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This paper introduces our gamification of a part of our software design curriculum. Based on typical design principles a motivating learning game is developed to train students in software design. We use Bloom's taxonomy to determine…

Human-Computer Interaction · Computer Science 2014-01-22 Dave R. Stikkolorum , Michel R. V. Chaudron , Oswald de Bruin

Creating effective educational materials generally requires expensive and time-consuming studies of student learning outcomes. To overcome this barrier, one idea is to build computational models of student learning and use them to optimize…

Artificial Intelligence · Computer Science 2024-05-07 Joy He-Yueya , Noah D. Goodman , Emma Brunskill

Curriculum Learning for Reinforcement Learning is an increasingly popular technique that involves training an agent on a sequence of intermediate tasks, called a Curriculum, to increase the agent's performance and learning speed. This paper…

Machine Learning · Computer Science 2021-11-02 Andrea Bassich , Francesco Foglino , Matteo Leonetti , Daniel Kudenko

To enhance student learning, we demonstrate an experimental study to analyze student learning outcomes in online and in-class sections of a core data communications course of the Undergraduate IT program in the Information Sciences and…

Physics Education · Physics 2017-12-15 Pouyan Ahmadi , Khondkar Islam. Salman Yousaf

In modular educational systems, students are allowed to choose a part of their own curriculum themselves. This is typically done in the final class levels which lead to maturity for university access. The rationale behind letting students…

Computers and Society · Computer Science 2024-03-12 Rubén Ruiz-Torrubiano , Sebastian Knopp , Lukas Matthias Wolf , Andreas Krystallidis

Software Architecture, from definition to maintenance and evolution, is a complex aspect of software development and, consequently, a challenging subject when it comes to teaching it, and learning it. Many research efforts have been devoted…

Software Engineering · Computer Science 2023-03-01 Laura M. Castro

There is a critical need to develop new educational technology applications that analyze the data collected by universities to ensure that students graduate in a timely fashion (4 to 6 years); and they are well prepared for jobs in their…

Machine Learning · Computer Science 2017-09-19 Zhiyun Ren , Xia Ning , Huzefa Rangwala

Knowledge tracing aims to model students' past answer sequences to track the change in their knowledge acquisition during exercise activities and to predict their future learning performance. Most existing approaches ignore the fact that…

Machine Learning · Computer Science 2023-02-07 Yuqi Yue , Xiaoqing Sun , Weidong Ji , Zengxiang Yin , Chenghong Sun

This article presents results of the observation of a project management teaching-by-project course. It describe return of experience not only of student but also of tutors one years after the course. Many problems are identified like…

Computers and Society · Computer Science 2009-06-29 Christine Michel

Learning compositional representation is a key aspect of object-centric learning as it enables flexible systematic generalization and supports complex visual reasoning. However, most of the existing approaches rely on auto-encoding…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Whie Jung , Jaehoon Yoo , Sungjin Ahn , Seunghoon Hong

Writing-to-learn initiatives such as Writing Across the Curriculum or Writing in the Disciplines occupy the center of writing programs nationwide. Nevertheless, research to support the core of the writing-to-learn philosophy--that the…

Physics Education · Physics 2007-05-23 Lisa M. Hermsen , Scott V. Franklin

Large language models (LLMs) are revolutionizing the field of education by enabling personalized learning experiences tailored to individual student needs. In this paper, we introduce a framework for Adaptive Learning Systems that leverages…

Computers and Society · Computer Science 2025-07-28 Yongjie Li , Ruilin Nong , Jianan Liu , Lucas Evans

As the landscape of software engineering evolves, introductory programming courses must go beyond teaching syntax to foster comprehensive technical competencies and professional soft skills. This paper reports on a pedagogical experience in…

Computers and Society · Computer Science 2026-03-20 Santiago Berrezueta-Guzman , Vanesa Metaj , Stefan Wagner

One of the basic tasks which is responded for head of each university department, is employing lecturers based on some default factors such as experience, evidences, qualifies and etc. In this respect, to help the heads, some automatic…

Artificial Intelligence · Computer Science 2013-08-05 Shervan Fekri-Ershad , Hadi Tajalizadeh , Shahram Jafari

Embedded computing systems are pervasive in our everyday lives, imparting digital intelligence to a variety of electronic platforms used in our vehicles, smart appliances, wearables, mobile devices, and computers. The need to train the next…

Computers and Society · Computer Science 2022-06-08 Sudeep Pasricha

In this position paper, we advocate for the idea that courses and exams in the AI era have to be designed based on two factors: (1) the strengths and limitations of AI, and (2) the pedagogical educational objectives. Based on insights from…

Computers and Society · Computer Science 2023-08-07 Ahmad Samer Wazan , Imran Taj , Abdulhadi Shoufan , Romain Laborde , Rémi Venant

Programming is about automation in a wide variety of domains. Developing itself is one of those. As a side-effect, progress in automated coding may make people less willing to learn computer programming. This could become an issue, if the…

Programming Languages · Computer Science 2026-05-01 Attila Egri-Nagy

Developing expert-like problem-solving skills is a central goal of undergraduate physics education. In this study, we investigate the impact of teaching explicit problem-solving frameworks, combined with deliberate practice, on students'…

Physics Education · Physics 2025-08-12 Kelly Miller , Olivia Miller , Georgia Lawrence

Large Language Models (LLMs) such as ChatGPT have quickly become part of student programmers' toolkits, whether allowed by instructors or not. This paper examines how introductory programming (CS1) students integrate LLMs into their…

Human-Computer Interaction · Computer Science 2025-10-07 Jade Hak , Nathaniel Lam Johnson , Matin Amoozadeh , Amin Alipour , Souti Chattopadhyay

A growing number of universities worldwide use various forms of online and blended learning as part of their academic curricula. Furthermore, the recent changes caused by the COVID-19 pandemic have led to a drastic increase in importance…

Machine Learning · Computer Science 2022-09-05 Galina Deeva , Johannes De Smedt , Cecilia Saint-Pierre , Richard Weber , Jochen De Weerdt