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We propose a novel stochastic distributed method for both monotone and strongly monotone variational inequalities with Lipschitz operator and proper convex regularizers arising in various applications from game theory to adversarial…

Optimization and Control · Mathematics 2024-10-07 Aleksandr Beznosikov , Darina Dvinskikh , Dmitry Bylinkin , Andrei Semenov , Alexander Gasnikov

In this paper, we introduce a notion of mergeable weighted majority games with the aim of providing the first characterization of the Colomer-Mart\'inez power index (Colomer and Mart\'inez in J Theor Polit 7(1):41-63, 1995). Furthermore, we…

Computer Science and Game Theory · Computer Science 2024-02-12 Livino M. Armijos-Toro , José M. Alonso-Meijide , Manuel A. Mosquera

Concavity and its refinements underpin tractability in multiplayer games, where players independently choose actions to maximize their own payoffs which depend on other players' actions. In concave games, where players' strategy sets are…

Computer Science and Game Theory · Computer Science 2025-12-12 Vincent Leon , Iosif Sakos , Ryann Sim , Antonios Varvitsiotis

We study the problem of finding Stackelberg equilibria in games with a massive number of players. So far, the only known game instances in which the problem is solved in polynomial time are some particular congestion games. However, a…

Computer Science and Game Theory · Computer Science 2019-05-31 Alberto Marchesi , Matteo Castiglioni , Nicola Gatti

We investigate the performance of a deterministic GREEDY algorithm for the problem of maximizing functions under a partition matroid constraint. We consider non-monotone submodular functions and monotone subadditive functions. Even though…

Discrete Mathematics · Computer Science 2019-02-22 Tobias Friedrich , Andreas Göbel , Frank Neumann , Francesco Quinzan , Ralf Rothenberger

In this paper, we present a comprehensive study of the monotonicity and log-concavity of the generalized Marcum and Nuttall Q-functions. More precisely, a simple probabilistic method is firstly given to prove the monotonicity of these two…

Information Theory · Computer Science 2015-03-13 Yin Sun , Arpad Baricz , Shidong Zhou

Simple stochastic games are turn-based 2.5-player games with a reachability objective. The basic question asks whether one player can ensure reaching a given target with at least a given probability. A natural extension is games with a…

Computer Science and Game Theory · Computer Science 2021-02-02 Pranav Ashok , Krishnendu Chatterjee , Jan Kretinsky , Maximilian Weininger , Tobias Winkler

We advocate the step change in properties of discrete $d$-level quantum systems, between $d=2$ and $d\geq 3$. Qubit systems, or multipartite systems containing qubit subsystem, are exceptional in their relative simplicity. One faces a step…

Quantum Physics · Physics 2017-04-26 Andrzej Frydryszak , Lech Jakóbczyk , Piotr Ługiewicz

A device-independent randomness expansion protocol aims to take an initial random string and generate a longer one, where the security of the protocol does not rely on knowing the inner workings of the devices used to run it. In order to do…

Quantum Physics · Physics 2026-01-06 Rutvij Bhavsar , Sammy Ragy , Roger Colbeck

Variational quantum algorithms are ubiquitous in applications of noisy intermediate-scale quantum computers. Due to the structure of conventional parametrized quantum gates, the evaluated functions typically are finite Fourier series of the…

Quantum Physics · Physics 2022-04-20 David Wierichs , Josh Izaac , Cody Wang , Cedric Yen-Yu Lin

We introduce a general representation of large-population games in which each player s influence ON the others IS centralized AND limited, but may otherwise be arbitrary.This representation significantly generalizes the class known AS…

Computer Science and Game Theory · Computer Science 2013-01-07 Michael Kearns , Yishay Mansour

We study a very general class of games --- multi-dimensional aggregative games --- which in particular generalize both anonymous games and weighted congestion games. For any such game that is also large, we solve the equilibrium selection…

Data Structures and Algorithms · Computer Science 2015-02-26 Rachel Cummings , Michael Kearns , Aaron Roth , Zhiwei Steven Wu

We analyze the classic board game of Mastermind with $n$ holes and a constant number of colors. A result of Chv\'atal (Combinatorica 3 (1983), 325-329) states that the codebreaker can find the secret code with $\Theta(n / \log n)$…

Data Structures and Algorithms · Computer Science 2015-03-19 Benjamin Doerr , Carola Winzen

We test the principle of majorization [J. I. Latorre and M. A. Martin-Delgado, Phys. Rev. A 66, 022305 (2002)] in random circuits. Three classes of circuits were considered: (i) universal, (ii) classically simulatable, and (iii) neither…

Quantum Physics · Physics 2021-07-14 Raul O. Vallejos , Fernando de Melo , Gabriel G. Carlo

XOR games are a simple computational model with connections to many areas of complexity theory. Perhaps the earliest use of XOR games was in the study of quantum correlations. XOR games also have an interesting connection to Grothendieck's…

Quantum Physics · Physics 2009-11-23 Jop Briet , Harry Buhrman , Troy Lee , Thomas Vidick

Many real-world multi-party negotiations unfold as sequences of binding, action-level commitments rather than a single final outcome, yet this regime remains under-studied in existing benchmarks. We introduce a benchmark and evaluation…

Multiagent Systems · Computer Science 2026-05-14 Leo Benac , Jonas Raedler , Zilin Ma , Finale Doshi-Velez

A characterization of the complete correlation structure in an $n$-party system is proposed in terms of a series of $(k,n)$ threshold classical secret sharing protocols ($2\le k\le n$). The total correlation is shown to be the sum of…

Quantum Physics · Physics 2007-05-23 D. L. Zhou , L. You

Multi-robot coordination often exhibits hierarchical structure, with some robots' decisions depending on the planned behaviors of others. While game theory provides a principled framework for such interactions, existing solvers struggle to…

Computer Science and Game Theory · Computer Science 2026-05-18 Hamzah Khan , Dong Ho Lee , Jingqi Li , Tianyu Qiu , Christian Ellis , Jesse Milzman , Wesley Suttle , David Fridovich-Keil

The Clifford hierarchy is a set of gates that appears in the theory of fault-tolerant quantum computation, but its precise structure remains elusive. We give a complete characterization of the diagonal gates in the Clifford hierarchy for…

Quantum Physics · Physics 2017-02-01 Shawn X. Cui , Daniel Gottesman , Anirudh Krishna

Soft threshold factorization has been used extensively to study hadronic collisions. It is derived in the limit where the momentum fractions $x_{a,b}$ of both incoming partons approach $x_{a,b}\to 1$. We present a generalized threshold…

High Energy Physics - Phenomenology · Physics 2019-08-06 Gillian Lustermans , Johannes K. L. Michel , Frank J. Tackmann
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