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Recent advances in 3D-aware GAN models have enabled the generation of realistic and controllable human body images. However, existing methods focus on the control of major body joints, neglecting the manipulation of expressive attributes,…

Computer Vision and Pattern Recognition · Computer Science 2023-11-23 Zhongcong Xu , Jianfeng Zhang , Jun Hao Liew , Jiashi Feng , Mike Zheng Shou

We present Mask-guided Generative Adversarial Network (MagGAN) for high-resolution face attribute editing, in which semantic facial masks from a pre-trained face parser are used to guide the fine-grained image editing process. With the…

Computer Vision and Pattern Recognition · Computer Science 2020-10-06 Yi Wei , Zhe Gan , Wenbo Li , Siwei Lyu , Ming-Ching Chang , Lei Zhang , Jianfeng Gao , Pengchuan Zhang

Text-to-image generation is conducted through Generative Adversarial Networks (GANs) or transformer models. However, the current challenge lies in accurately generating images based on textual descriptions, especially in scenarios where the…

Human-Computer Interaction · Computer Science 2024-01-10 Yang Li , Huaqiang Jiang , Yangkai Wu

In this paper, we present FaceTuneGAN, a new 3D face model representation decomposing and encoding separately facial identity and facial expression. We propose a first adaptation of image-to-image translation networks, that have…

Computer Vision and Pattern Recognition · Computer Science 2021-12-02 Nicolas Olivier , Kelian Baert , Fabien Danieau , Franck Multon , Quentin Avril

Rendering photorealistic and dynamically moving human heads is crucial for ensuring a pleasant and immersive experience in AR/VR and video conferencing applications. However, existing methods often struggle to model challenging facial…

Computer Vision and Pattern Recognition · Computer Science 2026-02-20 Cong Wang , Di Kang , Yan-Pei Cao , Linchao Bao , Ying Shan , Song-Hai Zhang

Given a monocular face image as input, 3D face geometry reconstruction aims to recover a corresponding 3D face mesh. Recently, both optimization-based and learning-based face reconstruction methods have taken advantage of the emerging…

Computer Vision and Pattern Recognition · Computer Science 2021-05-11 Jingtan Piao , Keqiang Sun , KwanYee Lin , Quan Wang , Hongsheng Li

The advance of Generative Adversarial Networks (GANs) enables realistic face image synthesis. However, synthesizing face images that preserve facial identity as well as have high diversity within each identity remains challenging. To…

Computer Vision and Pattern Recognition · Computer Science 2018-12-05 Yujun Shen , Bolei Zhou , Ping Luo , Xiaoou Tang

We present an invert-and-edit framework to automatically transform facial weight of an input face image to look thinner or heavier by leveraging semantic facial attributes encoded in the latent space of Generative Adversarial Networks…

Computer Vision and Pattern Recognition · Computer Science 2020-11-06 V N S Rama Krishna Pinnimty , Matt Zhao , Palakorn Achananuparp , Ee-Peng Lim

Generative Adversarial Networks (GANs) have shown success in approximating complex distributions for synthetic image generation. However, current GAN-based methods for generating biometric images, such as iris, have certain limitations: (a)…

Computer Vision and Pattern Recognition · Computer Science 2023-08-31 Shivangi Yadav , Arun Ross

We propose a method to translate cartoon images to real world images using Generative Aderserial Network (GAN). Existing GAN-based image-to-image translation methods which are trained on paired datasets are impractical as the data is…

Computer Vision and Pattern Recognition · Computer Science 2019-03-25 K M Arefeen Sultan , Labiba Kanij Rupty , Nahidul Islam Pranto , Sayed Khan Shuvo , Mohammad Imrul Jubair

Generative adversarial networks (GAN) present state-of-the-art results in the generation of samples following the distribution of the input dataset. However, GANs are difficult to train, and several aspects of the model should be previously…

Neural and Evolutionary Computing · Computer Science 2019-12-16 Victor Costa , Nuno Lourenço , João Correia , Penousal Machado

The generation of high-fidelity, animatable 3D human avatars remains a core challenge in computer graphics and vision, with applications in VR, telepresence, and entertainment. Existing approaches based on implicit representations like…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Ramazan Fazylov , Sergey Zagoruyko , Aleksandr Parkin , Stamatis Lefkimmiatis , Ivan Laptev

Synthesizing realistic images from human drawn sketches is a challenging problem in computer graphics and vision. Existing approaches either need exact edge maps, or rely on retrieval of existing photographs. In this work, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2018-04-16 Wengling Chen , James Hays

We present GaussianAvatar, an efficient approach to creating realistic human avatars with dynamic 3D appearances from a single video. We start by introducing animatable 3D Gaussians to explicitly represent humans in various poses and…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Liangxiao Hu , Hongwen Zhang , Yuxiang Zhang , Boyao Zhou , Boning Liu , Shengping Zhang , Liqiang Nie

Generative Adversarial Networks (GANs) have achieved state-of-the-art performance for several image generation and manipulation tasks. Different works have improved the limited understanding of the latent space of GANs by embedding images…

Computer Vision and Pattern Recognition · Computer Science 2020-10-22 Christian Bartz , Joseph Bethge , Haojin Yang , Christoph Meinel

This paper presents a generic face animator that is able to control the pose and expressions of a given face image. The animation is driven by human interpretable control signals consisting of head pose angles and the Action Unit (AU)…

Computer Vision and Pattern Recognition · Computer Science 2020-01-20 Soumya Tripathy , Juho Kannala , Esa Rahtu

Speech-driven facial animation is the process that automatically synthesizes talking characters based on speech signals. The majority of work in this domain creates a mapping from audio features to visual features. This approach often…

Computer Vision and Pattern Recognition · Computer Science 2019-06-18 Konstantinos Vougioukas , Stavros Petridis , Maja Pantic

Generating and editing dynamic 3D head avatars are crucial tasks in virtual reality and film production. However, existing methods often suffer from facial distortions, inaccurate head movements, and limited fine-grained editing…

Graphics · Computer Science 2024-11-26 Yangyang Qian , Yuan Sun , Yu Guo

In the field of computer vision, multimodal image generation has become a research hotspot, especially the task of integrating text, image, and style. In this study, we propose a multimodal image generation method based on Generative…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Chaoyi Tan , Wenqing Zhang , Zhen Qi , Kowei Shih , Xinshi Li , Ao Xiang

Human video motion transfer has a wide range of applications in multimedia, computer vision and graphics. Recently, due to the rapid development of Generative Adversarial Networks (GANs), there has been significant progress in the field.…

Computer Vision and Pattern Recognition · Computer Science 2020-02-11 Dongxu Wei , Xiaowei Xu , Haibin Shen , Kejie Huang
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