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This paper presents the first experimental evaluation of four previously untested modifications of Unbounded Best-First Minimax algorithm. This algorithm explores the game tree by iteratively expanding the most promising sequences of…

Artificial Intelligence · Computer Science 2025-05-08 Quentin Cohen-Solal , Tristan Cazenave

We study finite-state transducers and their power for transforming infinite words. Infinite sequences of symbols are of paramount importance in a wide range of fields, from formal languages to pure mathematics and physics. While finite…

Formal Languages and Automata Theory · Computer Science 2018-03-09 Jörg Endrullis , Juhani Karhumäki Jan Willem Klop , Aleksi Saarela

Recently Cristian S. Calude, Sanjay Jain, Bakhadyr Khoussainov, Wei Li and Frank Stephan proposed a quasi-polynomial time algorithm for parity games. This paper proposes a short proof of correctness of their algorithm.

Formal Languages and Automata Theory · Computer Science 2017-04-25 Hugo Gimbert , Rasmus Ibsen-Jensen

We consider the satisfiability problem for the two-variable fragment of the first-order logic extended with modulo counting quantifiers and interpreted over finite words or trees. We prove a small-model property of this logic, which gives a…

Logic in Computer Science · Computer Science 2017-10-17 Bartosz Bednarczyk , Witold Charatonik

Randomization of quantum states is the quantum analogue of the classical one-time pad. We present an improved, efficient construction of an approximately randomizing map that uses O(d/epsilon^2) Pauli operators to map any d-dimensional…

Quantum Physics · Physics 2018-03-22 Paul A. Dickinson , Ashwin Nayak

It is known that the Wadge reducibility of regular $\omega$-languages is efficiently decidable (Krishnan et al., 1995), (Wilke, Yoo, 1995). In this paper we study analogous problem for regular k-partitions of $\omega$-languages. In the…

Formal Languages and Automata Theory · Computer Science 2024-09-12 Vladimir Podolskii , Victor Selivanov

Value methods for solving stochastic games with partial observability model the uncertainty about states of the game as a probability distribution over possible states. The dimension of this belief space is the number of states. For many…

Computer Science and Game Theory · Computer Science 2019-03-14 Karel Horák , Branislav Bošanský , Christopher Kiekintveld , Charles Kamhoua

Large language models are usually fine-tuned to align with human preferences. However, fine-tuning a large language model can be challenging. In this work, we introduce $\textit{weak-to-strong search}$, framing the alignment of a large…

Computation and Language · Computer Science 2024-11-20 Zhanhui Zhou , Zhixuan Liu , Jie Liu , Zhichen Dong , Chao Yang , Yu Qiao

We introduce a method for translating an alternating weak B\"uchi automaton (AWA), which corresponds to a Linear Dynamic Logic (LDL) formula, to an unambiguous B\"uchi automaton (UBA). Our translations generalise constructions for Linear…

Formal Languages and Automata Theory · Computer Science 2023-05-18 Yong Li , Sven Schewe , Moshe Y. Vardi

We introduce layered automata, a subclass of alternating parity automata that generalises deterministic automata. Assuming a consistency property, these automata are history deterministic and 0-1 probabilistic. We show that every…

Formal Languages and Automata Theory · Computer Science 2026-01-23 Antonio Casares , Christof Löding , Igor Walukiewicz

The correlated Erd\"os-R\'enyi random graph ensemble is a probability law on pairs of graphs with $n$ vertices, parametrized by their average degree $\lambda$ and their correlation coefficient $s$. It can be used as a benchmark for the…

Disordered Systems and Neural Networks · Physics 2024-11-21 Andrea Muratori , Guilhem Semerjian

We consider games played on graphs with the winning conditions for the players specified as weak-parity conditions. In weak-parity conditions the winner of a play is decided by looking into the set of states appearing in the play, rather…

Logic in Computer Science · Computer Science 2008-12-18 Krishnendu Chatterjee

By fundamental results of Sch\"utzenberger, McNaughton and Papert from the 1970s, the classes of first-order definable and aperiodic languages coincide. Here, we extend this equivalence to a quantitative setting. For this, weighted automata…

Formal Languages and Automata Theory · Computer Science 2019-10-01 Manfred Droste , Paul Gastin

It is known that 2-state binary and 3-state unary probabilistic finite automata and 2-state unary quantum finite automata recognize uncountably many languages with cutpoints. These results have been obtained by associating each recognized…

Formal Languages and Automata Theory · Computer Science 2023-06-22 Aleksejs Naumovs , Maksims Dimitrijevs , Abuzer Yakaryılmaz

Jumping automata are finite automata that read their input in a non-consecutive manner, disregarding the order of the letters in the word. We introduce and study jumping automata over infinite words. Unlike the setting of finite words,…

Formal Languages and Automata Theory · Computer Science 2023-04-05 Shaull Almagor , Omer Yizhaq

This paper discusses the hardness of finding minimal good-for-games (GFG) Buchi, Co-Buchi, and parity automata with state based acceptance. The problem appears to sit between finding small deterministic and finding small nondeterministic…

Formal Languages and Automata Theory · Computer Science 2020-03-27 Sven Schewe

Partially ordered automata are automata where the transition relation induces a partial order on states. The expressive power of partially ordered automata is closely related to the expressivity of fragments of first-order logic on finite…

Logic in Computer Science · Computer Science 2023-06-22 Tomáš Masopust , Markus Krötzsch

Despite the many recent practical and theoretical breakthroughs in computational game theory, equilibrium finding in extensive-form team games remains a significant challenge. While NP-hard in the worst case, there are provably efficient…

Computer Science and Game Theory · Computer Science 2022-01-19 Brian Hu Zhang , Tuomas Sandholm

The existence of a polynomial pivot rule for the simplex method for linear programming, policy iteration for Markov decision processes, and strategy improvement for parity games each are prominent open problems in their respective fields.…

Optimization and Control · Mathematics 2025-12-19 Yann Disser , Georg Loho , Matthew Maat , Nils Mosis

This study proposes a new efficiency requirement, a minimal almost weak Pareto principle, which says that x is socially better than y whenever the only one individual never prefers y to x, and all the others prefers x to y. Then, I show…

Theoretical Economics · Economics 2025-01-20 Norihito Sakamoto
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