Related papers: Joint Communication and Computational Resource All…
Most client hosts are equipped with multiple network interfaces (e.g., WiFi and cellular networks). Simultaneous access of multiple interfaces can significantly improve the users' quality of experience (QoE) in video streaming. An intuitive…
An important concept in wireless systems has been quality of experience (QoE)-aware video transmission. Such communications are considered not only connection-based communications but also content-aware communications, since the video…
We propose a robust scheme for streaming 360-degree immersive videos to maximize the quality of experience (QoE). Our streaming approach introduces a holistic analytical framework built upon the formal method of stochastic optimization. We…
Proactive tile-based video streaming can avoid motion-to-photon latency of wireless virtual reality (VR) by computing and delivering the predicted tiles to be requested before playback. All existing works either focus on designing…
Wirelessly streaming high quality 360 degree videos is still a challenging problem. When there are many users watching different 360 degree videos and competing for the computing and communication resources, the streaming algorithm at hand…
We consider the problem of optimizing Quality of Experience (QoE) of clients streaming real-time video, served by networks managed by different operators that can share bandwidth with each other. The abundance of real-time video traffic is…
Remote communication has rapidly become a part of everyday life in both professional and personal contexts. However, popular video conferencing applications present limitations in terms of quality of communication, immersion and social…
As video-streaming services have expanded and improved, cloud-based video has evolved into a necessary feature of any successful business for reaching internal and external audiences. In this paper, video streaming over distributed storage…
User-perceived quality-of-experience (QoE) is critical in internet video delivery systems. Extensive prior work has studied the design of client-side bitrate adaptation algorithms to maximize single-player QoE. However, multiplayer QoE…
The predominant use of wireless access networks is for media streaming applications, which are only gaining popularity as ever more devices become available for this purpose. However, current access networks treat all packets identically,…
High-quality video streaming, either in form of Video-On-Demand (VOD) or live streaming, usually requires converting (ie, transcoding) video streams to match the characteristics of viewers' devices (eg, in terms of spatial resolution or…
Video streams usually have to be transcoded to match the characteristics of viewers' devices. Streaming providers have to store numerous transcoded versions of a given video to serve various display devices. Given the fact that viewers'…
The Quality of Experience (QoE) based service management remains key for successful provisioning of multimedia services in next-generation networks such as 5G/6G, which requires proper tools for quality monitoring, prediction and resource…
Multimedia conferencing is the conversational exchange of multimedia content between multiple parties. It has a wide range of applications (e.g., Massively Multiplayer Online Games (MMOGs) and distance learning). Media handling services…
The provisioning of immersive point cloud video (PCV) streaming on pervasive mobile devices is a cornerstone for enabling immersive communication and interactions in the future 6G metaverse era. However, most streaming techniques are…
In virtual desktop infrastructure (VDI) environments, the remote display protocol has a big responsibility to transmit video data from a data center-hosted desktop to the endpoint. The protocol must ensure a high level of client perceived…
The rapid shift toward video on-demand and real time information systems has affected mobile as well as wired networks. The research community has placed a strong focus on optimizing the Quality of Experience (QoE) of video traffic, mainly…
Crowdsourced live video streaming (livecast) services such as Facebook Live, YouNow, Douyu and Twitch are gaining more momentum recently. Allocating the limited resources in a cost-effective manner while maximizing the Quality of Service…
In the 360-degree immersive video, a user only views a part of the entire raw video frame based on her viewing direction. However, today's 360-degree video players always fetch the entire panoramic view regardless of users' head movement,…
Vehicle-to-everything (V2X) communication is a key enabler that connects vehicles to neighboring vehicles, infrastructure and pedestrians. In the past few years, multimedia services have seen an enormous growth and it is expected to…