Related papers: Throttling processes equivalent to full throttling…
Zero forcing is a combinatorial game played on a graph with the ultimate goal of changing the colour of all the vertices at minimal cost. Originally this game was conceived as a one player game, but later a two-player version was devised…
We give an algorithm that finds a zero forcing set which approximates the optimal size by a factor of $\text{pw}(G)+1$, where $\text{pw}(G)$ is the pathwidth of $G$. Starting from a path decomposition, the algorithm runs in $O(nm)$ time,…
Zero forcing is an iterative graph coloring process, where given a set of initially colored vertices, a colored vertex with a single uncolored neighbor causes that neighbor to become colored. A zero forcing set is a set of initially colored…
A rooted tree is balanced if the degree of a vertex depends only on its distance to the root. In this paper we determine the sharp threshold for the appearance of a large family of balanced spanning trees in the random geometric graph…
While a number of bounds are known on the zero forcing number $Z(G)$ of a graph $G$ expressed in terms of the order of a graph and maximum or minimum degree, we present two bounds that are related to the (upper) total domination number…
We prove a metric space scaling limit for a critical random graph with independent and identically distributed degrees having power-law tail behaviour with exponent $\alpha+1$, where $\alpha \in (1,2)$. The limiting components are…
Graph burning is a discrete-time process that models the propagation of information in a network. Initially, we have an undirected graph of unburned vertices. At each time step, an unburned vertex is chosen to burn; additionally, unburned…
We prove the following sharp estimate for the number of spanning trees of a graph in terms of its vertex-degrees: a simple graph $G$ on $n$ vertices has at most $(1/n^{2}) \prod_{v \in V(G)} (d(v)+1)$ spanning trees. This result is tight…
A vertex of degree one in a tree is called an end vertex and a vertex of degree at least three is called a branch vertex. For a graph $G$, let $\sigma_2$ be the minimum degree sum of two nonadjacent vertices in $G$. We consider tree…
Zero forcing in a graph refers to the evolution of vertex states under repeated application of a color change rule. Typically the states are chosen to be blue and white, and a forcing set is an initial set of blue vertices such that all of…
Let each vertex of a graph G = (V(G), E(G)) be given one of two colors, say, "black" and "white". Let Z denote the (initial) set of black vertices of G. The color-change rule converts the color of a vertex from white to black if the white…
Zero forcing is a binary coloring game on a graph where a set of filled vertices can force non-filled vertices to become filled following a color change rule. In 2008, the zero forcing number of a graph was shown to be an upper bound on its…
In the game of pegging, each vertex of a graph is considered a hole into which a peg can be placed. A pegging move is performed by jumping one peg over another peg, and then removing the peg that has been jumped over from the graph. We…
A tree $t$-spanner of a graph $G$ is a spanning tree of $G$ such that the distance between pairs of vertices in the tree is at most $t$ times their distance in $G$. Deciding tree $t$-spanner admissible graphs has been proved to be tractable…
In the Properly Colored Spanning Tree problem, we are given an edge-colored undirected graph and the goal is to find a properly colored spanning tree, i.e., a spanning tree in which any two adjacent edges have distinct colors. The problem…
Zero forcing is an iterative process on a graph used to bound the maximum nullity. The process begins with select vertices as colored, and the remaining vertices can become colored under a specific color change rule. The goal is to find a…
The maximum rectilinear crossing number of a graph $G$ is the maximum number of crossings in a good straight-line drawing of $G$ in the plane. In a good drawing any two edges intersect in at most one point (counting endpoints), no three…
The burning number of a graph $G$ is the smallest number $b$ such that the vertices of $G$ can be covered by balls of radii $0, 1, \dots, b-1$. As computing the burning number of a graph is known to be NP-hard, even on trees, it is natural…
Zero forcing is a coloring game played on a graph that was introduced more than ten years ago in several different applications. The goal is to color all the vertices blue by repeated use of a (deterministic) color change rule.…
Graph burning is a model for the spread of social contagion. The burning number is a graph parameter associated with graph burning that measures the speed of the spread of contagion in a graph; the lower the burning number, the faster the…