Related papers: A Three-Player GAN: Generating Hard Samples To Imp…
Generative Adversarial Nets (GANs) have shown promise in image generation and semi-supervised learning (SSL). However, existing GANs in SSL have two problems: (1) the generator and the discriminator (i.e. the classifier) may not be optimal…
We propose a unified game-theoretical framework to perform classification and conditional image generation given limited supervision. It is formulated as a three-player minimax game consisting of a generator, a classifier and a…
Recently, semi-supervised learning methods based on generative adversarial networks (GANs) have received much attention. Among them, two distinct approaches have achieved competitive results on a variety of benchmark datasets. Bad GAN…
The standard practice in Generative Adversarial Networks (GANs) discards the discriminator during sampling. However, this sampling method loses valuable information learned by the discriminator regarding the data distribution. In this work,…
Generative adversarial networks (GANs) are a novel approach to generative modelling, a task whose goal it is to learn a distribution of real data points. They have often proved difficult to train: GANs are unlike many techniques in machine…
Class imbalance is a long-standing problem relevant to a number of real-world applications of deep learning. Oversampling techniques, which are effective for handling class imbalance in classical learning systems, can not be directly…
Generative adversarial network (GAN) is formulated as a two-player game between a generator (G) and a discriminator (D), where D is asked to differentiate whether an image comes from real data or is produced by G. Under such a formulation,…
We propose a framework for generating samples from a probability distribution that differs from the probability distribution of the training set. We use an adversarial process that simultaneously trains three networks, a generator and two…
We propose a three-player spectral generative adversarial network (GAN) architecture to afford GAN with the ability to manage minority classes under imbalance conditions. A class-dependent mixture generator spectral GAN (MGSGAN) has been…
One of the most interesting challenges in Artificial Intelligence is to train conditional generators which are able to provide labeled adversarial samples drawn from a specific distribution. In this work, a new framework is presented to…
Semi-supervised learning methods based on generative adversarial networks (GANs) obtained strong empirical results, but it is not clear 1) how the discriminator benefits from joint training with a generator, and 2) why good semi-supervised…
Generative adversarial networks (GANs) are a framework for producing a generative model by way of a two-player minimax game. In this paper, we propose the \emph{Generative Multi-Adversarial Network} (GMAN), a framework that extends GANs to…
One popular generative model that has high-quality results is the Generative Adversarial Networks(GAN). This type of architecture consists of two separate networks that play against each other. The generator creates an output from the input…
We propose to improve unconditional Generative Adversarial Networks (GAN) by training the self-supervised learning with the adversarial process. In particular, we apply self-supervised learning via the geometric transformation on input…
Generative adversarial networks are generative models that are capable of replicating the implicit probability distribution of the input data with high accuracy. Traditionally, GANs consist of a Generator and a Discriminator which interact…
We propose a framework of generative adversarial networks with multiple discriminators, which collaborate to represent a real dataset more effectively. Our approach facilitates learning a generator consistent with the underlying data…
We propose a novel technique to make neural network robust to adversarial examples using a generative adversarial network. We alternately train both classifier and generator networks. The generator network generates an adversarial…
Generative Adversarial Networks (GAN) are trained to generate sample images of interest distribution. To this end, generator network of GAN learns implicit distribution of real data set from the classification with candidate generated…
Generative adversarial networks (GANs) are successful deep generative models. GANs are based on a two-player minimax game. However, the objective function derived in the original motivation is changed to obtain stronger gradients when…
Generative adversarial networks (GANs) are powerful generative models, but usually suffer from instability and generalization problem which may lead to poor generations. Most existing works focus on stabilizing the training of the…