrings of a stream. We first look at the one-way randomised communication complexity of this…
We consider the Survivable Network Design problem (SNDP) in the single-pass insertion-only streaming model. The input to SNDP is an edge-weighted graph $G = (V, E)$ and an integer connectivity requirement $r(uv)$ for each $u, v \in V$. The…
We present a new technique for efficiently removing almost all short cycles in a graph without unintentionally removing its triangles. Consequently, triangle finding problems do not become easy even in almost $k$-cycle free graphs, for any…
We study the space complexity of solving the bias-regularized SVM problem in the streaming model. This is a classic supervised learning problem that has drawn lots of attention, including for developing fast algorithms for solving the…
The Max-DICUT problem has gained a lot of attention in the streaming setting in recent years, and has so far served as a canonical problem for designing algorithms for general constraint satisfaction problems (CSPs) in this setting. A…