Related papers: Efficient Deterministic Distributed Coloring with …
We present a simple distributed $\Delta$-approximation algorithm for maximum weight independent set (MaxIS) in the $\mathsf{CONGEST}$ model which completes in $O(\texttt{MIS}(G)\cdot \log W)$ rounds, where $\Delta$ is the maximum degree,…
We study the deterministic complexity of the $2$-Ruling Set problem in the model of Massively Parallel Computation (MPC) with linear and strongly sublinear local memory. Linear MPC: We present a constant-round deterministic algorithm for…
A long line of research about connectivity in the Massively Parallel Computation model has culminated in the seminal works of Andoni et al. [FOCS'18] and Behnezhad et al. [FOCS'19]. They provide a randomized algorithm for low-space MPC with…
Vizing's celebrated theorem asserts that any graph of maximum degree $\Delta$ admits an edge coloring using at most $\Delta+1$ colors. In contrast, Bar-Noy, Naor and Motwani showed over a quarter century that the trivial greedy algorithm,…
We consider a decentralized graph coloring model where each vertex only knows its own color and whether some neighbor has the same color as it. The networking community has studied this model extensively due to its applications to channel…
In this paper, we bring the techniques of the Laplacian paradigm to the congested clique, while further restricting ourselves to deterministic algorithms. In particular, we show how to solve a Laplacian system up to precision $\epsilon$ in…
We study online bipartite edge coloring, with nodes on one side of the graph revealed sequentially. The trivial greedy algorithm is $(2-o(1))$-competitive, which is optimal for graphs of low maximum degree, $\Delta=O(\log n)$ [BNMN IPL'92].…
Two of the most fundamental distributed symmetry-breaking problems are that of finding a maximal independent set (MIS) and a maximal matching (MM) in a graph. It is a major open question whether these problems can be solved in constant…
We consider the classical Minimum Balanced Cut problem: given a graph $G$, compute a partition of its vertices into two subsets of roughly equal volume, while minimizing the number of edges connecting the subsets. We present the first {\em…
We study the problem of computing approximate minimum edge cuts by distributed algorithms. We use a standard synchronous message passing model where in each round, $O(\log n)$ bits can be transmitted over each edge (a.k.a. the CONGEST…
Triangle-free graphs play a central role in graph theory, and triangle detection (or triangle finding) as well as triangle enumeration (triangle listing) play central roles in the field of graph algorithms. In distributed computing,…
We design a deterministic compiler that makes any computation in the Congested Clique model robust to a constant fraction $\alpha<1$ of adversarial crash faults. In particular, we show how a network of $n$ nodes can compute any circuit of…
In the distributed setting, the only existing constructions of \textit{sparse skeletons}, (i.e., subgraphs with $O(n)$ edges) either use randomization or large messages, or require $\Omega(D)$ time, where $D$ is the hop-diameter of the…
This paper presents near-optimal deterministic parallel and distributed algorithms for computing $(1+\varepsilon)$-approximate single-source shortest paths in any undirected weighted graph. On a high level, we deterministically reduce this…
We present a new deterministic algorithm for distributed weighted all pairs shortest paths (APSP) in both undirected and directed graphs. Our algorithm runs in $\tilde{O}(n^{4/3})$ rounds in the Congest models on graphs with arbitrary edge…
While obtaining optimal algorithms for the most important problems in the LOCAL model has been one of the central goals in the area of distributed algorithms since its infancy, tight complexity bounds are elusive for many problems even when…
We present a poly $\log \log n$ time randomized CONGEST algorithm for a natural class of Lovasz Local Lemma (LLL) instances on constant degree graphs. This implies, among other things, that there are no LCL problems with randomized…
We describe approximation algorithms in Linial's classic LOCAL model of distributed computing to find maximum-weight matchings in a hypergraph of rank $r$. Our main result is a deterministic algorithm to generate a matching which is an…
Distributed network optimization algorithms, such as minimum spanning tree, minimum cut, and shortest path, are an active research area in distributed computing. This paper presents a fast distributed algorithm for such problems in the…
The network coloring game has been proposed in the literature of social sciences as a model for conflict-resolution circumstances. The players of the game are the vertices of a graph with $n$ vertices and maximum degree $\Delta$. The game…