Related papers: Utility Ghost: Gamified redistricting with partisa…
In participatory budgeting we are given a set of projects---each with a cost, an available budget, and a set of voters who in some form express their preferences over the projects. The goal is to select---based on voter preferences---a…
Game theory is a well established branch of mathematics whose formalism has a vast range of applications from the social sciences, biology, to economics. Motivated by quantum information science, there has been a leap in the formulation of…
We propose a notion of a stable partition in a coalitional game that is parametrized by the concept of a defection function. This function assigns to each partition of the grand coalition a set of different coalition arrangements for a…
We propose a novel algorithm for the solution of mean-payoff games that merges together two seemingly unrelated concepts introduced in the context of parity games, small progress measures and quasi dominions. We show that the integration of…
This paper introduces a systematic methodological framework to design and analyze distributed algorithms for optimization and games over networks. Starting from a centralized method, we identify an aggregation function involving all the…
The boundaries of electoral constituencies for assembly and parliamentary seats are drafted using a process referred to as delimitation, which ensures fair and equal representation of all citizens. The current delimitation exercise suffers…
This paper studies the optimization of strategies in the context of possibly randomized two players zero-sum games with incomplete information. We compare 5 algorithms for tuning the parameters of strategies over a benchmark of 12 games. A…
We consider elections where the voters come one at a time, in a streaming fashion, and devise space-efficient algorithms which identify an approximate winning committee with respect to common multiwinner proportional representation voting…
We discuss the prominent role played by bilateral symmetry and modified Pascal triangles in self twin games, a subset of constant sum homogeneous weighted majority games. We show that bilateral symmetry of the free representations…
Stochastic games are a classical model in game theory in which two opponents interact and the environment changes in response to the players' behavior. The central solution concepts for these games are the discounted values and the value,…
This paper addresses the optimization problem to maximize the total costs that can be shared among a group of agents, while maintaining stability in the sense of the core constraints of a cooperative transferable utility game, or TU game.…
Stochastic games are fundamental in various applications, including the control of cyber-physical systems (CPS), where both controller and environment are modeled as players. Traditional algorithms typically aim to determine a single…
Graph games of infinite length are a natural model for open reactive processes: one player represents the controller, trying to ensure a given specification, and the other represents a hostile environment. The evolution of the system…
We introduce a new random input model for bipartite matching which we call the Random Type Poisson Arrival Model. Just like in the known i.i.d. model (introduced by Feldman et al. 2009), online nodes have types in our model. In contrast to…
Transmitters of a multiple access channel are assumed to freely choose their power control strategy in order to be energy-efficient. We show that in a stochastic game framework, we can develop energy-efficient distributed control strategies…
We study the complexity of solving two-player infinite duration games played on a fixed finite graph, where the control of a node is not predetermined but rather assigned randomly. In classic random-turn games, control of each node is…
We introduce a new virtual environment for simulating a card game known as "Big 2". This is a four-player game of imperfect information with a relatively complicated action space (being allowed to play 1,2,3,4 or 5 card combinations from an…
Stochastic games combine controllable and adversarial non-determinism with stochastic behavior and are a common tool in control, verification and synthesis of reactive systems facing uncertainty. Multi-objective stochastic games are natural…
We present a formalism that captures the process of proving quantum superiority to skeptics as an interactive game between two agents, supervised by a referee. Bob, is sampling from a classical distribution on a quantum device that is…
Redistricting is the problem of partitioning a set of geographical units into a fixed number of districts, subject to a list of often-vague rules and priorities. In recent years, the use of randomized methods to sample from the vast space…