Related papers: HTML5 MSE Playback of MPEG 360 VR Tiled Streaming
Video sharing sites like YouTube, Metacafe, Dailymotion, Vimeo, etc. provide a platform for media content sharing among its users. Some of these videos are copyright protected and restricted from being downloaded and saved. But users can…
Edge caching can significantly improve the 5G networks' performance both in terms of delay and backhaul traffic. We use a reinforcement learning-based (RL-based) caching technique that can adapt to time-location-dependent popularity…
Remaining a dominant force in Internet traffic, video streaming captivates end users, service providers, and researchers. This paper takes a pragmatic approach to reviewing recent advances in the field by focusing on the prevalent streaming…
The number of bandwidth-hungry applications and services is constantly growing. HTTP adaptive streaming of audio-visual content accounts for the majority of today's internet traffic. Although the internet bandwidth increases also…
Streaming interactive proofs (SIPs) are a framework for outsourced computation. A computationally limited streaming client (the verifier) hands over a large data set to an untrusted server (the prover) in the cloud and the two parties run a…
Interactive multi-view video streaming (IMVS) services permit to remotely immerse within a 3D scene. This is possible by transmitting a set of reference camera views (anchor views), which are used by the clients to freely navigate in the…
A standardized control system called Metaverse Extended Reality Portal (MERP) is presented as a solution to the issues with conventional VR eyewear. The MERP system improves user awareness of the physical world while offering an immersive…
4K videos are becoming increasingly popular. However, despite advances in wireless technology, streaming 4K videos over mmWave to multiple users is facing significant challenges arising from directional communication, unpredictable channel…
360 images, with a field-of-view (FoV) of 180x360, provide immersive and realistic environments for emerging virtual reality (VR) applications, such as virtual tourism, where users desire to create diverse panoramic scenes from a narrow FoV…
Within the expansive domain of virtual reality (VR), 360{\deg} VR videos immerse viewers in a spherical environment, allowing them to explore and interact with the virtual world from all angles. While this video representation offers…
We introduce a Unity based benchmark XRFlux for evaluating Virtual Reality (VR) delivery systems using edge-cloud caching. As VR applications and systems progress, the need to meet strict latency and Quality of Experience (QoE) requirements…
MPEG is undertaking a new initiative to standardize content description of audio and video data/documents. When it is finalized in 2001, MPEG-7 is expected to provide standardized description schemes for concise and unambiguous content…
The next generation of multimedia applications will require the telecommunication networks to support a higher bitrate than today, in order to deliver virtual reality and ultra-high quality video content to the users. Most of the video…
Existing web-generation benchmarks rely on text prompts or static screenshots as input. However, videos naturally convey richer signals such as interaction flow, transition timing, and motion continuity, which are essential for faithful…
In this paper, we study the server-side rate adaptation problem for streaming tile-based adaptive 360-degree videos to multiple users who are competing for transmission resources at the network bottleneck. Specifically, we develop a…
While the promise of autonomous vehicles has led to significant scientific and industrial progress, fully automated, SAE level 5 conform cars will likely not see mass adoption anytime soon. Instead, in many applications, human supervision,…
Augmented Reality (AR) is an emerging field ripe for experimentation, especially when it comes to developing the kinds of applications and experiences that will drive mass adoption of the technology. While we aren't aware of any current…
In this paper, we present the first contactless side-channel attack for identifying 360 videos being viewed in a Virtual Reality (VR) Head Mounted Display (HMD). Although the video content is displayed inside the HMD without any external…
Internet technology has proven to be a vital contributor to many cutting-edge innovations that have given humans access to interact virtually with objects. Until now, numerous virtual systems had been developed for digital transformation to…
Video-text retrieval (VTR) aims to locate relevant videos using natural language queries. Current methods, often based on pre-trained models like CLIP, are hindered by video's inherent redundancy and their reliance on coarse, final-layer…