Related papers: Joint Communication and Computational Resource All…
Recently, non-orthogonal multiple access (NOMA) has been proposed to achieve higher spectral efficiency over conventional orthogonal multiple access. Although it has the potential to meet increasing demands of video services, it is still…
Adapting video data rate during streaming can effectively reduce the risk of playback interruptions caused by channel throughput fluctuations. The variations in rate, however, also introduce video quality fluctuations and thus potentially…
Improvements in networking technologies and the steadily increasing numbers of users, as well as the shift from traditional broadcasting to streaming content over the Internet, have made video applications (e.g., live and Video-on-Demand…
Existing methods for learning 3D representations are deep neural networks trained and tested on classical hardware. Quantum machine learning architectures, despite their theoretically predicted advantages in terms of speed and the…
Quality of experience (QoE) assessment for adaptive video streaming plays a significant role in advanced network management systems. It is especially challenging in case of dynamic adaptive streaming schemes over HTTP (DASH) which has…
Real-time video demands quality-of-service (QoS) guarantees such as delay bounds for end-user satisfaction. Furthermore, the tolerable delay varies depending on the use case such as live streaming or two-way video conferencing. Due to the…
Virtual reality has been gaining popularity in recent years caused by the proliferation of affordable consumer-grade devices such as Oculus Rift, HTC Vive, and Samsung VR. Amongst the various VR applications, 360{\deg} video streaming is…
Quality of Experience (QoE) prediction is a critical component of modern multimedia systems, particularly for adaptive video streaming in 5G networks. Accurate QoE estimation enables intelligent resource management and supports user centric…
High-quality point clouds have recently gained interest as an emerging form of representing immersive 3D graphics. Unfortunately, these 3D media are bulky and severely bandwidth intensive, which makes it difficult for streaming to…
Video transmission over the backhaul link in cloud-edge collaborative networks usually suffers security risks, which is ignored in most of the existing studies. The characteristics that video service can flexibly adjust the encoding rates…
Cloud Technology is adopted to process video streams because of the great features provided to video stream providers such as the high flexibility of using virtual machines and storage servers at low rates. Video stream providers prepare…
Point cloud video representation learning is challenging due to complex structures and unordered spatial arrangement. Traditional methods struggle with frame-to-frame correlations and point-wise correspondence tracking. Recently, partial…
Adaptive bitrate streaming (ABR) has been widely adopted to support video streaming services over heterogeneous devices and varying network conditions. With ABR, each video content is transcoded into multiple representations in different…
Recent efforts to enhance immersive and interactive user experiences have driven the development of volumetric video, a form of 3D content that enables 6 DoF. Unlike traditional 2D content, volumetric content can be represented in various…
In conventional point cloud delivery, a sender uses octree-based digital video compression to stream three-dimensional (3D) points and the corresponding color attributes over band-limited links, e.g., wireless channels, for 3D scene…
Fog computing is becoming a vital component for Internet of things (IoT) applications, acting as its computational engine. Mission-critical IoT applications are highly sensitive to latency, which depends on the physical location of the…
Cloud-based computing systems could get oversubscribed due to budget constraints of cloud users which causes violation of Quality of Experience(QoE) metrics such as tasks' deadlines. We investigate an approach to achieve robustness against…
This paper focuses on video streaming over telecommunication networks, taking the important evolution towards network softwarizaton into account. The importance and the opportunities provided by volumetric media delivery will be outlined by…
We propose an application-layer forward error correction (AL-FEC) code rate allocation scheme to maximize the quality of experience (QoE) of a video multicast. The allocation dynamically assigns multicast clients to the quality layers of a…
While commodity GPUs provide a continuously growing range of features and sophisticated methods for accelerating compute jobs, many state-of-the-art solutions for point cloud rendering still rely on the provided point primitives (GL_POINTS,…