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In recent years, we have seen an emergence of data-driven approaches in robotics. However, most existing efforts and datasets are either in simulation or focus on a single task in isolation such as grasping, pushing or poking. In order to…

Robotics · Computer Science 2018-10-17 Pratyusha Sharma , Lekha Mohan , Lerrel Pinto , Abhinav Gupta

We present a new public dataset with a focus on simulating robotic vision tasks in everyday indoor environments using real imagery. The dataset includes 20,000+ RGB-D images and 50,000+ 2D bounding boxes of object instances densely captured…

Computer Vision and Pattern Recognition · Computer Science 2017-03-07 Phil Ammirato , Patrick Poirson , Eunbyung Park , Jana Kosecka , Alexander C. Berg

Cognitive science and psychology suggest that object-centric representations of complex scenes are a promising step towards enabling efficient abstract reasoning from low-level perceptual features. Yet, most deep reinforcement learning…

Machine Learning · Computer Science 2024-02-28 Quentin Delfosse , Jannis Blüml , Bjarne Gregori , Sebastian Sztwiertnia , Kristian Kersting

Piano playing requires agile, precise, and coordinated hand control that stretches the limits of dexterity. Hand motion models with the sophistication to accurately recreate piano playing have a wide range of applications in character…

Graphics · Computer Science 2024-10-10 Ruocheng Wang , Pei Xu , Haochen Shi , Elizabeth Schumann , C. Karen Liu

This paper introduces a novel activity dataset which exhibits real-life and diverse scenarios of complex, temporally-extended human activities and actions. The dataset presents a set of videos of actors performing everyday activities in a…

Computer Vision and Pattern Recognition · Computer Science 2017-09-22 Jawad Tayyub , Majd Hawasly , David C. Hogg , Anthony G. Cohn

Human eye gaze estimation is an important cognitive ingredient for successful human-robot interaction, enabling the robot to read and predict human behavior. We approach this problem using artificial neural networks and build a modular…

Computer Vision and Pattern Recognition · Computer Science 2024-03-01 Dmytro Herashchenko , Igor Farkaš

In the last decade, deep learning has achieved great success in machine learning tasks where the input data is represented with different levels of abstractions. Driven by the recent research in reinforcement learning using deep neural…

Machine Learning · Computer Science 2022-05-18 Dejan Markovikj

Modelling interactions between humans and objects in natural environments is central to many applications including gaming, virtual and mixed reality, as well as human behavior analysis and human-robot collaboration. This challenging…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Bharat Lal Bhatnagar , Xianghui Xie , Ilya A. Petrov , Cristian Sminchisescu , Christian Theobalt , Gerard Pons-Moll

Eye-tracking applications that utilize the human gaze in video understanding tasks have become increasingly important. To effectively automate the process of video analysis based on eye-tracking data, it is important to accurately replicate…

Computer Vision and Pattern Recognition · Computer Science 2024-04-15 Suleyman Ozdel , Yao Rong , Berat Mert Albaba , Yen-Ling Kuo , Xi Wang , Enkelejda Kasneci

Appearance-based gaze estimation, which uses only a regular camera to estimate human gaze, is important in various application fields. While the technique faces data bias issues, data collection protocol is often demanding, and collecting…

Human-Computer Interaction · Computer Science 2024-09-04 Mingtao Yue , Tomomi Sayuda , Miles Pennington , Yusuke Sugano

This paper introduces a new video-and-language dataset with human actions for multimodal logical inference, which focuses on intentional and aspectual expressions that describe dynamic human actions. The dataset consists of 200 videos,…

Computer Vision and Pattern Recognition · Computer Science 2021-06-29 Riko Suzuki , Hitomi Yanaka , Koji Mineshima , Daisuke Bekki

Utilitarian games such as dictator games to measure fairness have been studied in the social sciences for decades. These games have given us insight into not only how humans view fairness but also in what conditions the frequency of…

Artificial Intelligence · Computer Science 2024-02-12 Jazmia Henry

The Arcade Learning Environment (ALE) is a popular platform for evaluating reinforcement learning agents. Much of the appeal comes from the fact that Atari games demonstrate aspects of competency we expect from an intelligent agent and are…

Machine Learning · Computer Science 2019-06-10 Kenny Young , Tian Tian

Understanding social interactions from egocentric views is crucial for many applications, ranging from assistive robotics to AR/VR. Key to reasoning about interactions is to understand the body pose and motion of the interaction partner…

Computer Vision and Pattern Recognition · Computer Science 2022-08-17 Siwei Zhang , Qianli Ma , Yan Zhang , Zhiyin Qian , Taein Kwon , Marc Pollefeys , Federica Bogo , Siyu Tang

The game of Go has been highly under-researched due to the lack of game records and analysis tools. In recent years, the increasing number of professional competitions and the advent of AlphaZero-based algorithms provide an excellent…

Artificial Intelligence · Computer Science 2025-05-16 Yifan Gao , Danni Zhang , Haoyue Li

Daily Activity Recordings for Artificial Intelligence (DARai, pronounced "Dahr-ree") is a multimodal, hierarchically annotated dataset constructed to understand human activities in real-world settings. DARai consists of continuous scripted…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Ghazal Kaviani , Yavuz Yarici , Seulgi Kim , Mohit Prabhushankar , Ghassan AlRegib , Mashhour Solh , Ameya Patil

This paper performs the crucial work of establishing a baseline for gaze-driven authentication performance to begin answering fundamental research questions using a very large dataset of gaze recordings from 9202 people with a level of eye…

Computer Vision and Pattern Recognition · Computer Science 2024-07-15 Dillon Lohr , Michael J. Proulx , Oleg Komogortsev

Humans race drones faster than neural networks trained for end-to-end autonomous flight. This may be related to the ability of human pilots to select task-relevant visual information effectively. This work investigates whether neural…

Robotics · Computer Science 2022-03-03 Christian Pfeiffer , Simon Wengeler , Antonio Loquercio , Davide Scaramuzza

How can we model affect in a general fashion, across dissimilar tasks, and to which degree are such general representations of affect even possible? To address such questions and enable research towards general affective computing, this…

Human-Computer Interaction · Computer Science 2022-07-29 David Melhart , Antonios Liapis , Georgios N. Yannakakis

Research has shown the complementarity of camera- and inertial-based data for modeling human activities, yet datasets with both egocentric video and inertial-based sensor data remain scarce. In this paper, we introduce WEAR, an outdoor…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Marius Bock , Hilde Kuehne , Kristof Van Laerhoven , Michael Moeller
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