English

Optimal Strategy Synthesis for Request-Response Games

Formal Languages and Automata Theory 2014-06-19 v1 Logic in Computer Science

Abstract

We show the existence and effective computability of optimal winning strategies for request-response games in case the quality of a play is measured by the limit superior of the mean accumulated waiting times between requests and their responses.

Keywords

Cite

@article{arxiv.1406.4648,
  title  = {Optimal Strategy Synthesis for Request-Response Games},
  author = {Florian Horn and Wolfgang Thomas and Nico Wallmeier and Martin Zimmermann},
  journal= {arXiv preprint arXiv:1406.4648},
  year   = {2014}
}

Comments

The present paper is a revised version with simplified proofs of results announced in the conference paper of the same name presented at ATVA 2008, which in turn extended results of the third author's dissertation

R2 v1 2026-06-22T04:41:12.421Z