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Generating photorealistic images of human faces at scale remains a prohibitively difficult task using computer graphics approaches. This is because these require the simulation of light to be photorealistic, which in turn requires…

Computer Vision and Pattern Recognition · Computer Science 2020-06-29 Stephan J. Garbin , Marek Kowalski , Matthew Johnson , Jamie Shotton

Facial expression synthesis has drawn much attention in the field of computer graphics and pattern recognition. It has been widely used in face animation and recognition. However, it is still challenging due to the high-level semantic…

Computer Vision and Pattern Recognition · Computer Science 2017-12-12 Lingxiao Song , Zhihe Lu , Ran He , Zhenan Sun , Tieniu Tan

Millions of images of human faces are captured every single day; but these photographs portray the likeness of an individual with a fixed pose, expression, and appearance. Portrait image animation enables the post-capture adjustment of…

Computer Vision and Pattern Recognition · Computer Science 2022-03-28 Connor Z. Lin , David B. Lindell , Eric R. Chan , Gordon Wetzstein

The natural interaction between robots and pedestrians in the process of autonomous navigation is crucial for the intelligent development of mobile robots, which requires robots to fully consider social rules and guarantee the psychological…

Robotics · Computer Science 2024-04-30 Yao Wang , Yuqi Kong , Wenzheng Chi , Lining Sun

In the past decades, the excessive use of the last-generation GAN (Generative Adversarial Networks) models in computer vision has enabled the creation of artificial face images that are visually indistinguishable from genuine ones. These…

Cryptography and Security · Computer Science 2022-03-04 Ehsan Nowroozi , Mauro Conti , Yassine Mekdad

While 3D GANs have recently demonstrated the high-quality synthesis of multi-view consistent images and 3D shapes, they are mainly restricted to photo-realistic human portraits. This paper aims to extend 3D GANs to a different, but…

Computer Vision and Pattern Recognition · Computer Science 2022-12-01 Wonjoon Jin , Nuri Ryu , Geonung Kim , Seung-Hwan Baek , Sunghyun Cho

Portrait stylization is a long-standing task enabling extensive applications. Although 2D-based methods have made great progress in recent years, real-world applications such as metaverse and games often demand 3D content. On the other…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Zhuo Chen , Xudong Xu , Yichao Yan , Ye Pan , Wenhan Zhu , Wayne Wu , Bo Dai , Xiaokang Yang

Recently a type of neural networks called Generative Adversarial Networks (GANs) has been proposed as a solution for fast generation of simulation-like datasets, in an attempt to bypass heavy computations and expensive cosmological…

Cosmology and Nongalactic Astrophysics · Physics 2021-07-21 Marion Ullmo , Aurélien Decelle , Nabila Aghanim

Researchers are exploring Augmented Reality (AR) interfaces for online robot programming to streamline automation and user interaction in variable manufacturing environments. This study introduces an AR interface for online programming and…

Robotics · Computer Science 2024-06-06 Kaveh Malek , Claus Danielson , Fernando Moreu

Facial attribute editing aims to manipulate single or multiple attributes of a face image, i.e., to generate a new face with desired attributes while preserving other details. Recently, generative adversarial net (GAN) and encoder-decoder…

Computer Vision and Pattern Recognition · Computer Science 2018-07-26 Zhenliang He , Wangmeng Zuo , Meina Kan , Shiguang Shan , Xilin Chen

Real-time and robust photorealistic avatars for telepresence in AR/VR have been highly desired for enabling immersive photorealistic telepresence. However, there still exists one key bottleneck: the considerable computational expense needed…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Yonggan Fu , Yuecheng Li , Chenghui Li , Jason Saragih , Peizhao Zhang , Xiaoliang Dai , Yingyan Celine Lin

This paper describes an approach that combines generative adversarial networks (GANs) with interactive evolutionary computation (IEC). While GANs can be trained to produce lifelike images, they are normally sampled randomly from the learned…

Neural and Evolutionary Computing · Computer Science 2018-01-26 Philip Bontrager , Wending Lin , Julian Togelius , Sebastian Risi

Rendering programs have changed the design process completely as they permit to see how the products will look before they are fabricated. However, the rendering process is complicated and takes a significant amount of time, not only in the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-20 Tomas Cabezon Pedroso , Javier Del Ser , Natalia Diaz-Rodrıguez

We propose, WarpGAN, a fully automatic network that can generate caricatures given an input face photo. Besides transferring rich texture styles, WarpGAN learns to automatically predict a set of control points that can warp the photo into a…

Computer Vision and Pattern Recognition · Computer Science 2019-04-17 Yichun Shi , Debayan Deb , Anil K. Jain

Being able to generate realistic trajectory options is at the core of increasing the degree of automation of road vehicles. While model-driven, rule-based, and classical learning-based methods are widely used to tackle these tasks at…

Computer Vision and Pattern Recognition · Computer Science 2025-06-23 Annajoyce Mariani , Kira Maag , Hanno Gottschalk

Generative adversarial networks (GANs) have demonstrated great success in generating various visual content. However, images generated by existing GANs are often of attributes (e.g., smiling expression) learned from one image domain. As a…

Computer Vision and Pattern Recognition · Computer Science 2019-10-04 Zehui Yao , Boyan Zhang , Zhiyong Wang , Wanli Ouyang , Dong Xu , Dagan Feng

Producing realistic character animations is one of the essential tasks in human-AI interactions. Considered as a sequence of poses of a humanoid, the task can be considered as a sequence generation problem with spatiotemporal smoothness and…

Computer Vision and Pattern Recognition · Computer Science 2020-05-26 Maryam Sadat Mirzaei , Kourosh Meshgi , Etienne Frigo , Toyoaki Nishida

We present a new multi-modal face image generation method that converts a text prompt and a visual input, such as a semantic mask or scribble map, into a photo-realistic face image. To do this, we combine the strengths of Generative…

Computer Vision and Pattern Recognition · Computer Science 2024-05-08 Jihyun Kim , Changjae Oh , Hoseok Do , Soohyun Kim , Kwanghoon Sohn

The image synthesis technique is relatively well established which can generate facial images that are indistinguishable even by human beings. However, all of these approaches uses gradients to condition the output, resulting in the…

Computer Vision and Pattern Recognition · Computer Science 2021-10-25 Feng Liu , HanYang Wang , Jiahao Zhang , Ziwang Fu , Aimin Zhou , Jiayin Qi , Zhibin Li

This paper presents a 3D generative model that uses diffusion models to automatically generate 3D digital avatars represented as neural radiance fields. A significant challenge in generating such avatars is that the memory and processing…

Computer Vision and Pattern Recognition · Computer Science 2022-12-13 Tengfei Wang , Bo Zhang , Ting Zhang , Shuyang Gu , Jianmin Bao , Tadas Baltrusaitis , Jingjing Shen , Dong Chen , Fang Wen , Qifeng Chen , Baining Guo
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