Related papers: Efficient Deterministic Distributed Coloring with …
In recent years, there has been a growing interest in solving various graph coloring problems in the streaming model. The initial algorithms in this line of work are all crucially randomized, raising natural questions about how important a…
We present a simple randomized algorithm that can efficiently maintain a $(\Delta+1)$ coloring as the graph undergoes edge insertion and deletion updates, where $\Delta$ denotes an upper bound on the maximum degree. A key advantage is the…
Vizing's theorem states that any $n$-vertex $m$-edge graph of maximum degree $\Delta$ can be edge colored using at most $\Delta + 1$ different colors. Vizing's original proof is easily translated into a deterministic $O(mn)$ time algorithm.…
This paper is centered on the complexity of graph problems in the well-studied LOCAL model of distributed computing, introduced by Linial [FOCS '87]. It is widely known that for many of the classic distributed graph problems (including…
We present improved distributed algorithms for triangle detection and its variants in the CONGEST model. We show that Triangle Detection, Counting, and Enumeration can be solved in $\tilde{O}(n^{1/2})$ rounds. In contrast, the previous…
In this paper we study fractional coloring from the angle of distributed computing. Fractional coloring is the linear relaxation of the classical notion of coloring, and has many applications, in particular in scheduling. It was proved by…
The distributed coloring problem is at the core of the area of distributed graph algorithms and it is a problem that has seen tremendous progress over the last few years. Much of the remarkable recent progress on deterministic distributed…
Linial's famous color reduction algorithm reduces a given $m$-coloring of a graph with maximum degree $\Delta$ to a $O(\Delta^2\log m)$-coloring, in a single round in the LOCAL model. We show a similar result when nodes are restricted to…
In the LOCAL model, low-diameter decomposition is a useful tool in designing algorithms, as it allows us to shift from the general graph setting to the low-diameter graph setting, where brute-force information gathering can be done…
Leader election is, together with consensus, one of the most central problems in distributed computing. This paper presents a distributed algorithm, called \STT, for electing deterministically a leader in an arbitrary network, assuming…
We provide a deterministic CONGEST algorithm to constant factor approximate the minimum dominating set on graphs of bounded arboricity in $O(\log n)$ rounds. This improves over the well-known randomized algorithm of Lenzen and…
An $(\alpha,\beta)$-ruling set of a graph $G=(V,E)$ is a set $R\subseteq V$ such that for any node $v\in V$ there is a node $u\in R$ in distance at most $\beta$ from $v$ and such that any two nodes in $R$ are at distance at least $\alpha$…
Graph coloring is fundamental to distributed computing. We give the first general treatment of the coloring of virtual graphs, where the graph $H$ to be colored is locally embedded within the communication graph $G$. Besides generalizing…
The last five years of research on distributed graph algorithms have seen huge leaps of progress, both regarding algorithmic improvements and impossibility results: new strong lower bounds have emerged for many central problems and…
This paper presents new deterministic and distributed low-diameter decomposition algorithms for weighted graphs. In particular, we show that if one can efficiently compute approximate distances in a parallel or a distributed setting, one…
Vizing's theorem guarantees that every graph with maximum degree $\Delta$ admits an edge coloring using $\Delta + 1$ colors. In online settings - where edges arrive one at a time and must be colored immediately - a simple greedy algorithm…
We study the problem of bi-chromatic coloring of hypergraphs in the LOCAL distributed model of computation. This problem can easily be solved by a randomized local algorithm with no communication. However, it is not known how to solve it…
We present a simple polylogarithmic-time deterministic distributed algorithm for network decomposition. This improves on a celebrated $2^{O(\sqrt{\log n})}$-time algorithm of Panconesi and Srinivasan [STOC'92] and settles a central and…
Recent breakthroughs in graph streaming have led to the design of single-pass semi-streaming algorithms for various graph coloring problems such as $(\Delta+1)$-coloring, degeneracy-coloring, coloring triangle-free graphs, and others. These…
We give deterministic distributed $(1+\epsilon)$-approximation algorithms for Minimum Vertex Coloring and Maximum Independent Set on chordal graphs in the LOCAL model. Our coloring algorithm runs in $O(\frac{1}{\epsilon} \log n)$ rounds,…