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Related papers: Ludii and XCSP: Playing and Solving Logic Puzzles

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Various forms of sorting problems have been studied over the years. Recently, two kinds of sorting puzzle apps are popularized. In these puzzles, we are given a set of bins filled with colored units, balls or water, and some empty bins.…

Constraint satisfaction problems (CSPs) are ubiquitous in theoretical computer science. We study the problem of StrongCSPs, i.e. instances where a large induced sub-instance has a satisfying assignment. More formally, given a CSP instance…

Data Structures and Algorithms · Computer Science 2022-05-24 Suprovat Ghoshal , Anand Louis

Ludii is a general game system being developed as part of the ERC-funded Digital Ludeme Project (DLP). While its primary aim is to model, play, and analyse the full range of traditional strategy games, Ludii also has the potential to…

Artificial Intelligence · Computer Science 2019-07-02 Matthew Stephenson , Éric Piette , Dennis J. N. J. Soemers , Cameron Browne

This paper describes three different optimised implementations of playouts, as commonly used by game-playing algorithms such as Monte-Carlo Tree Search. Each of the optimised implementations is applicable only to specific sets of games,…

Artificial Intelligence · Computer Science 2021-11-05 Dennis J. N. J. Soemers , Éric Piette , Matthew Stephenson , Cameron Browne

This thesis investigates the extent to which the optimal value of a constraint satisfaction problem (CSP) can be approximated by some sentence of fixed point logic with counting (FPC). It is known that, assuming $\mathsf{P} \neq…

Logic in Computer Science · Computer Science 2020-08-10 Jamie Tucker-Foltz

Combinatorial games lead to several interesting, clean problems in algorithms and complexity theory, many of which remain open. The purpose of this paper is to provide an overview of the area to encourage further research. In particular, we…

Computational Complexity · Computer Science 2009-09-25 Erik D. Demaine , Robert A. Hearn

Constraint satisfaction problems (CSPs) are a natural class of decision problems where one must decide whether there is an assignment to variables that satisfies a given formula. Schaefer's dichotomy theorem, and its extension to all…

Quantum Physics · Physics 2025-02-27 Eric Culf , Kieran Mastel

The Reward-Penalty-Selection Problem (RPSP) can be seen as a combination of the Set Cover Problem (SCP) and the Hitting Set Problem (HSP). Given a set of elements, a set of reward sets, and a set of penalty sets, one tries to find a subset…

Computer Science and Game Theory · Computer Science 2022-01-17 Niklas Gräf , Till Heller , Sven O. Krumke

Many real world problems naturally appear as constraints satisfaction problems (CSP), for which very efficient algorithms are known. Most of these involve the combination of two techniques: some direct propagation of constraints between…

Artificial Intelligence · Computer Science 2013-04-12 Denis Berthier

This paper investigates the performance of different general-game-playing heuristics for games in the Ludii general game system. Based on these results, we train several regression learning models to predict the performance of these…

Artificial Intelligence · Computer Science 2021-07-06 Matthew Stephenson , Dennis J. N. J. Soemers , Eric Piette , Cameron Browne

We study the computational complexity of the Buttons \& Scissors game and obtain sharp thresholds with respect to several parameters. Specifically we show that the game is NP-complete for $C = 2$ colors but polytime solvable for $C = 1$.…

In this Part II, we apply the general theory developed in Part I to a detailed analysis of the Constraint Satisfaction Problem (CSP). We show how specific types of resolution rules can be defined. In particular, we introduce the general…

Artificial Intelligence · Computer Science 2013-04-12 Denis Berthier

The author has long enjoyed using the CSP refinement checker FDR to solve puzzles, as witnessed by examples in \cite{tpc,ucs}. Recent experiments have shown that a number of games of patience (card games for one) are now well within bounds.…

Software Engineering · Computer Science 2016-11-28 A. W. Roscoe

We analyze Solo Chess puzzles, where the input is an $n \times n$ board containing some standard Chess pieces of the same color, and the goal is to make a sequence of capture moves to reduce down to a single piece. Prior work analyzes this…

Computational Complexity · Computer Science 2023-02-06 Josh Brunner , Lily Chung , Michael Coulombe , Erik D. Demaine , Timothy Gomez , Jayson Lynch

Integrating logical reasoning within deep learning architectures has been a major goal of modern AI systems. In this paper, we propose a new direction toward this goal by introducing a differentiable (smoothed) maximum satisfiability…

Machine Learning · Computer Science 2019-05-30 Po-Wei Wang , Priya L. Donti , Bryan Wilder , Zico Kolter

Many models from a variety of areas involve the computation of an equilibrium or fixed point of some kind. Examples include Nash equilibria in games; market equilibria; computing optimal strategies and the values of competitive games…

Computational Complexity · Computer Science 2008-02-21 Mihalis Yannakakis

We propose discrete diffusion guidance for constraint satisfaction problems (CSPs) and demonstrate its ability to solve Sudoku puzzles without supervision.

Machine Learning · Computer Science 2025-12-18 Justin Jung

Solving puzzles in natural language poses a long-standing challenge in AI. While large language models (LLMs) have recently shown impressive capabilities in a variety of tasks, they continue to struggle with complex puzzles that demand…

Artificial Intelligence · Computer Science 2025-05-23 Naiqi Li , Peiyuan Liu , Zheng Liu , Tao Dai , Yong Jiang , Shu-Tao Xia

Finding actions that satisfy the constraints imposed by both external inputs and internal representations is central to decision making. We demonstrate that some important classes of constraint satisfaction problems (CSPs) can be solved by…

Neurons and Cognition · Quantitative Biology 2018-01-16 Ueli Rutishauser , Jean-Jacques Slotine , Rodney J. Douglas

Challenges for physical solitaire puzzle games are typically designed in advance by humans and limited in number. Alternatively, some games incorporate rules for stochastic setup, where the human solver randomly sets up the game board…

Artificial Intelligence · Computer Science 2019-05-28 Mark Goadrich , James Droscha