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To open up new possibilities to assess the multimodal perceptual quality of omnidirectional media formats, we proposed a novel open source 360 audiovisual (AV) quality dataset. The dataset consists of high-quality 360 video clips in…

Multimedia · Computer Science 2022-05-18 Randy F Fela , Andréas Pastor , Patrick Le Callet , Nick Zacharov , Toinon Vigier , Søren Forchhammer

Zoomable video streaming refers to a new class of interactive video applications, where users can zoom into a video stream to view a selected region of interest in higher resolutions and pan around to move the region of interest. The zoom…

Networking and Internet Architecture · Computer Science 2015-05-11 Hui Wang , Mun Choon Chan , Wei Tsang Ooi

Multiview video supports observing a scene from different viewpoints. The Joint Video Team (JVT) developed H.264/MVC to enhance the compression efficiency for multiview video, however, MVC encoded multiview video (MVC video) still requires…

Multimedia · Computer Science 2018-04-18 Zhao Liu , Niall Murray , Brian Lee , Enda Fallon , Yuansong Qiao

Media streaming has been adopted for a variety of applications such as entertainment, visualization, and design. Unlike video/audio streaming where the content is usually consumed sequentially, 3D applications such as gaming require…

Human-Computer Interaction · Computer Science 2022-01-11 Shaoyu Chen , Budmonde Duinkharjav , Xin Sun , Li-Yi Wei , Stefano Petrangeli , Jose Echevarria , Claudio Silva , Qi Sun

For $360^{\circ}$ video streaming, FoV-adaptive coding that allocates more bits for the predicted user's field of view (FoV) is an effective way to maximize the rendered video quality under the limited bandwidth. We develop a low-latency…

Image and Video Processing · Electrical Eng. & Systems 2024-03-19 Yixiang Mao , Liyang Sun , Yong Liu , Yao Wang

The multimedia content and streaming are a major means of information exchange in the modern era and there is an increasing demand for such services. This coupled with the advancement of future wireless networks B5G/6G and the proliferation…

Multimedia · Computer Science 2024-11-26 Monalisa Ghosh , Chetna Singhal

Online video streaming has fundamental limitations on the transmission bandwidth and computational capacity and super-resolution is a promising potential solution. However, applying existing video super-resolution methods to online…

Image and Video Processing · Electrical Eng. & Systems 2023-07-26 Guanghao Yin , Zefan Qu , Xinyang Jiang , Shan Jiang , Zhenhua Han , Ningxin Zheng , Xiaohong Liu , Huan Yang , Yuqing Yang , Dongsheng Li , Lili Qiu

With COVID-19, the interest for digital interactions has raised, putting in turn real-time (or low-latency) codecs into a new light. Most of the codec research has been traditionally focusing on coding efficiency, while very little…

Multimedia · Computer Science 2020-11-05 Ludovic Roux , Alexandre Gouaillard

The rise in video streaming applications has increased the demand for video quality assessment (VQA). In 2016, Netflix introduced Video Multi-Method Assessment Fusion (VMAF), a full reference VQA metric that strongly correlates with…

Multimedia · Computer Science 2024-01-25 Vignesh V Menon , Prajit T Rajendran , Reza Farahani , Klaus Schoeffmann , Christian Timmerer

This study explores integrating sign language into virtual reality (VR) by examining the comprehensibility and user experience of viewing American Sign Language (ASL) videos captured with body-mounted 360-degree cameras. Ten participants…

Human-Computer Interaction · Computer Science 2026-02-27 Gauri Umesh Rajmane , Ziming Li , Tae Oh , Roshan Peiris

The need for cables with high-fidelity Virtual Reality (VR) headsets remains a stumbling block on the path towards interactive multi-user VR. Due to strict latency constraints, designing fully wireless headsets is challenging, with the few…

Networking and Internet Architecture · Computer Science 2021-05-21 Jakob Struye , Filip Lemic , Jeroen Famaey

360$^\circ$ video saliency detection is one of the challenging benchmarks for 360$^\circ$ video understanding since non-negligible distortion and discontinuity occur in the projection of any format of 360$^\circ$ videos, and capture-worthy…

Computer Vision and Pattern Recognition · Computer Science 2022-09-20 Heeseung Yun , Sehun Lee , Gunhee Kim

Virtual Reality (VR) is expected to be one of the killer-applications in 5G networks. However, many technical bottlenecks and challenges need to be overcome to facilitate its wide adoption. In particular, VR requirements in terms of…

Information Theory · Computer Science 2018-12-11 Mohammed S. Elbamby , Cristina Perfecto , Mehdi Bennis , Klaus Doppler

Implicit neural representations for videos (NeRV) have shown strong potential for video compression. However, applying NeRV to high-resolution 360-degree videos causes high memory usage and slow decoding, making real-time applications…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Daichi Arai , Kyohei Unno , Yasuko Sugito , Yuichi Kusakabe

Video coding technology has been continuously improved for higher compression ratio with higher resolution. However, the state-of-the-art video coding standards, such as H.265/HEVC and Versatile Video Coding, are still designed with the…

Image and Video Processing · Electrical Eng. & Systems 2022-11-22 Daniel Wood

While learned video codecs have demonstrated great promise, they have yet to achieve sufficient efficiency for practical deployment. In this work, we propose several novel ideas for learned video compression which allow for improved…

Image and Video Processing · Electrical Eng. & Systems 2021-10-06 Oren Rippel , Alexander G. Anderson , Kedar Tatwawadi , Sanjay Nair , Craig Lytle , Lubomir Bourdev

Online signature verification (OSV) requires distinguishing skilled forgeries from genuine samples under high intra-class variability and with very few enrollment samples. Existing deep learning methods operate directly on raw temporal…

Computer Vision and Pattern Recognition · Computer Science 2026-05-04 Himanshu Singhal , Suresh Sundaram

User engagement is greatly enhanced by fully immersive multi-modal experiences that combine visual and auditory stimuli. Consequently, the next frontier in VR/AR technologies lies in immersive volumetric videos with complete scene capture,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Zhengxian Yang , Shi Pan , Shengqi Wang , Haoxiang Wang , Li Lin , Guanjun Li , Zhengqi Wen , Borong Lin , Jianhua Tao , Tao Yu

There is a growing trend in placing video advertisements on social platforms for online marketing, which demands automatic approaches to understand the contents of advertisements effectively. Taking the 2021 TAAC competition as an…

Computer Vision and Pattern Recognition · Computer Science 2021-08-31 Zejia Weng , Lingchen Meng , Rui Wang , Zuxuan Wu , Yu-Gang Jiang

Proactive tile-based virtual reality (VR) video streaming can use the trace of FoV and eye movement to predict future requested tiles, then renders and delivers the predicted tiles before playback. The quality of experience (QoE) depends on…

Multimedia · Computer Science 2021-10-22 Xing Wei , Chenyang Yang