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A single-player game of Memory is played with $n$ distinct pairs of cards, with the cards in each pair bearing identical pictures. The cards are laid face-down. A move consists of revealing two cards, chosen adaptively. If these cards…

Computational Complexity · Computer Science 2018-01-29 Amit Chakrabarti , Yining Chen

This work explains how to utilize earlier results by P. Diaconis, K. Houston-Edwards and the second author to estimate probabilities related to the 4-player gambler ruin problem. For instance, we show that the probability that a very…

Probability · Mathematics 2022-09-13 Kathryn O'Connor , Laurent Saloff-Coste

In this paper we study the mixing time of a biased transpositions shuffle on a set of $N$ cards with $N/2$ cards of two types. For a parameter $0<a \le 1$, one type of card is chosen to transpose with a bias of $\frac{a}{N}$ and the other…

Probability · Mathematics 2017-09-12 Megan Bernstein , Nayantara Bhatnagar , Igor Pak

Given a fixed graph $H$ and a positive integer $n$, a Picker-Chooser $H$-game is a biased game played on the edge set of $K_n$ in which Picker is trying to force many copies of $H$ and Chooser is trying to prevent him from doing so. In this…

Combinatorics · Mathematics 2015-12-23 Małgorzata Bednarska-Bzdȩga , Dan Hefetz , Tomasz Łuczak

The problem of guessing subject to distortion is considered, and the performance of randomized guessing strategies is investigated. A one-shot achievability bound on the guessing moment (i.e., moment of the number of required queries) is…

Information Theory · Computer Science 2021-05-27 Shigeaki Kuzuoka

A generalized `$15$ puzzle' consists of an $n \times n$ numbered grid, with one missing number. A move in the game switches the position of the empty square with the position of one of its neighbors. We solve Diaconis' `15 puzzle problem'…

Probability · Mathematics 2019-08-21 Yang Chu , Robert Hough

We show the existence and effective computability of optimal winning strategies for request-response games in case the quality of a play is measured by the limit superior of the mean accumulated waiting times between requests and their…

Formal Languages and Automata Theory · Computer Science 2014-06-19 Florian Horn , Wolfgang Thomas , Nico Wallmeier , Martin Zimmermann

In the gift exchange game there are n players and n wrapped gifts. When a player's number is called, that person can either choose one of the remaining wrapped gifts, or can "steal" a gift from someone who has already unwrapped it, subject…

Combinatorics · Mathematics 2017-02-06 Moa Apagodu , David Applegate , N. J. A. Sloane , Doron Zeilberger

This report presents Giraffe, a chess engine that uses self-play to discover all its domain-specific knowledge, with minimal hand-crafted knowledge given by the programmer. Unlike previous attempts using machine learning only to perform…

Artificial Intelligence · Computer Science 2015-09-15 Matthew Lai

In the natural generalization of tic-tac-toe to an $n \times n \times n$ board where $n \in \mathbb{N}$, it is known that the first player has a winning strategy if $n \leq 4$ and that either player can force a draw if $n \geq 8$. The…

Combinatorics · Mathematics 2025-09-29 John W. Cain , Ioannis M. Raymond , Nora C. Källersjö

We prove an explicit upper bound on the amount of entanglement required by any strategy in a two-player cooperative game with classical questions and quantum answers. Specifically, we show that every strategy for a game with n-bit questions…

Quantum Physics · Physics 2009-09-03 Gus Gutoski

This paper studies a single-suit version of the card game War on a finite deck of cards. There are varying methods of how players put the cards that they win back into their hands, but we primarily consider randomly putting the cards back…

Combinatorics · Mathematics 2022-02-02 Tanya Khovanova , Atharva Pathak

A casino offers the following game. There are three cups each containing a die. You are being told that the dice in the cups are all the same, but possibly nonstandard. For a bet of \$1, the game master shakes all three cups and lets you…

Probability · Mathematics 2025-09-16 Pierre C Bellec , Tobias Fritz

Waiter-Client games are played on some hypergraph $(X,\mathcal{F})$, where $\mathcal{F}$ denotes the family of winning sets. For some bias $b$, during each round of such a game Waiter offers to Client $b+1$ elements of $X$, of which Client…

The host of a game presents two indistinguishable envelopes to an agent. One of the envelopes is randomly selected and allocated to the agent. The agent is informed that the monetary content of one of the envelopes is twice that of the…

Other Statistics · Statistics 2015-06-16 Jeffrey Brian Tyler

We consider concurrent mean-payoff games, a very well-studied class of two-player (player 1 vs player 2) zero-sum games on finite-state graphs where every transition is assigned a reward between 0 and 1, and the payoff function is the…

Computer Science and Game Theory · Computer Science 2014-10-02 Krishnendu Chatterjee , Rasmus Ibsen-Jensen

This article considers a problem arising from a two-player game based on the classical secretary problem. First, Player 1 selects one object from a sequence as in the secretary problem. All of the other objects are then presented to Player…

Computer Science and Game Theory · Computer Science 2024-09-09 David Ramsey

Spiro, Surya and Zeng (Electron. J. Combin. 2023; arXiv:2207.11272) recently studied a semi-restricted variant of the well-known game Rock, Paper, Scissors; in this variant the game is played for $3n$ rounds, but one of the two players is…

Probability · Mathematics 2024-05-03 Svante Janson

It is well-known that for infinitely repeated games, there are computable strategies that have best responses, but no computable best responses. These results were originally proved for either specific games (e.g., Prisoner's dilemma), or…

Computer Science and Game Theory · Computer Science 2020-06-11 Jakub Dargaj , Jakob Grue Simonsen

We present a deterministic algorithm, solving discounted games with $n$ nodes in $n^{O(1)}\cdot (2 + \sqrt{2})^n$-time. For bipartite discounted games our algorithm runs in $n^{O(1)}\cdot 2^n$-time. Prior to our work no deterministic…

Data Structures and Algorithms · Computer Science 2020-10-27 Alexander Kozachinskiy