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We show that if DTIME[2^O(n)] is not included in DSPACE[2^o(n)], then, for every set B in PSPACE/poly, all strings x in B of length n can be represented by a string compressed(x) of length at most log(|B^{=n}|)+O(log n), such that a…

Computational Complexity · Computer Science 2013-04-04 N. V. Vinodchandran , Marius Zimand

We consider the problem of solving random parity games. We prove that parity games exibit a phase transition threshold above $d_P$, so that when the degree of the graph that defines the game has a degree $d > d_P$ then there exists a…

Logic in Computer Science · Computer Science 2020-07-17 Richard Combes , Mikael Touati

Voting is a commonly applied method for the aggregation of the preferences of multiple agents into a joint decision. If preferences are binary, i.e., "yes" and "no", every voting system can be described by a (monotone) Boolean function…

Computer Science and Game Theory · Computer Science 2016-07-15 Martin Olsen , Sascha Kurz , Xavier Molinero

We study the behavior of the entangled value of two-player one-round projection games under parallel repetition. We show that for any projection game $G$ of entangled value 1-eps < 1, the value of the $k$-fold repetition of G goes to zero…

Quantum Physics · Physics 2015-03-04 Irit Dinur , David Steurer , Thomas Vidick

We present a number of observables-based proofs of the Kochen-Specker (KS) theorem based on the N-qubit Pauli group for N >= 4, thus adding to the proofs that have been presented earlier for the two- and three-qubit groups. These proofs…

Quantum Physics · Physics 2013-08-09 Mordecai Waegell , P. K. Aravind

The second-order cone (SOC) is a class of simple convex cones and optimizing over them can be done more efficiently than with semidefinite programming. It is interesting both in theory and in practice to investigate which convex cones admit…

Optimization and Control · Mathematics 2025-04-29 Victor Magron , Jie Wang

In this paper, we consider the extensively studied problem of computing a $k$-sparse approximation to the $d$-dimensional Fourier transform of a length $n$ signal. Our algorithm uses $O(k \log k \log n)$ samples, is dimension-free, operates…

Data Structures and Algorithms · Computer Science 2019-09-26 Vasileios Nakos , Zhao Song , Zhengyu Wang

We present upper and lower bounds of the computational complexity of the two-way communication model of multiple-prover quantum interactive proof systems whose verifiers are limited to measure-many two-way quantum finite automata. We prove…

Quantum Physics · Physics 2015-08-25 Tomoyuki Yamakami

We study no-signalling correlations, defined over a quadruple of second countable compact Hausdorff spaces. Using operator-valued information channels over abstract alphabets, we define the subclasses of local, quantum spatial and quantum…

Quantum Physics · Physics 2024-09-27 Georgios Baziotis , Ivan G. Todorov , Lyudmila Turowska

In this work, we develop new insights into the fundamental problem of convexity testing of real-valued functions over the domain $[n]$. Specifically, we present a nonadaptive algorithm that, given inputs $\eps \in (0,1), s \in \mathbb{N}$,…

Data Structures and Algorithms · Computer Science 2021-10-26 Abhiruk Lahiri , Ilan Newman , Nithin Varma

A Proof of Secure Erasure (PoSE) is a communication protocol where a verifier seeks evidence that a prover has erased its memory within the time frame of the protocol execution. Designers of PoSE protocols have long been aware that, if a…

Cryptography and Security · Computer Science 2024-01-15 Sergiu Bursuc , Reynaldo Gil-Pons , Sjouke Mauw , Rolando Trujillo-Rasua

Can one considerably shorten a proof for a quantum problem by using a protocol with a constant number of unentangled provers? We consider a frustration-free variant of the QCMA-complete Ground State Connectivity (GSCON) problem for a system…

Quantum Physics · Physics 2018-07-02 Libor Caha , Daniel Nagaj , Martin Schwarz

Motivated by applications to sensor networks, as well as to many other areas, this paper studies the construction of minimum-degree spanning trees. We consider the classical node-register state model, with a weakly fair scheduler, and we…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-02-12 Lélia Blin , Pierre Fraigniaud

The question of security of practical device-independent protocols against no-signalling adversaries, the ultimate form of cryptographic security, has remained open. A key ingredient is to identify how the entropy in the raw outputs of a…

Quantum Physics · Physics 2025-06-23 Ravishankar Ramanathan , Yuan Liu , Yutian Wu

We introduce a 2-round stochastic constraint-satisfaction problem, and show that its approximation version is complete for (the promise version of) the complexity class AM. This gives a `PCP characterization' of AM analogous to the PCP…

Computational Complexity · Computer Science 2010-02-22 Andrew Drucker

We show a simple explicit construction of an $2^{\Tilde{O}(\sqrt{\log n})}$ Ramsey graph. That is, we provide a $\poly(n)$-time algorithm to output the adjacency matrix of an undirected $n$-vertex graph with no clique or independent set of…

Combinatorics · Mathematics 2007-05-23 Boaz Barak

We study planted problems---finding hidden structures in random noisy inputs---through the lens of the sum-of-squares semidefinite programming hierarchy (SoS). This family of powerful semidefinite programs has recently yielded many new…

Data Structures and Algorithms · Computer Science 2017-10-31 Samuel B. Hopkins , Pravesh K. Kothari , Aaron Potechin , Prasad Raghavendra , Tselil Schramm , David Steurer

Given the compressed sensing measurements of an unknown vector $z \in \mathbb{R}^n$ using random matrices, we present a simple method to determine $z$ without solving any optimization problem or linear system. Our method uses $\Theta(\log…

Information Theory · Computer Science 2026-01-19 Man Ting Wong , Siu-Wing Cheng

We consider approximating the minmax value of a multi-player game in strategic form. Tightening recent bounds by Borgs et al., we observe that approximating the value with a precision of epsilon log n digits (for any constant epsilon>0 is…

Computer Science and Game Theory · Computer Science 2008-12-18 Kristoffer Arnsfelt Hansen , Thomas Dueholm Hansen , Peter Bro Miltersen , Troels Bjerre Sørensen

In a $k$-party communication problem, the $k$ players with inputs $x_1, x_2, \ldots, x_k$, respectively, want to evaluate a function $f(x_1, x_2, \ldots, x_k)$ using as little communication as possible. We consider the message-passing…

Computational Complexity · Computer Science 2021-12-01 Elbert Du , Michael Mitzenmacher , David P. Woodruff , Guang Yang