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Loss of plasticity is one of the main challenges in continual learning with deep neural networks, where neural networks trained via backpropagation gradually lose their ability to adapt to new tasks and perform significantly worse than…

Machine Learning · Computer Science 2025-03-27 Jiuqi Wang , Rohan Chandra , Shangtong Zhang

We propose Episodic Backward Update (EBU) - a novel deep reinforcement learning algorithm with a direct value propagation. In contrast to the conventional use of the experience replay with uniform random sampling, our agent samples a whole…

Machine Learning · Computer Science 2019-11-13 Su Young Lee , Sungik Choi , Sae-Young Chung

Correlated equilibria are a fundamental solution concept in game theory. However, despite decades of research, the complexity beyond games of polynomial type -- such as extensive-form games, congestion or routing games, and more broadly…

Computer Science and Game Theory · Computer Science 2026-05-19 Ioannis Anagnostides , Constantinos Daskalakis , Gabriele Farina , Noah Golowich , Tuomas Sandholm , Brian Hu Zhang

We present constructions regarding the general behaviour of biased positional games, and amongst others show that the outcome of such a game can differ in an arbitrary way depending on which player starts the game, and that fair biased…

Combinatorics · Mathematics 2025-09-08 Ali Deniz Bagdas , Dennis Clemens , Fabian Hamann , Yannick Mogge

We extend the study of the iterated elimination of strictly dominated strategies (IESDS) from Nash strategic games to a class of qualitative games. Also in this case, the IESDS process leads us to a kind of 'rationalizable' result. We…

Computer Science and Game Theory · Computer Science 2013-03-29 Monica Patriche

The evolutionary Prisoner's Dilemma Game (PDG) and the Snowdrift Game (SG) with preferential learning mechanism are studied in the Barab\'asi-Albert network. Simulation results demonstrate that the preferential learning of individuals…

Physics and Society · Physics 2009-09-29 Jie Ren , Wen-Xu Wang , Gang Yan , Bing-Hong Wang

We introduce an irreversible discrete multiplicative process that undergoes Bose-Einstein condensation as a generic model of competition. New players with different abilities successively join the game and compete for limited resources. A…

Statistical Mechanics · Physics 2013-05-29 Hideaki Shimazaki , Ernst Niebur

We present two variants of a multi-agent reinforcement learning algorithm based on evolutionary game theoretic considerations. The intentional simplicity of one variant enables us to prove results on its relationship to a system of ordinary…

Machine Learning · Computer Science 2024-05-29 Johann Bauer , Sheldon West , Eduardo Alonso , Mark Broom

We show that, by using multiplicative weights in a game-theoretic thought experiment (and an important convexity result on the composition of multiplicative weights with the relative entropy function), a symmetric bimatrix game (that is, a…

Computer Science and Game Theory · Computer Science 2025-04-24 Ioannis Avramopoulos

Evolutionary game theory combines game theory and dynamical systems and is customarily adopted to describe evolutionary dynamics in multi-agent systems. In particular, it has been proven to be a successful tool to describe multi-agent…

Computer Science and Game Theory · Computer Science 2013-04-05 Nicola Gatti , Fabio Panozzo , Marcello Restelli

Although recent work in AI has made great progress in solving large, zero-sum, extensive-form games, the underlying assumption in most past work is that the parameters of the game itself are known to the agents. This paper deals with the…

Machine Learning · Computer Science 2018-06-29 Chun Kai Ling , Fei Fang , J. Zico Kolter

Covariate distribution shifts and adversarial perturbations present robustness challenges to the conventional statistical learning framework: mild shifts in the test covariate distribution can significantly affect the performance of the…

Machine Learning · Statistics 2024-05-21 Tengyuan Liang

A method that allows us to give a different treatment to any neuron inside feedforward neural networks is presented. The algorithm has been implemented with two very different learning methods: a standard Back-propagation (BP) procedure and…

Neural and Evolutionary Computing · Computer Science 2014-04-22 M. Konomi , G. M. Sacha

Behavioural cloning, where a computer is taught to perform a task based on demonstrations, has been successfully applied to various video games and robotics tasks, with and without reinforcement learning. This also includes end-to-end…

Artificial Intelligence · Computer Science 2020-05-19 Anssi Kanervisto , Joonas Pussinen , Ville Hautamäki

The biased interaction game described the operation of systems rooted in boundedly rational interactions under conditions of scarcity. The game explored the influence of bias and demonstrated how hierarchy and inequality are emergent system…

Computer Science and Game Theory · Computer Science 2026-03-10 Phil Mercy , Martin Neil

Back-stepping experience replay (BER) is a reinforcement learning technique that can accelerate learning efficiency in reversible environments. BER trains an agent with generated back-stepping transitions of collected experiences and normal…

Machine Learning · Computer Science 2024-12-23 Guwen Lyu , Masahiro Sato

This article establishes the foundation for a new theory of invariant/integral manifolds for non-autonomous dynamical systems. Current rigorous support for dimensional reduction modelling of slow-fast systems is limited by the rare events…

Dynamical Systems · Mathematics 2022-06-01 A. J. Roberts

Machine learning systems may encounter unexpected problems when the data distribution changes in the deployment environment. A major reason is that certain combinations of domains and labels are not observed during training but appear in…

Machine Learning · Computer Science 2022-08-04 Yivan Zhang , Jindong Wang , Xing Xie , Masashi Sugiyama

We investigate the computation of equilibria in extensive-form games where ex ante correlation is possible, focusing on correlated equilibria requiring the least amount of communication between the players and the mediator. Motivated by the…

Computer Science and Game Theory · Computer Science 2019-01-21 Andrea Celli , Stefano Coniglio , Nicola Gatti

Two meta-evolutionary optimization strategies described in this paper accelerate the convergence of evolutionary programming algorithms while still retaining much of their ability to deal with multi-modal problems. The strategies, called…

Neural and Evolutionary Computing · Computer Science 2009-03-26 Ted Dunning