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For a graph $H$ and an $n$-vertex graph $G$, the $H$-bootstrap process on $G$ is the process which starts with $G$ and, at every time step, adds any missing edges on the vertices of $G$ that complete a copy of $H$. This process eventually…
We study a two-person game played on graphs based on the widely studied chip-firing game. Players Max and Min alternately place chips on the vertices of a graph. When a vertex accumulates as many chips as its degree, it fires, sending one…
A scramble on a connected multigraph is a collection of connected subgraphs that generalizes the notion of a bramble. The maximum order of a scramble, called the scramble number of a graph, was recently developed as a tool for lower…
The zero forcing process is an iterative graph colouring process in which at each time step a coloured vertex with a single uncoloured neighbour can force this neighbour to become coloured. A zero forcing set of a graph is an initial set of…
Graph burning is a discrete-time process that models the spread of social contagion. Initially, all vertices are unburned. In each round, one unburned vertex is selected and burned, while any unburned vertex that has a burned neighbour from…
The \emph{metric dimension} $\dim(G)$ of a graph $G$ is the minimum number of vertices such that every vertex of $G$ is uniquely determined by its vector of distances to the chosen vertices. The \emph{zero forcing number} $Z(G)$ of a graph…
A coloring of a graph G = (V,E) is a partition {V1, V2, . . ., Vk} of V into independent sets or color classes. A vertex v Vi is a Grundy vertex if it is adjacent to at least one vertex in each color class Vj . A coloring is a Grundy…
A dynamic coloring of the vertices of a graph $G$ starts with an initial subset $F$ of colored vertices, with all remaining vertices being non-colored. At each time step, a colored vertex with exactly one non-colored neighbor forces this…
Let $G$ be a simple, finite, and undirected graph with vertices each given an initial coloring of either blue or white. Zero forcing on graph $G$ is an iterative process of forcing its white vertices to become blue after a finite…
In 2016, Bonato, Janssen, and Roshanbin introduced graph burning as a discrete process that models the spread of social contagion. Although the burning process is a simple algorithm, the problem of determining the least number of rounds…
A vertex in a graph totally dominates another vertex if they are adjacent. A sequence of vertices in a graph $G$ is called a total dominating sequence if every vertex $v$ in the sequence totally dominates at least one vertex that was not…
For any simple graph $G$ on $n$ vertices, the (positive semi-definite) minimum rank of $G$ is defined to be the smallest possible rank among all (positive semi-definite) real symmetric $n\times n$ matrices whose entry in position $(i,j)$,…
The positive zero forcing number of a graph is a graph parameter that arises from a non-traditional type of graph colouring, and is related to a more conventional version of zero forcing. We establish a relation between the zero forcing and…
Hopping forcing is a single player combinatorial game in which the player is presented a graph on $n$ vertices, some of which are initially blue with the remaining vertices being white. In each round $t$, a blue vertex $v$ with all…
Given a fixed graph $H$ and an $n$-vertex graph $G$, the $H$-bootstrap percolation process on $G$ is defined to be the sequence of graphs $G_i$, $i\geq 0$ which starts with $G_0:=G$ and in which $G_{i+1}$ is obtained from $G_i$ by adding…
In this paper, we study a dynamic coloring of the vertices of a graph $G$ that starts with an initial subset $S$ of colored vertices, with all remaining vertices being non-colored. At each discrete time interval, a colored vertex with…
Given a graph $G=(V,E)$, the problem of \gb{} is to find a sequence of nodes from $V$, called burning sequence, in order to burn the whole graph. This is a discrete-step process, in each step an unburned vertex is selected as an agent to…
The concept of zero forcing involves a dynamic coloring process by which blue vertices cause white vertices to become blue, with the goal of forcing the entire graph blue while choosing as few as possible vertices to be initially blue. Past…
Given a graph $G=(V,E)$ and a set of vertices marked as filled, we consider a color-change rule known as zero forcing. A set $S$ is a zero forcing set if filling $S$ and applying all possible instances of the color change rule causes all…
We study the probabilistic zero forcing process, a probabilistic variant of the classical zero forcing process. We show that for every connected graph $G$ on $n$ vertices, there exists an initial set consisting of a single vertex such that…