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In this paper we address the question of synchronizing random automata in the critical settings of almost-group automata. Group automata are automata where all letters act as permutations on the set of states, and they are not synchronizing…

Formal Languages and Automata Theory · Computer Science 2018-05-08 Mikhail V. Berlinkov , Cyril Nicaud

We present efficient algorithms to reduce the size of nondeterministic B\"uchi word automata (NBA) and nondeterministic finite word automata (NFA), while retaining their languages. Additionally, we describe methods to solve PSPACE-complete…

Formal Languages and Automata Theory · Computer Science 2023-06-22 Lorenzo Clemente , Richard Mayr

An automaton is synchronizing if there is a word that maps all states onto the same state. \v{C}ern\'{y}'s conjecture on the length of the shortest such word is probably the most famous open problem in automata theory. We consider the…

Combinatorics · Mathematics 2022-10-18 Natalie C. Behague , J. Robert Johnson

Deterministic game-solving algorithms are conventionally analyzed in the light of their average-case complexity against a distribution of random game-trees, where leaf values are independently sampled from a fixed distribution. This…

Artificial Intelligence · Computer Science 2026-02-06 Raphaël Boige , Amine Boumaza , Bruno Scherrer

This paper provides an analysis of the tradeoff between asymptotic bias (suboptimality with unlimited data) and overfitting (additional suboptimality due to limited data) in the context of reinforcement learning with partial observability.…

Machine Learning · Statistics 2019-02-07 Vincent Francois-Lavet , Guillaume Rabusseau , Joelle Pineau , Damien Ernst , Raphael Fonteneau

This paper introduces sweeping permutation automata, which move over an input string in alternating left-to-right and right-to-left sweeps and have a bijective transition function. It is proved that these automata recognize the same family…

Formal Languages and Automata Theory · Computer Science 2023-09-19 Maria Radionova , Alexander Okhotin

Well-structured transition systems (WSTS) are an abstract family of systems that encompasses a vast landscape of infinite-state systems. By requiring a well-quasi-ordering (wqo) on the set of states, a WSTS enables generic algorithms for…

Formal Languages and Automata Theory · Computer Science 2024-09-17 Ashwani Anand , Sylvain Schmitz , Lia Schütze , Georg Zetzsche

The goal of universal machine translation is to learn to translate between any pair of languages, given a corpus of paired translated documents for \emph{a small subset} of all pairs of languages. Despite impressive empirical results and an…

Machine Learning · Computer Science 2020-08-12 Han Zhao , Junjie Hu , Andrej Risteski

While the complexity of translating future linear temporal logic (LTL) into automata on infinite words is well-understood, the size increase involved in turning automata back to LTL is not. In particular, there is no known elementary bound…

Formal Languages and Automata Theory · Computer Science 2022-05-10 Udi Boker , Karoliina Lehtinen , Salomon Sickert

We consider the problem of learning a non-deterministic probabilistic system consistent with a given finite set of positive and negative tree samples. Consistency is defined with respect to strong simulation conformance. We propose learning…

Logic in Computer Science · Computer Science 2012-07-24 Anvesh Komuravelli , Corina S. Pasareanu , Edmund M. Clarke

We prove universality for Approximate Message Passing (AMP) with polynomial nonlinearities applied to symmetric sub-Gaussian matrices $A\in\mathbb R^{N\times N}$. Our approach is combinatorial: we represent AMP iterates as sums over trees…

Probability · Mathematics 2025-12-09 David Kogan

Sparse decision trees are one of the most common forms of interpretable models. While recent advances have produced algorithms that fully optimize sparse decision trees for prediction, that work does not address policy design, because the…

Machine Learning · Computer Science 2022-10-27 Ali Behrouz , Mathias Lecuyer , Cynthia Rudin , Margo Seltzer

We give a new proof of a result from well quasi-order theory on the computability of bases for upwards-closed sets of words. This new proof is based on Angluin's L* algorithm, that learns an automaton from a minimally adequate teacher. This…

Formal Languages and Automata Theory · Computer Science 2025-07-30 Quentin Aristote

We determine the asymptotic proportion of minimal automata, within n-state accessible deterministic complete automata over a k-letter alphabet, with the uniform distribution over the possible transition structures, and a binomial…

Formal Languages and Automata Theory · Computer Science 2011-09-27 Frederique Bassino , Julien David , Andrea Sportiello

At first glance, one-state Turing machines are very weak: the halting problem for them is decidable, and, without memory, they cannot even accept a simple one element language such as $L = \{ 1 \}$ . Nevertheless it has been showed that a…

Formal Languages and Automata Theory · Computer Science 2019-01-23 Marzio De Biasi

We generalize the partial derivative automaton to regular expressions with shuffle and study its size in the worst and in the average case. The number of states of the partial derivative automata is in the worst case at most 2^m, where m is…

Formal Languages and Automata Theory · Computer Science 2015-03-03 Sabine Broda , António Machiavelo , Nelma Moreira , Rogério Reis

This paper is devoted to developing the alternating minimization algorithm for problems of structured nonconvex optimization proposed by Attouch, Bolt\'e, Redont, and Soubeyran in 2010. Our main result provides significant improvements of…

Optimization and Control · Mathematics 2026-02-02 Glaydston C. Bento , Boris S. Mordukhovich , Tiago S. Mota , Antoine Soubeyran

Symmetric strategy improvement is an algorithm introduced by Schewe et al. (ICALP 2015) that can be used to solve two-player games on directed graphs such as parity games and mean payoff games. In contrast to the usual well-known strategy…

Computer Science and Game Theory · Computer Science 2023-09-06 Tom van Dijk , Georg Loho , Matthew Maat

This is a book on weighted tree automata. We present the basic definitions and some of the important results in a coherent form with full proofs. The concept of weighted tree automata is part of Automata Theory and it touches the area of…

Formal Languages and Automata Theory · Computer Science 2026-01-28 Zoltán Fülöp , Heiko Vogler

The Distributional Alignment Game framework provides a powerful variational perspective on Answer-Level Fine-Tuning (ALFT). However, standard algorithms for these games rely on estimating logarithmic rewards from small batches, introducing…

Machine Learning · Computer Science 2026-05-05 Mehryar Mohri , Jon Schneider , Yutao Zhong