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Computer programming was once thought of as a skill required only by professional software developers. But today, given the ubiquitous nature of computation and data science it is quickly becoming necessary for all scientists and engineers…

Computers and Society · Computer Science 2016-08-23 Christian T. Jacobs , Gerard J. Gorman , Huw E. Rees , Lorraine Craig

The problems in our teaching on object-oriented programming are analyzed, and the basic ideas, causes and methods of the reform are discussed on the curriculum, theoretical teaching and practical classes. Our practice shows that these…

Computers and Society · Computer Science 2025-02-10 Guowu Yuan , Bing Kong , Haiyan Ding , Jixian Zhang , Yang Zhao

Time plays an integral role in the realm of e-learning modules. plaimi previously described a canvas for composing e-learning modules. By transitivity, time needs to play an integral role in this canvas. This paper investigates some of the…

Computers and Society · Computer Science 2016-03-16 Alexander Berntsen

This article addresses the logistics of implementing projects in an undergraduate mathematics class and is intended both for new instructors and for instructors who have had negative experiences implementing projects in the past. Project…

History and Overview · Mathematics 2017-01-06 R. Corban Harwood

Compiler design is a course that discusses ideas used in construction of programming language compilers. Students learn how a program written in high level programming language and designed for humans understanding is systematically…

Programming Languages · Computer Science 2016-11-02 Divya Kundra , Ashish Sureka

We continuously interact with computerized systems to achieve goals and perform tasks in our personal and professional lives. Therefore, the ability to program such systems is a skill needed by everyone. Consequently, computational thinking…

Human-Computer Interaction · Computer Science 2021-12-07 Christopher Pyles , Francois van Schalkwyk , Gerard J. Gorman , Marijan Beg , Lee Stott , Nir Levy , Ran Gilad-Bachrach

We analyze the curriculum of the early common-years of engineering in our institute using tools of statistical physics of complex networks. Naturally, a course programme is structured in a networked form (temporal dependency and…

Physics Education · Physics 2020-05-06 Suzane F. Pinto , Ronan S. Ferreira

This research is endeavoring to design an e-learning web site on the internet having the course name as "Object Oriented Programming" (OOP) for the students of level four at Computer Science Department (CSD). This course is to be taught…

Computers and Society · Computer Science 2015-01-23 Mohammed A. Amasha , Salem Alkhalaf

The use of functional programming languages in the first programming course at many universities is well-established and effective. Invariably, however, students must progress to study object-oriented programming. This article presents how…

Computers and Society · Computer Science 2022-08-15 Marco T. Morazán

Developing competency in artificial intelligence is becoming increasingly crucial for computer science (CS) students at all levels of the CS curriculum. However, most previous research focuses on advanced CS courses, as traditional…

Computers and Society · Computer Science 2025-03-26 Tahiya Chowdhury

The assessment of source code in university education is a central and important task for lecturers of programming courses. In doing so, educators are confronted with growing numbers of students having increasingly diverse prerequisites, a…

Software Engineering · Computer Science 2023-06-09 Clemens Sauerwein , Tobias Antensteiner , Stefan Oppl , Iris Groher , Alexander Meschtscherjakov , Philipp Zech , Ruth Breu

The modern engineering landscape increasingly requires a range of skills to successfully integrate complex systems. Project-based learning is used to help students build professional skills. However, it is typically applied to small teams…

Computers and Society · Computer Science 2014-10-28 Robert Margolies , Maria Gorlatova , John Sarik , Peter Kinget , Ioannis Kymissis , Gil Zussman

K-12 educators are increasingly using Large Language Models (LLMs) to create instructional materials. These systems excel at producing fluent, coherent content, but often lack support for high-quality teaching. The reason is twofold: first,…

Computers and Society · Computer Science 2025-08-26 Jiayi Wang , Ruiwei Xiao , Xinying Hou , John Stamper

An important long-term goal in machine learning systems is to build learning agents that, like humans, can learn many tasks over their lifetime, and moreover use information from these tasks to improve their ability to do so efficiently. In…

Machine Learning · Computer Science 2017-07-03 Maria-Florina Balcan , Avrim Blum , Vaishnavh Nagarajan

Creativity, i.e., the process of generating and developing fresh and original ideas or products that are useful or effective, is a valuable skill in a variety of domains. Creativity is called an essential 21st-century skill that should be…

Information Retrieval · Computer Science 2022-10-13 Nasrin Shabani

Understanding learners' understanding is a key requirement for an efficient design of teaching situations and learning environments, be they digital or not. This keynote outlines the modeling framework cK\cent (conception, knowing, concept)…

History and Overview · Mathematics 2013-08-27 Nicolas Balacheff

As artificial intelligence (AI) increasingly shapes decision-making across domains, there is a growing need to support AI literacy among learners beyond computer science. However, many current approaches rely on programming-heavy tools or…

Computers and Society · Computer Science 2025-11-10 Aparna Maya Warrier , Arav Agarwal , Jaromir Savelka , Christopher Bogart , Heather Burte

There is an increasing pressure for lecturers to work with two goals. First, they need to ensure their undergraduate students have a good grasp of the knowledge and skills of the intellectual field. In addition, they need to prepare…

Physics Education · Physics 2021-10-13 Alan S. Cornell , Kershree Padayachee

In computer simulation of the learning process is usually assumed that all elements of the training material are assimilated equally durable. But in practice, the knowledge, which a student uses in its operations, are remembered much…

Computers and Society · Computer Science 2013-12-20 Robert V Mayer

An important challenge in reinforcement learning is training agents that can solve a wide variety of tasks. If tasks depend on each other (e.g. needing to learn to walk before learning to run), curriculum learning can speed up learning by…

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