Related papers: Efficient Deterministic Distributed Coloring with …
We provide a $O(\log^6 \log n)$-round randomized algorithm for distance-2 coloring in CONGEST with $\Delta^2+1$ colors. For $\Delta\gg\operatorname{poly}\log n$, this improves exponentially on the $O(\log\Delta+\operatorname{poly}\log\log…
We consider graph coloring and related problems in the distributed message-passing model. {Locally-iterative algorithms} are especially important in this setting. These are algorithms in which each vertex decides about its next color only…
We present simple deterministic algorithms for subgraph finding and enumeration in the broadcast CONGEST model of distributed computation: -- For any constant $k$, detecting $k$-paths and trees on $k$ nodes can be done in $O(1)$ rounds. --…
We present improved deterministic distributed algorithms for a number of well-studied matching problems, which are simpler, faster, more accurate, and/or more general than their known counterparts. The common denominator of these results is…
The problem of coloring the edges of an $n$-node graph of maximum degree $\Delta$ with $2\Delta - 1$ colors is one of the key symmetry breaking problems in the area of distributed graph algorithms. While there has been a lot of progress…
Graph coloring is a fundamental problem in computer science. In the semi-streaming model, an input graph $G$ on $n$ vertices and maximum degree $\Delta$ is presented as a stream of edges, and the goal is to compute a vertex coloring using a…
Graph coloring is one of the central problems in distributed graph algorithms. Much of the research on this topic has focused on coloring with $\Delta+1$ colors, where $\Delta$ denotes the maximum degree. Using $\Delta+1$ colors may be…
In this paper, we consider algorithms for edge-coloring multigraphs $G$ of bounded maximum degree, i.e., $\Delta(G) = O(1)$. Shannon's theorem states that any multigraph of maximum degree $\Delta$ can be properly edge-colored with…
Graph coloring problems are among the most fundamental problems in parallel and distributed computing, and have been studied extensively in both settings. In this context, designing efficient deterministic algorithms for these problems has…
Over the past 30 years numerous algorithms have been designed for symmetry breaking problems in the LOCAL model, such as maximal matching, MIS, vertex coloring, and edge-coloring. For most problems the best randomized algorithm is at least…
We give a randomized $\Delta$-coloring algorithm in the LOCAL model that runs in $\text{poly} \log \log n$ rounds, where $n$ is the number of nodes of the input graph and $\Delta$ is its maximum degree. This means that randomized…
The {Congested Clique} is a distributed-computing model for single-hop networks with restricted bandwidth that has been very intensively studied recently. It models a network by an $n$-vertex graph in which any pair of vertices can…
We present a randomized distributed algorithm that computes a $\Delta$-coloring in any non-complete graph with maximum degree $\Delta \geq 4$ in $O(\log \Delta) + 2^{O(\sqrt{\log\log n})}$ rounds, as well as a randomized algorithm that…
We obtain improved distributed algorithms in the CONGEST message-passing setting for problems on power graphs of an input graph $G$. This includes Coloring, Maximal Independent Set, and related problems. We develop a general deterministic…
The distributed (Delta + 1)-coloring problem is one of most fundamental and well-studied problems of Distributed Algorithms. Starting with the work of Cole and Vishkin in 86, there was a long line of gradually improving algorithms…
In this paper, we show that the Minimum Spanning Tree problem can be solved \emph{deterministically}, in $\mathcal{O}(1)$ rounds of the $\mathsf{Congested}$ $\mathsf{Clique}$ model. In the $\mathsf{Congested}$ $\mathsf{Clique}$ model, there…
We study the awake complexity of graph problems that belong to the class O-LOCAL, which includes a subset of problems solvable by sequential greedy algorithms, such as $(\Delta+1)$-coloring and maximal independent set. It is known from…
This paper studies sufficient conditions to obtain efficient distributed algorithms coloring graphs optimally (i.e.\ with the minimum number of colors) in the LOCAL model of computation. Most of the work on distributed vertex coloring so…
We present a deterministic distributed algorithm in the LOCAL model that finds a proper $(\Delta + 1)$-edge-coloring of an $n$-vertex graph of maximum degree $\Delta$ in $\mathrm{poly}(\Delta, \log n)$ rounds. This is the first nontrivial…
We show the first conditionally optimal deterministic algorithm for $3$-coloring forests in the low-space massively parallel computation (MPC) model. Our algorithm runs in $O(\log \log n)$ rounds and uses optimal global space. The best…