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Let $G$ be a graph on $n$ vertices, labeled $v_1,\ldots,v_n$ and $\pi$ be a permutation on $[n]:=\{1,2,\cdots, n\}$. Suppose that each pebble $p_i$ is placed at vertex $v_{\pi(i)}$ and has destination $v_i$. During each step, a disjoint set…
An orientation of a graph $G$ is {\it in-out-proper} if any two adjacent vertices have different in-out-degrees, where the in-out-degree of each vertex is equal to the in-degree minus the out-degree of that vertex. The {\it in-out-proper…
This paper discusses the complexity of graph pebbling, dealing with both traditional pebbling and the recently introduced game of cover pebbling. Determining whether a configuration is solvable according to either the traditional definition…
There is a graph reduction system so that every optimal 1-planar graph can be reduced to an irreducible extended wheel graph, provided the reductions are applied such that the given graph class is preserved. A graph is optimal 1-planar if…
Let $G$ be a graph. A set $S \subseteq V(G)$ is independent if its elements are pairwise non-adjacent. A vertex $v \in V(G)$ is shedding if for every independent set $S \subseteq V(G) \setminus N[v]$ there exists $u \in N(v)$ such that $S…
The pebble motion problem (PMP) asks whether one configuration of labeled pebbles on a graph can be transformed into another by moving pebbles to adjacent unoccupied vertices. It is a fundamental model of graph reconfiguration and is…
The poset of maximal tubings of a graph generalizes several well-known and remarkable partial orders. Notable examples include the weak Bruhat order and the Tamari lattice, posets of maximal tubings for the complete graph and the path…
We consider the chessboard pebbling problem analyzed by Chung, Graham, Morrison and Odlyzko [3]. We study the number of reachable configurations $G(k)$ and a related double sequence $G(k,m)$. Exact expressions for these are derived, and we…
For a graph $G$, let $f_2(G)$ denote the largest number of vertices in a $2$-regular subgraph of $G$. We determine the minimum of $f_2(G)$ over $3$-regular $n$-vertex simple graphs $G$. To do this, we prove that every $3$-regular multigraph…
Inspired by artistic practices such as beadwork and himmeli, we study the problem of threading a single string through a set of tubes, so that pulling the string forms a desired graph. More precisely, given a connected graph (where edges…
A {\em resolving set} for a graph $\Gamma$ is a collection of vertices $S$, chosen so that for each vertex $v$, the list of distances from $v$ to the members of $S$ uniquely specifies $v$. The {\em metric dimension} of $\Gamma$ is the…
Starting from a unit mass on a vertex of a graph, we investigate the minimum number of "\emph{controlled diffusion}" steps needed to transport a constant mass $p$ outside of the ball of radius $n$. In a step of a controlled diffusion…
We consider the new game of Cops and Attacking Robbers, which is identical to the usual Cops and Robbers game except that if the robber moves to a vertex containing a single cop, then that cop is removed from the game. We study the minimum…
There are many methods to find a maximum (or maximal) clique in large networks. Due to the nature of combinatorics, computation becomes exponentially expensive as the number of vertices in a graph increases. Thus, there is a need for…
We consider the maintenance of the set of all maximal cliques in a dynamic graph that is changing through the addition or deletion of edges. We present nearly tight bounds on the magnitude of change in the set of maximal cliques, as well as…
In the cops and robber games played on a simple graph $G$, Aigner and Fromme's lemma states that one cop can guard a shortest path in the sense that the robber cannot enter this path without getting caught after finitely many steps. In this…
The simplest way to make a dynamical system out of a finite connected graph $G$ is to give it a polarization, that is to say a cyclic ordering of the edges incident to a vertex, for each vertex. The phase space $\mathcal{P}(G)$ then…
The bondage number $b(G)$ of a graph $G$ is the smallest number of edges whose removal from $G$ results in a graph with larger domination number. Let $G$ be embeddable on a surface whose Euler characteristic $\chi$ is as large as possible,…
The maximum likelihood threshold (MLT) of a graph $G$ is the minimum number of samples to almost surely guarantee existence of the maximum likelihood estimate in the corresponding Gaussian graphical model. Recently a new characterization of…
Here we introduce a new game on graphs, called cup stacking, following a line of what can be considered as $0$-, $1$-, or $2$-person games such as chip firing, percolation, graph burning, zero forcing, cops and robbers, graph pebbling, and…