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Game-playing proofs constitute a powerful framework for non-quantum cryptographic security arguments, most notably applied in the context of indifferentiability. An essential ingredient in such proofs is lazy sampling of random primitives.…

Quantum Physics · Physics 2021-05-14 Jan Czajkowski , Christian Majenz , Christian Schaffner , Sebastian Zur

We study the quantum moment problem: Given a conditional probability distribution together with some polynomial constraints, does there exist a quantum state rho and a collection of measurement operators such that (i) the probability of…

Quantum Physics · Physics 2009-01-20 Andrew C. Doherty , Yeong-Cherng Liang , Ben Toner , Stephanie Wehner

A proof system for a language L is a function f such that Range(f) is exactly L. In this paper, we look at proofsystems from a circuit complexity point of view and study proof systems that are computationally very restricted. The…

Computational Complexity · Computer Science 2013-07-19 Andreas Krebs , Nutan Limaye , Meena Mahajan , Karteek Sreenivasaiah

This paper establishes a statistical versus computational trade-off for solving a basic high-dimensional machine learning problem via a basic convex relaxation method. Specifically, we consider the {\em Sparse Principal Component Analysis}…

Machine Learning · Computer Science 2015-10-20 Tengyu Ma , Avi Wigderson

We consider the problem of computing a $k$-sparse approximation to the Fourier transform of a length $N$ signal. Our main result is a randomized algorithm for computing such an approximation (i.e. achieving the $\ell_2/\ell_2$ sparse…

Data Structures and Algorithms · Computer Science 2016-04-05 Michael Kapralov

In the context of multiplayer games, the parallel repetition problem can be phrased as follows: given a game $G$ with optimal winning probability $1-\alpha$ and its repeated version $G^n$ (in which $n$ games are played together, in…

Quantum Physics · Physics 2025-06-09 Rotem Arnon , Renato Renner , Thomas Vidick

Suppose we have n algorithms, quantum or classical, each computing some bit-value with bounded error probability. We describe a quantum algorithm that uses O(sqrt{n}) repetitions of the base algorithms and with high probability finds the…

Quantum Physics · Physics 2017-01-03 Peter Hoyer , Michele Mosca , Ronald de Wolf

Large Language Models (LLMs) promise to transform interactive games by enabling non-player characters (NPCs) to sustain unscripted dialogue. Yet it remains unclear whether constrained prompts actually improve player experience. We…

Artificial Intelligence · Computer Science 2025-10-31 Vanessa Figueiredo , David Elumeze

This paper studies quantum refereed games, which are quantum interactive proof systems with two competing provers: one that tries to convince the verifier to accept and the other that tries to convince the verifier to reject. We prove that…

Computational Complexity · Computer Science 2013-10-16 Gus Gutoski , John Watrous

An $n$-qubit quantum circuit is said to be peaked if it has an output probability that is at least inverse-polynomially large as a function of $n$. We describe a classical algorithm with quasipolynomial runtime $n^{O(\log{n})}$ that…

Quantum Physics · Physics 2023-09-18 Sergey Bravyi , David Gosset , Yinchen Liu

Recent results suggest that quantum computers possess the potential to speed up nonconvex optimization problems. However, a crucial factor for the implementation of quantum optimization algorithms is their robustness against experimental…

Quantum Physics · Physics 2022-12-07 Weiyuan Gong , Chenyi Zhang , Tongyang Li

Pebble games are single-player games on DAGs involving placing and moving pebbles on nodes of the graph according to a certain set of rules. The goal is to pebble a set of target nodes using a minimum number of pebbles. In this paper, we…

Computational Complexity · Computer Science 2018-07-16 Erik D. Demaine , Quanquan C. Liu

We present the first sample-optimal sublinear time algorithms for the sparse Discrete Fourier Transform over a two-dimensional sqrt{n} x sqrt{n} grid. Our algorithms are analyzed for /average case/ signals. For signals whose spectrum is…

Data Structures and Algorithms · Computer Science 2013-03-07 Badih Ghazi , Haitham Hassanieh , Piotr Indyk , Dina Katabi , Eric Price , Lixin Shi

We consider the problem of mixed sparse linear regression with two components, where two real $k$-sparse signals $\beta_1, \beta_2$ are to be recovered from $n$ unlabelled noisy linear measurements. The sparsity is allowed to be sublinear…

Machine Learning · Statistics 2023-07-07 Gabriel Arpino , Ramji Venkataramanan

Low degree tests play an important role in classical complexity theory, serving as basic ingredients in foundational results such as $\mathsf{MIP} = \mathsf{NEXP}$ [BFL91] and the PCP theorem [AS98,ALM+98]. Over the last ten years, versions…

Quantum Physics · Physics 2020-11-21 Zhengfeng Ji , Anand Natarajan , Thomas Vidick , John Wright , Henry Yuen

We show that given an explicit description of a multiplayer game, with a classical verifier and a constant number of players, it is QMA-hard, under randomized reductions, to distinguish between the cases when the players have a strategy…

Quantum Physics · Physics 2019-02-12 Anand Natarajan , Thomas Vidick

Strategic interactions often take place in an environment rife with uncertainty. As a result, the equilibrium of a game is intimately related to the information available to its players. The \emph{signaling problem} abstracts the task faced…

Computer Science and Game Theory · Computer Science 2014-10-14 Yu Cheng , Ho Yee Cheung , Shaddin Dughmi , Shanghua Teng

We study the one-way number-on-the-forehead (NOF) communication complexity of the $k$-layer pointer jumping problem with $n$ vertices per layer. This classic problem, which has connections to many aspects of complexity theory, has seen a…

Computational Complexity · Computer Science 2008-02-21 Joshua Brody , Amit Chakrabarti

In P systems with active membranes, the question of understanding the power of non-confluence within a polynomial time bound is still an open problem. It is known that, for shallow P systems, that is, with only one level of nesting,…

Computational Complexity · Computer Science 2020-08-05 Alberto Leporati , Luca Manzoni , Giancarlo Mauri , Antonio E. Porreca , Claudio Zandron

Phase insensitive optical amplification of an unknown quantum state is known to be a fundamentally noisy operation that inevitably adds noise to the amplified state [1 - 5]. However, this fundamental noise penalty in amplification can be…

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